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Showing content with the highest reputation on 01/09/24 in all areas
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No worries mate it's all good, every suggestion makes the bot better And yeah Ape atoll is a bit outdated, rooftops is the best place to train right now New Update (v223.0) - Added mouse invokes -- You can now choose to do the course with no mouse movements, same way as RuneLite does it - Fixed a small walking bug at Ape Atoll if webwalker hasn't loaded Update will automatically go live within few hours, enjoy2 points
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βCzarScripts #1 Bots β Proven the #1 selling, most users, most replies Script Series on the market. Big THANK YOU to all our wonderful users and supporters over the 8 years, we couldn't have done it without you. Czar Bots have always been the Best and the most Feature-rich bots available with the most total sales in OSBot history. Come and find out why everyone is choosing Czar Bots today. β LATEST BOTS β If you want a trial - just post the script name and it will be activated after I hit 'like' on your post Requirements: hit 'like' on this thread1 point
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Want to buy with OSGP? Contact me on Discord! Detailed feature list: - Supports all rooftops (Draynor, Al-Kharid, Varrock, Canafis, Falador, Seers, Polivneach, Relekka, Ardougne) - Supports most courses (Gnome stronghold, Shayzien basic, Barbarian stronghold, Ape toll, Varlamore basic, Wilderness (Legacy), Varlamore advanced, Werewolf, Priffddinas) - Supports Agility pyramid - All food + option to choose when to eat - (Super) Energy potions + Stamina potions support - Progressive course/rooftop option - Waterskin support - Option to loot and sell pyramid top - CLI support for goldfarmers Custom Breakmanager: - Setup Bot and break times - Randomize your break times - Stop script on certain conditions (Stop on first break, Stop after X amount of minutes, Stop when skill level is reached) - Worldhopping - Crucial part to botting in 2023! Script queueing: - Support queueing multiple script in a row - All Khal scripts support flawless transitions in between scripts - Start creating your acc in a few clicks from scratch to multiple 99's - Flawless CLI support - Learn more here: How to use CLI parameters: - Example Usage: -script 463:ScriptFile.BreakFile.DiscordFile SAVEFILE = Saved Filename BREAKFILE = Breakmanager Filename DISCORDFILE= discordSettings Filename - SAVEFILE: Save file can be created in the GUI. Navigate to the tab you want to run and press "Save As CLI file". Please choose your filename wisely (No special characters) - BREAKFILE (Optional): Breakfile can also be create in the GUI, set the breaksettings you wish to use and press "Save new CLI BreakFile". Please choose your filename wisely (No special characters) - Final form (Note that with some bot manager you do not need to specify '-script 463'): -script 463:TaskList1.4515breaks (With breaks) -script 463:TaskList1.4515breaks.discord1 (With breaks & discord) -script 463:TaskList1..discord1 (NO breaks & discord, leave 2nd parameter empty) Proggies:1 point
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And this sweet drop while testing the script for update v254.0... 52 HOUR RESULT! Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.1 point
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Brought to you by the #1 most sold script series on the market. Come and see why everyone's choosing Czar Scripts! This is the most advanced Agility bot you will find anywhere. $9.99 SCRIPT INSTRUCTIONS Optimal Setup for the bot: Please set the mouse zoom to far away (to the left, like below) so that more obstacles can be seen in the view, and so the script can be more stable and reliable Also, make sure to have roofs toggled off (either go to settings tab or type ::toggleroof) for optimal results1 point
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#1 SOLD MAGIC SCRIPT #1 MOST FEATURES MAGIC SCRIPT Want to see how well this script compares to other scripts? Visit the Popular Page to see the list of scripts ranked by popularity! Thank you everyone for all the support and feedback, this script officially is the most sold magic script on the market! Since 2015 it has been continually updated all the way to 2022! ESC MODE, HOVER-CLICK, NEAREST ITEM CLICK, FLAWLESS Anti-ban and Optimal script usage Anti-ban: - Don't go botting more than 3 hours at once, take breaks! Otherwise the ban-rate is highly increased! - Bans also depend on where you bot, for the best results: bot in unpopular locations Banking-related spells are the lowest ban-rate (spells which require banking or can be casted near a bank, e.g. superheating, maybe alching, jewelry enchanting etc etc) since you can just go to a full world and blend in with other non-bots (humans), for example: world 2 grand exchange If casting spells on npcs, then unpopular locations reduce the banrate by alot, So make sure not to go to botting hotspots otherwise you may be included in ban waves. - Some good areas used to be (until some got popular): grizzly bear, yanille stun-alching, any overground tiles (upstairs etc) but once the areas are overpopulated, try to go to another location which is similar to the aforementioned locations. This is a very popular thread with many many users so if a new location is mentioned, the location will be populated very quickly so I can only suggest examples of good locations - Don't go botting straight after a game update, it can be a very easy way to get banned. Wait a few hours! If you ever get banned, just backtrack your mistakes and avoid them in the future: you cannot be banned without making botting mistakes. Keep in mind you can be delay-banned from using previous scripts, so don't go using free/crap scripts for 24 hours then switching to a premium script, because the free/crap previous script can still get you banned! For more anti-ban information, see this thread which was created by an official developer: http://osbot.org/forum/topic/45618-preventing-rs-botting-bans/1 point
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Do you offer trials for this? Im very interested but want to make sure it's not too complicated for me to use before purchasing.1 point
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I can't seem to get sandstone grinding to work. I have circlet of water so i don't need skins but the sciript either does nothing, walks back and forth to farthest sandstones or tries to bank at shanty... EDIT: Okay, so by selecting specific rocks I was able to fix the running back and forth issue. Seems to be working alright now. will monitor it for a bit.1 point
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Thanks hate to moan. Otherwise works great. I'll soon swap to roof courses I think Ape Atoll is old hat now and not the most efficient method.1 point
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Trying to do Ape Atoll but around 30 minutes in Bot gets stuck here and logs spam this. Just thought I'd report it. Will keep re-running it every 30 min in the mean time. This could just be an issue with OSBot's WebWalking API and not PerfectAgility's logic itself to be fair. [INFO][Bot #1][01/09 09:21:10 AM]: WebWalkingEvent; No route found! Source = [x=2770, y=2747, z=0], destinations = [[x=2754, y=2742, z=0]]; [INFO][Bot #1][01/09 09:21:10 AM]: default interact for [Stepping stone]x[Jump-to] and [Stepping stone]x[[x=2754, y=2742, z=0]] [INFO][Bot #1][01/09 09:21:10 AM]: vis = false [INFO][Bot #1][01/09 09:21:10 AM]: Moving camera to position: [x=2752, y=2741, z=2] [INFO][Bot #1][01/09 09:21:11 AM]: pre-found 1 [INFO][Bot #1][01/09 09:21:11 AM]: Caching step: 0 [INFO][Bot #1][01/09 09:21:11 AM]: Distance to object is more than 5 tiles away, let's try walk there! [x=2754, y=2742, z=0] from my position: [x=2770, y=2747, z=0] [INFO][Bot #1][01/09 09:21:11 AM]: WebWalkingEvent; No route found! Source = [x=2770, y=2747, z=0], destinations = [[x=2754, y=2742, z=0]]; [INFO][Bot #1][01/09 09:21:11 AM]: default interact for [Stepping stone]x[Jump-to] and [Stepping stone]x[[x=2754, y=2742, z=0]] [INFO][Bot #1][01/09 09:21:11 AM]: vis = false [INFO][Bot #1][01/09 09:21:11 AM]: Moving camera to position: [x=2752, y=2741, z=2] [INFO][Bot #1][01/09 09:21:11 AM]: pre-found 1 [INFO][Bot #1][01/09 09:21:11 AM]: Caching step: 0 [INFO][Bot #1][01/09 09:21:11 AM]: Distance to object is more than 5 tiles away, let's try walk there! [x=2754, y=2742, z=0] from my position: [x=2770, y=2747, z=0] [INFO][Bot #1][01/09 09:21:11 AM]: WebWalkingEvent; No route found! Source = [x=2770, y=2747, z=0], destinations = [[x=2754, y=2742, z=0]]; [INFO][Bot #1][01/09 09:21:11 AM]: default interact for [Stepping stone]x[Jump-to] and [Stepping stone]x[[x=2754, y=2742, z=0]] [INFO][Bot #1][01/09 09:21:11 AM]: vis = false [INFO][Bot #1][01/09 09:21:11 AM]: Moving camera to position: [x=2752, y=2741, z=2] [INFO][Bot #1][01/09 09:21:11 AM]: pre-found 1 [INFO][Bot #1][01/09 09:21:11 AM]: Caching step: 0 [INFO][Bot #1][01/09 09:21:11 AM]: Distance to object is more than 5 tiles away, let's try walk there! [x=2754, y=2742, z=0] from my position: [x=2770, y=2747, z=0] [INFO][Bot #1][01/09 09:21:11 AM]: WebWalkingEvent; No route found! Source = [x=2770, y=2747, z=0], destinations = [[x=2754, y=2742, z=0]]; [INFO][Bot #1][01/09 09:21:11 AM]: default interact for [Stepping stone]x[Jump-to] and [Stepping stone]x[[x=2754, y=2742, z=0]] [INFO][Bot #1][01/09 09:21:11 AM]: vis = false [INFO][Bot #1][01/09 09:21:11 AM]: Moving camera to position: [x=2752, y=2741, z=2] [INFO][Bot #1][01/09 09:21:11 AM]: pre-found 1 [INFO][Bot #1][01/09 09:21:11 AM]: Caching step: 0 [INFO][Bot #1][01/09 09:21:11 AM]: Distance to object is more than 5 tiles away, let's try walk there! [x=2754, y=2742, z=0] from my position: [x=2770, y=2747, z=0] [INFO][Bot #1][01/09 09:21:11 AM]: WebWalkingEvent; No route found! Source = [x=2770, y=2747, z=0], destinations = [[x=2754, y=2742, z=0]]; [INFO][Bot #1][01/09 09:21:11 AM]: default interact for [Stepping stone]x[Jump-to] and [Stepping stone]x[[x=2754, y=2742, z=0]] [INFO][Bot #1][01/09 09:21:11 AM]: vis = false [INFO][Bot #1][01/09 09:21:11 AM]: Moving camera to position: [x=2752, y=2741, z=2] [INFO][Bot #1][01/09 09:21:11 AM]: pre-found 1 [INFO][Bot #1][01/09 09:21:11 AM]: Caching step: 0 [INFO][Bot #1][01/09 09:21:11 AM]: Distance to object is more than 5 tiles away, let's try walk there! [x=2754, y=2742, z=0] from my position: [x=2770, y=2747, z=0] [INFO][Bot #1][01/09 09:21:11 AM]: WebWalkingEvent; No route found! Source = [x=2770, y=2747, z=0], destinations = [[x=2754, y=2742, z=0]]; [INFO][Bot #1][01/09 09:21:11 AM]: default interact for [Stepping stone]x[Jump-to] and [Stepping stone]x[[x=2754, y=2742, z=0]] [INFO][Bot #1][01/09 09:21:11 AM]: vis = false [INFO][Bot #1][01/09 09:21:11 AM]: Moving camera to position: [x=2752, y=2741, z=2] [INFO][Bot #1][01/09 09:21:11 AM]: pre-found 1 [INFO][Bot #1][01/09 09:21:11 AM]: Caching step: 01 point
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Done @theoldniteosrs so sorry about this, apparently we have a 10 trial limit and it was full, try now, gave 48 hours double time Gl sir Added all trials too, enjoy1 point
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Czar Guardians is wonderfull for 99 rc plus gets that crafting level up to if you assemble guardians doing it on my HCIM1 point
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