I'm trying to write a PC script for myself, but I got snagged on the instancing of the tiles.
What I've tried so far was to simply use Explv's map and just throw the area in and end my day.
Area DefenceArea = new Area (2670,2585,2643,2602);
Area PrimaryDefenceArea = new Area (2653,2596,2660,2589);
Obviously these won't work since it's an instanced area and the tiles will vary each time so my question is: How would I properly get these kind tiles positions?
Or, if possible how would I use
As I've noticed those are seemingly static in instanced areas.
Any help appriciated.