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Joseph

Trade With Caution
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Everything posted by Joseph

  1. So using real distance, does noot include can reach method? I don't get it.
  2. miniMapTileDestination.getBoundingBox() works too g.draw(pos.getPolygon(getBot())); works for on screen
  3. are these item you picking up come noted? Script looks good man, Good luck
  4. Joseph

    Firemaking script?

    Free I doubt it. Now for prem I personally haven't tried any of them. The first firemaking script that pops up into my head would be multi's Multi firemaking (something like that)
  5. 1001.My logic: From 1-2000 there are 2000 combos. There are only 1000 even combos within the 2000. Finally 0 is an even number so we carry it over. = 1001 he said the answer was 9999 and I'm saying no it is 10 000. That's all.
  6. Wise over ignorance. Is how I like to see it. TOUCHÉ. That's where your logic comes in. Which now I know
  7. I just wanted to reply on the thread for an incorrect statement someone stated thats all. I was typing my response and when I submitted, the thread was locked.
  8. Tbh my logic is easier than yours. So I don't know why your trash talking it. I could ask you the same thing, what school did you go to, but I really don't care.
  9. Just throwing it out there, if you are combining numbers from 0000-9999 there are 10 000 possibility. Why? 0001-9999 will he 9999 combos 0000 is also a combo. 9999 + 1 = 10 000 Ty Noah for closing your thread right before I was about to reply in it. -Tom :*
  10. it looks nice man i like it. What do you plan on adding on next?
  11. Grab both item null check them. If you have peaches eat them. If not check to see how many bones you have. If current bone > minimum. If you have tab the break it, else stop the script safely
  12. It had to do with fixing the suitable point. I check the archive > bug report forum
  13. I hope the random number reaches all the way ouT here
  14. what does that method do? to lazy to check lol.
  15. if (!getInventory().isItemSelected()) { getInventory().getItem("steel bar").interact("Use"); sleep(gRandom(400, 100)); } else { if (getInventory().getSelectedItemName().equalsIgnoreCase("steel bar")) { getObjects().closest(FURN).interact("Smelt", "Use"); sleep(gRandom(700, 100)); } | on its own, but if you can do it too by easily opening setting tab
  16. you are getting a npe when your checking the name of the item in slot 9. But you never did a null check on your item. equipment.getItemInSlot(9) != null //check name when you first start a fresh client the bot has to check your equipment tab once. Ince that is done it can remember what tems you have on and dont need to close the bank.
  17. Because its is a new class and it extends method provider I say you create a constructor and exchange context with it in there. And also have either the bot or script as an argument of the constructor. In your inv class in the constructor just do ExchangeContext (script.getBot ()) ExchangeContext (bot instance) In your main class that extends scriot, you must initialize your inv class and pass the argument to it.
  18. Joseph

    Maldesto

    loner!! edit: who came first the chicken or the egg?
  19. That's a nice main my friend
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