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OSBot :: 2007 OSRS Botting

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Chris

Scripter II
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Everything posted by Chris

  1. Thursdays update seems to have broken interactions. Please be patient on a client fix! ~Chris Not looking into adding this type of feature at this time. Sorry
  2. Thursdays update seems to have broken interactions. Please be patient on a client fix! ~Chris
  3. OSBot may have an interruption of service because of the game update. This happens every Thursday since 2013, business as usual.
  4. OSBot may have an interruption of service because of the game update. This happens every Thursday since 2013, business as usual.
  5. You have to initializeABCLModule() in the onStart before you can access that antiban.
  6. This is what I have come up with two_ore_spawn area private Area two_ore_spawn = new Area(3175, 3366, 3175, 3368); private boolean newRock; //If we stopped animating OR newRock is TRUE if (!myPlayer().isAnimating() || newRock){ //Object filter for: hasOre AND inside the specified area RS2Object rock = getObjects().closest(obj -> Rock.IRON.hasOre(obj) && two_ore_spawn.contains(obj.getPosition())); //If rock type exists && we clicked it if (rock != null && rock.interact("Mine")){ //Set newRock to FALSE if we have just clicked it! newRock = false; log("Clicked on: " + rock.getName() + " " + rock.getPosition()); //Sleep until condition evaluates to true for 5 seconds and looping the condition every 1.5 seconds if (new ConditionalSleep(5000, 1500) { @Override public boolean condition() throws InterruptedException { return !rock.exists(); } }.sleep()){ log("Conditional sleep evaluated to true!"); //If the conditional sleep evaluated true then we set newRock to TRUE newRock = true; } } } Explv's Snippet Data import org.osbot.rs07.api.model.Entity; public enum Rock { CLAY(new short[]{6705}), COPPER(new short[]{4645, 4510}), TIN(new short[]{53}), IRON(new short[]{2576}), SILVER(new short[]{74}), COAL(new short[]{10508}), GOLD(new short[]{8885}), MITHRIL(new short[]{-22239}), ADAMANTITE(new short[]{21662}), RUNITE(new short[]{-31437}); private short[] colours; Rock(final short[] colours) { this.colours = colours; } public boolean hasOre(final Entity rockEntity) { if (rockEntity.getDefinition() == null) { return false; } short[] colours = rockEntity.getDefinition().getModifiedModelColors(); if (colours == null) { return false; } for (short rockColour : this.colours) { for (short entityColour : colours) { if (rockColour == entityColour) { return true; } } } return false; } }
  7. Lend me a account and I can post an open source snippet for everyone
  8. Hey

    Chris replied to Decode's topic in Introductions
    forever TWC
  9. use the original runescape client. check the mirror mode section to see if it is working/updated.
  10. Excellent Dragons source code
  11. inferno is the picture teleport option?
  12. I'll have to look into it sometime this weekend. But I don't have an account to properly test it. Can you give me all of the actions of the xerics right click -> all options (Case sensitive) Name of item (Case sensitive) Where the teleport spot is located. you can screenshot from this tool: http://explv.github.io/#
  13. For brutals mode? Don't the xerics break or something
  14. It does not
  15. I do accept gold for the script. Please add my discord Christopher#2820 Yes
  16. The script does not support rune restocking. You will have to have them in your inventory.
  17. @Vilius @Lemons
  18. Fixed in v3.0 - Updated a banking error caused by DepositBox API - Updated the Script Paint to show script version. Please be patient for it to be uploaded to the SDN. (Around 24 hours or less)
  19. https://www.sythe.org/members/kindra32.469946/ History of a possible account scamming. https://www.sythe.org/threads/s-cb-95-zerker-range-void-torso-fighter-hat-f-cape-veng-barrow-gloves/page-2#post-15598687 Banned until he is pardoned on sythe or the staff team allows him back. Thanks for the report.
  20. Script has been tested and is running properly. You must be in fixed mode runescape setting. If mirror doesnt work then use stealth injection mode. Thanks

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