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FushigiBot

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Everything posted by FushigiBot

  1. This is how I fixed it: 1. Uninstall Java. 2. Download and reinstall java Java Downloads for All Operating Systems 3. Uninstall osrs. 4. Download and reinstall osrs. 5. Open osrs outside of the sandbox once. 6. Clear your sandbox by deleting the contents. 7. Launch from sandbox.
  2. There is a forum post for this script where you can report any bugs.
  3. The signature problem is only present in the online installer version. Try the offline installer: Java Downloads for All Operating Systems If all else fails, just download a portable version of the java and run it with a bat file. The process is a bit complicated if you are not familiar with command line.
  4. This may happen when the bot selects the log that is already queued to be burned, and then it disappears. Eg. selecting too quickly.
  5. You have to create the account on a residential ip, and do tutorial island on either the same ip or on another residential ip from the same country. Once tutorial island is finished, you can switch it to another ip.
  6. At around 1am Japan time (or about 5 hrs after the update breaks the game). It can take more depending on what was changed.
  7. Nice bump. Nice game, too. I never really memorized these. Might try it out.
  8. Change the PATH java - How to set JAVA_HOME in Mac permanently? - Stack Overflow Also, I believe you need JRE. (Don't quote me on it)
  9. Rather than using onmessage, setup an animation timeout timer that resets everytime it animates. Set it to 5-10 secs or so and have it move tiles if it doesnt animate within that time. onMessage is unreliable in mirror.
  10. True. I didn't see that. I was commenting based on the inventory debug in the op where the item id still shows despite the Members Object item name. I had some people who are using my free SF scripts message me today about this. It seems to be happening a lot today, as Wishy stated.
  11. There is also an option to write something in a box when you appeal. It also takes much longer than before.
  12. Version 1.12 has been released. Added: Red d'hide armor Custom breaks Stop at level Ability to choose between rock crabs and progressive mode. Other minor bug fixes and.
  13. About The Script Walks to bank and equips what you tell it to equip. Use a profile to save different setups and launch them with 1 click. Profile https://pastebin.com/RGk9g3BJ Requirements The items to be equipped.
  14. free [frē] ADVERB without cost or payment. com·mu·ni·ty [kəˈmyo͞onədē] NOUN a feeling of fellowship with others, as a result of sharing common attitudes, interests, and goals. Join the discord. Maybe you were under the wrong impression when you bought it, but SF is one of the best botting tools out there. If you learn it, you won't regret it.
  15. About The Script Craft runes using the abyss method. Supports pouches. Supports progressive mode. Requirements Into the Abyss Pure essence, Amulets of glory, Iron pickaxe (If using shortcut) To Be Added N/A
  16. This is happening very often right now. A lot of the scripts I have made use inventory checks for restocking and users are reporting the script randomly bugging out because of it. It doesnt seem to affect id checks -- only strings (when checking for the item name).
  17. FushigiBot

    hello

    Try to avoid getting banned.
  18. Background These methods currently support useful keyboard presses which can help in numerous situations. It does not contain any of the mouse keys: Left click, right click, and wheel (middle) click. Why is this useful? Although the OSBot api does a lot of the actions automatically and effectively, it can sometimes fail when, for example, trying to adjust zoom if the target zoom is too close to the current slider position, causing the script to loop the method if a check is not added. There are also widgets that can be interacted with by holding a mouse click then moving it. How can it be used? Moving the zoom slider. Moving the scroll bar (for example, in the bank, activity teleport screen, settings, world hopper, etc). Moving the camera with the wheel click. Dragging and dropping (bank and inventory).
  19. Hey, I was able to fix the dying issue by purchasing a new router. Ping went from 200-300ms to around 50ms. I may purchase another month of it, but just thought I'd let you know that a good connection is a must to run this script effectively. Might want to write it somewhere in the post. ^^
  20. Me: *Opens OSBot at 2am* My wife: *Wakes up and gets ready for work thinking it's morning*
  21. Every setup is different so there could be numerous reasons as to why it works well in some setups and not so much in other setups. In my case, as I mentioned above, there is a pattern to how the bot dies. Eats right before fire ball > clicks vorkath (which causes a walk away delay) > walks away but gets hit on the adjacent tile Eats during acid phase and makes a short stop > gets wrecked. Internet latency could be the reason in my case. Adding an option not to attack vorkath after eating would likely fix the first problem. Adding a distance to position check could when eating during acid phase would fix the second.
  22. @Goopie1051 It does stay at 50fps. There is just a delay tied to eating right before moving away.
  23. Works fairly well on Stealth, but leaves a bit to be desired on mirror. Ran it on mirror for a bit and got 22 deaths and 4 kills. Maxed acc, Good connection, 50 fps, 55 ms. My impression is that the script sleeps after eating and delays the next action. In any case, it often dies because it cannot perform the next action quick enough after eating (especially during acid phase and when vorkath does the fire bomb whatever attack) Edit: Watched it for another good bit. All deaths were as follows: 1. Bot Heals > Vorkath Fire bombs > Bot clicks vorkath, which causes a delay in moving away from fire bomb > bot tries to walk away > gets hit by fire bomb. Possible fix: Enable a tickable option for auto retaliate and passively attack vorkath like that rather than click him after eating. 2. Acid phase: Bot was low hp from a fire bomb > tries to heal while walking > stops for a bit > gets smacked by the fire attack aimed at the floor. Possible fix: Adding a distance from position (the one it clicks) check before trying to heal during acid phase. Perhaps > 3 tiles? Any plans to take a look at this?
  24. I believe this plugin is open source. Eitherway, it uses multiple factors such as area, gear, stats, etc.
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