@DylanSRT Small unexpected problems with the script:
At canifis, if the character is attacked by Vampire, he gets stuck in an loop in which he tries to interact with the leprechaun followed by getting hit by the Vampire, eventually resulting in death. It would be nice to have a feature that can have the character teleport to castle wars in these situations.
Another type of similar incidence occurs when the character tries to compost a patch that has already been composted. In this case, the character will indefinitely try to use the compost on the already composted patch.
It would be nice if these issues can be patched, especially the first problem as the second can be avoided.