Jump to content

Isolate

Lifetime Sponsor
  • Posts

    2136
  • Joined

  • Last visited

  • Feedback

    100%

Everything posted by Isolate

  1. Does player location debug show it? or you could just make a script to log it or draw your coords on the screen.
  2. Oh I seee. would be same result though no?
  3. I thought that's what you wanted? Feels easier.
  4. Ffs, editing post on my phone just fucked up te formattiñg, I'll be home in two hours to fix
  5. Sorry if this is wrong, had < 5 to do it. you get the gist though... fix and use: Position[] areaBounds(Position tile1, Position tile2){ List<Position> tiles = new LinkedList<Position>(); //TOP if(tile1.getX() > tile2.getX()){ for(int i = tile1.getX(); i != tile2.getX(); i--){ tiles.add(new Position(i, tile1.getY(), tile1.getZ())); } }else if(tile1.getX() < tile2.getX()){ for(int i = tile1.getX(); i != tile2.getX(); i++){ tiles.add(new Position(i, tile1.getY(), tile1.getZ())); } } //Side 1 if(tile1.getY() > tile2.getY()){ for(int i = tile1.getY(); i != tile2.getY(); i--){ tiles.add(new Position(tile1.getX(), i, tile1.getZ())); } }else if(tile1.getY() < tile2.getY()){ for(int i = tile1.getY(); i != tile2.getY(); i++){ tiles.add(new Position(tile1.getX(), i, tile1.getZ())); } } //side 2 if(tile2.getY() > tile1.getY()){ for(int i = tile2.getY(); i != tile1.getX(); i--){ tiles.add(new Position(tile2.getX(), i, tile2.getZ())); } }else if(tile2.getY() < tile1.getY()){ for(int i = tile2.getY(); i != tile1.getX(); i++){ tiles.add(new Position(tile2.getX(), i, tile2.getZ())); } } //bottom if(tile2.getX() > tile1.getX()){ for(int i = tile2.getX(); i != tile1.getX(); i--){ tiles.add(new Position(i, tile1.getY(), tile1.getZ())); } }else if(tile2.getX() < tile1.getX()){ for(int i = tile2.getX(); i != tile1.getX(); i++){ tiles.add(new Position(tile2.getX(), i, tile2.getZ())); } } //convert list to array, return array or convert constructor to list return null; }
  6. I must be missing something, what did you need help with?
  7. Good to see someone else finally bothered to make one of these.
  8. I'm assuming he did it because the list contains more than one type of data. it contains positions AND obstacles, so of course it will need to check which one it's currently dealing with.
  9. I feel as though they are a bit cluttered. And that's without all the data displayed.
  10. Don't pull a R*bot and disable local scripts if you make a RS3 one
  11. Isolate

    Test

    Yes i made it during one of my study lessons. Came across the render and considered making a signature out of it, this is only version 1 until i get more time. I still need to learn photoshop Grats on 300 posts :P
  12. Isolate

    Test

    Nice rank ontopic: didn't think of that, i'll do that next time
  13. Isolate

    Test

    Checking image appearance based on forum color scheme conclusion: looks better on white
  14. So me responding "that's working fine" to your test is unhelpful? This community never ceases to amaze me.
  15. Nope, was expecting it because mondays and tuesdays are notorious for high bans but so far all my bots have been fine.
  16. Funny, but Java actually requires effort too learn. Acting like a tool just comes naturally to people, all they needed to do was film it.
  17. Not to you maybe. It's not a topic that should be joked about.
  18. After a two day ban your account is watched with alot more force. and botting after a two day ban more often than not results in a quick ban. Also choosing of locations was a very typical botting location. Botting is never safe, never has been, and in my opinion NEVER will be.
×
×
  • Create New...