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progamerz

Scripter II
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Everything posted by progamerz

  1. Added to the main post thanks hopefully ur getting some gains
  2. For me project's hunter takes around 700mb max from my ram, my private scripts with walking also take around 600mb maybe a bit more, not sure what ur doing wrong, as my specs are also shit, maybe try using walkPath and see if the webwalking was causing a problem?
  3. @Castro_ use randomExecuter()#gettimetillbreak it returns in mins https://osbot.org/api/org/osbot/rs07/event/RandomExecutor.html#getTimeUntilBreak--
  4. I can participate
  5. Would like a trial as i never used it that much till now
  6. Tyvm i already made one but, it isn't understandable as this thanks will upgrade to this
  7. @Czar Can you add if someone takes the ore i am mining for it to immediately change the ore? currently it waits until it finishes animating
  8. This would work thanks for the idea
  9. That is called debuging? please if u are here to get 100 post counts, u can check other threads(not being rude) Ok thanks ill try it
  10. Yup i tried it would work well but, it keeps switching tabs from inventory to spells tab and reverse
  11. Nope, what i am saying is lets say i am doing auto cast, onStart() returns true that it has the runes, but onLoop() returns false after -1 amount of runes so i am not sure
  12. I am having some problems using #contains in a magic script, this is my code: private boolean hasRunes() { return getInventory().contains("Fire rune") && getInventory().contains("Air rune") && getInventory().contains("Mind rune"); } What happens is at first it will return true if i have all runes but after casting a spell, it would ALWAYS return false, is it a problem in my code, if so how can i fix it? any suggestions? Thanks
  13. I am so excited for V2! already i have got couple of accs to 70+ thanks!
  14. It is because of the "remember username" ticked
  15. can u add steel bars un-noting for cannonballs? thanks

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