Everything posted by Isolate
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6 Hour limit
Same, only updated a few hours ago though. Ruined my progress report of multiple ore+ prioritization
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6 Hour limit
Version 33 quit my script upon logging back in. made it to the lobby page and then quit the script. No error logs
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OSBot 2.3.33 - GroundItem patch
Question: can a bot only update the to version 1 above it? Reasoning: I was just running .31 waiting for a proggy for not that long then it only just about 30 mins ago popped up to update to 32 so i did straight away then the moment i ran that one it told me to download 33
- 3 bans two days #REKT
- Double Banned - F2P
- Progressive Combat
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Entities
RS2Object thing = objects.closest("Blah");
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Double Banned - F2P
This 'clamp down' is somehow going over my head. since f2p was released i've botted 3-4 accounts non stop without breaks... I dont know if its the nature of the accounts or what but its missing me
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MSwordies - Swordfish @ Karamja
Appart from the riskyness of the sleeps its a clean file :P and thank-you
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MSwordies - Swordfish @ Karamja
No offence but i am impressed that this can substantially run Because if one little thing is out of time, a fraction of lag, a miss click, this would fall to peices Please use if statements, and interfaces
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Check if the menu is of item...
I don't understand the purpose of what this does. please explain a case where this would be used
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Are you a true VETERAN?
It hasn't been march this year :'(
- Are you a true VETERAN?
- Lumbridge Cows
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Lumbridge Cows
u wot m9 Sorry i cant hear you over the sound of this picture i just took ;)
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Botting and bans.
Self written one, 27 mins til i finally hit 24 hours
- Lumbridge Cows
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Lumbridge Cows
http://osbot.org/forum/topic/65861-precise-aio-cows-banking-3-locatons-4-methods-power-fighting-any-food/ http://osbot.org/forum/topic/65873-project-pacts-cow-killer-death-walk-amazing-paint-stats-flawless-easy-start/ I swear.
- Botting and bans.
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Botre AIO Woodcutting devlog
- Botre AIO Woodcutting devlog
You used to have the little bald cartoon kid ava? :P- Botre AIO Woodcutting devlog
- Large Text Signature(s) Showcase
Ooo some of these made me remember you! Great work!- bank.depositAllExcept spam clicking deposit all button
add a sleep after the button interaction and why isn't Script.sleep(Script.random(800, 1600)); //--------------------------------------- s.sleep(Script.random(800, 1600)); like the rest of them?- Attack npc that is not under attack.
Use of a filter would be appropriate here A filter is a way of it only accepting a entity if it meets all the criteria. Currently your only criteria is for the entity to be named "Cow" which, even with the checks underneath will still find any cow at all. The only reason you dont attack one whilst fighting is because of some of the checks underneath. Your check in filter form would look like: NPC cow = npcs.closest(new Filter<NPC>() { @Override public boolean match(NPC npc) { return npc != null && npc.getName().equals("Cow"); } }); Which checks would return the same but you only want to find a cow not in combat so you'd need to add more checks NPC cow = npcs.closest(new Filter<NPC>() { @Override public boolean match(NPC npc) { return npc != null && npc.getName().contains("Cow") && !npc.getName().contains("Dairy") && !npc.isUnderAttack() && npc.isAttackable() && npc.getHealth() > 0; } }); This check checks for the name, and would allow inclusion of the little cows but excludes dairy cows after it has identified the fact its a cow it moves on to check: Is the npc under attack? is the npc able to be attacked by your player? is its health > 0? (avoid clicking on cows which are dying) you can add as many checks to this as you like. Sorry if my explanation is bad - Botre AIO Woodcutting devlog