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Showing content with the highest reputation on 04/11/25 in all areas

  1. NEW 2024: supports new south + east shortcuts, new hopper (upstairs), and mouse invokes!!! (just like runelite!) 'the intelligent choice' By Czar 63 Hours Runtime!! Agility Shortcut 70 hours run time https://i.imgur.com/wiF6VPO.png
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  2. Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports most NPCs (Still adding more every day!) - Supports most locations (Still adding more on request) - Supports melee & ranged (magic coming soon) - Inventory profile setups - Loot when out of combat - Loot only own kills - Custom loot list profiles - Can be configured completely by hand - Can be imported from OSRS Wiki and modified to your needs - Easy to use loottracker - Eat food to loot items, bury bones or scatter ashes - Create a progressive level order profile - Setup food type and amount - Setup Boost potions(Attack, strength, ...) - Setup Misc potions (Prayer, anti poison, ...) - Create progressive gearing tasks - Withdraws new gear - Banks old gear - Equips new gear - Prayer support by prayer profiles - Quick prayer setup - Prayer flicking - Special attack weapon - Menu invokes - Task based monster fighting, level from 1-99 in one go on multiple npcs with a few clicks - All profiles you create are modular and can be used in any new task you create, the possibilities are endless. Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 1195:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify '-script 1195'): -script 1195:TaskList1.4515breaks (With breaks) -script 1195:TaskList1.4515breaks.discord1 (With breaks & discord) -script 1195:TaskList1..discord1 (NO breaks & discord) Proggies:
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  3. by Czar Buy now (only $8.99!) 143 HOURS IN ONE GO!!!!! update: this bot is now featured on the front page of osbot! More reviews than every other fishing bot combined! 100 hour progress report!!! How to use Script Queue: ID is 552, and the parameters will be the profile name that you saved in setup! This process is really simple, just to save you headache
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  4. would love to try this out with a trial Thanks!
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  5. Can I have a trial for perfect fisher plz
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  7. Yes of course, I shall DM you
    1 point
  8. And this sweet drop while testing the script for update v254.0... 52 HOUR RESULT! Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
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  9. Perfect Fighter Trial Please
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  10. Bjotorsflav's Crystal Chest Opener Script id: 1238 Start the script (next to any bank of your choice): Checks the configuration, and if incorrect, changes settings so that your player will be teleported outside the house portal after using 'Teleport to House.' Then, it takes a Ring of Dueling, equips it, ensures the inventory is empty, takes 7 Crystal Keys and 1 'Teleport to House,' breaks the teleport, walks to the chest area, and checks if there are items on the ground. If yes, it picks them up; if no, it starts using keys on the chest. Then, it uses the Ring of Dueling to teleport to Ferox Enclave, walks to the bank area, checks energy levels, and if energy is low, uses the pool of refreshment to restore energy. It repeats this process until no items are left. If one of the required items is not in the inventory or bank, the script will stop. 1 Teleport (Teleport tab to house, Ring of dueling) = 7 keys Make sure you always have some extra rings and teletabs, It will always take 7 keys from the bank but it doesn't mean that it will use all the 7 keys beacause sometimes the inventory will be filled before it gets to use the keys, then it will return to bank to bank everything. Profit: ~1m p/h Requirements: Ring of dueling Teleport to house tablet + 10 construction (House must be in Traverly) Crystal key
    1 point
  11. Hey, API CHANGES: - Small Sailing preperations - Fix for worldhopper to prevent going to sailing alpha worlds or development worlds WEB WALKER: - Fixed a couple of broken and broken links MISC: - Minor bug fixes. - The OSBot Team
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