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Team Cape

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Everything posted by Team Cape

  1. keeping the train chugging on
  2. You're important to me baby and that's all that matters
  3. this is inappropriate. not worth a new thread. especially for something that's not even a bug. if you dont like it, go post on the thread for the script. do not make a new thread and put someone on blast for something not everyone needs to know.
  4. yeah my bad it is .closest() i had just woken up when i wrote that
  5. It triggers me http://osbot.org/forum/topic/106578-can-we-fuckin-stop-making-threads-whenever-someone-scams-or-tries-to/
  6. lets just make threads about how we hate scam threads
  7. 1. random and sleep have nothing to do with each other. Script is just a type of thread - sleep stalls the thread (makes it sleep) for a random amount of time, given by an int. random returns an int, so its used to randomize the amount of time that hte bot sleeps for. 2. GroundItem g = groundItems.get(name / id); g.interact("Take"); Explore the API a little more before making scripts. It'll help.
  8. myPlayer() returns your own character, yes. Never others. And yes... It returns a player, hence you can say something like: Player player = myPlayer(); if(area.contains(player)) { // do something } Or if you want, you don't need to define it... if(area.contains(myPlayer())) { // do something } same thing, really
  9. 1. Checking if player is in an area: Area a = new Area(1, 2, 3, 4); Player p = myPlayer(); if(a.contains(p)) { //'contains' in the API refers to all entities - a player is a character, which is a type of entity //do x } 2. Walking / pathing getWalking().webWalk(area or position); //or use a webwalkevent if you want webwalking figures out the pathing for you and deals with common obstacles. If you don't need to deal with obstacles, it will be less intensive to use getWalking().walk() or just a regular walkingevent. if you dont want to do either of those, use explv.github.io (website) to figure out pathing and use getWalking().walkPath(list of positions gathered from the site).
  10. definitely some form of autism or mental deficiency here.
  11. Team Cape replied to melomel's topic in Archive
    its runescape, im around 110wpm and have experienced this when spamming
  12. lets keep this going
  13. Team Cape replied to RDM's topic in Runescape
    vote for trump to make runescape hard again
  14. ok

    Team Cape replied to Jonny's topic in Spam/Off Topic
    i got that too just now (like 1 min before u posted) strange
  15. Team Cape replied to Sysm's topic in Spam/Off Topic
    most people say so
  16. Team Cape replied to Sysm's topic in Spam/Off Topic
    give me a pair of scissors and i can make one for you
  17. Team Cape replied to Sysm's topic in Spam/Off Topic
    show me ur dick first
  18. fite me ill knock u back into ur moms womb
  19. thats 30 spoilers see if u can get thru it lol
  20. lets keep going
  21. ( ͡° ͜ʖ ͡°)
  22. Team Cape replied to Manner's topic in Introductions
    fuckin noob
  23. i will keep posting until all of the unnamed reward is mine!
  24. yeah i do need an account to make rellekka work. i can check out seers pretty soon. if you wanna pm me about this or skype me, feel free to

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