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Showing content with the highest reputation on 11/25/23 in all areas
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βCzarScripts #1 Bots β Proven the #1 selling, most users, most replies Script Series on the market. Big THANK YOU to all our wonderful users and supporters over the 8 years, we couldn't have done it without you. Czar Bots have always been the Best and the most Feature-rich bots available with the most total sales in OSBot history. Come and find out why everyone is choosing Czar Bots today. β LATEST BOTS β If you want a trial - just post the script name and it will be activated after I hit 'like' on your post Requirements: hit 'like' on this thread2 points
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01/04/2024: Released chop and firemake plugin!!! Update November 2023: Added 8 Forestry events!!!!!!!! Easy 99, Next! Map Chooser System Progress Results! Help How to use this with Bot Manager? Script ID is 631, and the parameters will be the profile you saved in the setup window, e.g. oak15.txt I want a new feature added? Make a post below and I am always listening, within reason! The bot is doing something I don't like? Make a post below and I will adjust the code to match your play style!2 points
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Eagle Scripts' AIO MTA What is AIO MTA AIO MTA is a script that will help you gain magic levels, money, and the Bones to Peaches spell. What does AIO MTA support - All Rooms - Reward Buying - Reward Queue System - Profile System - Customizable Rooms Order Discord https://discord.gg/xhsxa6g Youtube Review This script has received a positive review from Eduardino on YouTube. If you'd like to check out his review, you can do so here! Availability Available for purchase here. Media Startup instructions General instructions Make sure to zoom-out your character as much as possible to ensure that all rooms are executed accordingly and in the most efficient manner. CLI startup The script's Id is 1029. The script's only CLI parameter is the profile name that you'd like to load. Beware: The name can not contain any spaces Reward item queue You can use the Reward item queue in two possible ways Scenario 1 If you add two Mage's books as follows: 1x Mage's book 1x Mage's book The script will gather all the points for the first book, buy it and then gather the points for the second book. Scenario 2 If you add two Mage's books as follows: 2x Mage's book The script will gather all the points for both books and only spend points whenever it's able to buy both of the books at once. Miscellaneous Cakes are (and will) not be supported as food for the graveyard room. Changelog V1.0 Initial Public Release V1.01 - Fixed food withdrawing amount for graveyard. The amount you choose in the GUI now actually gets taken into consideration. - Added the ability to choose a specific enchantment spell that should always be used rather than using the highest available one. - Added the ability to choose to stick to a single shape within the enchantment room, meaning that the script will not run between the shapes to get the current bonus one but rather stick to a single shape. V1.02 - Fixed Stamina Potion Withdrawing For Telekinetic Room V1.03 - Added wand upgrading V1.031 - Added failsafe for telekinetic room V1.032 - Added Lava battlestaff V1.033 - Fixed wand upgrading V1.034 - Added support for the new shop interface - Added PointsTracker & PointsCaching (To support the removal of configs regarding MTA points) - Fixed Telekinetic Observing V1.035 - Fixed points extracting after OSRS update V1.036 - Attempted to fix points extracting V1.037 - PointsTracker now takes purchased items into consideration V1.038 - Added support for OSBot's new UI V1.039 - Added more information on exceptions V1.04 - Removed Entity#isOnScreen V1.041 Fixed game update changes V1.042 Fixed Alchemy room after game update changes V1.05 Fixed Mirror mode issues with item purchasing in the shop. V1.06 Fixed wand buying. Script now properly buys them back to back. V1.07 - Fixed minor issue in telekinetic room with spell being selected and attempting to leave the room - Fixed multiple edge case issues with the reward queue item buying V1.08 More fixes to edge cases for reward queue item buying V1.081 Master wand changes V1.09 Changed area data in attempt to fix traversing issues V1.10 Attempted to fix issues with B2P buying V1.11 Attempted to fix issues with clicking portals outside of arena Attempted to fix issue of missclicking incorrect spell V1.12 Fix missclicking spell during alchemy room V1.13 Fix missclicking spell during telekinetic room V1.15 Attempted to fix supplying issues related to stamina potions V1.16 Add support for the new MTA game update V1.17 Attempted to fix points parsing issue when > 1000 Changed number of cupboards in algorithm from 8 to 6 V1.18 Fixed the algorithm for the Alchemy room Attempted to fix an issue with fresh accounts regarding the hat retrieval V1.19 Fixed progress hat retrieval on fresh accounts V1.20 Small changes to the progress hat retrieval V1.21 Script will stop instead of pause when it bought all desired reward items, to support script queuing1 point
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NEW! Added Grand Exchange auto-restocking! Perfect for goldfarms!! Features Coming Soon: - Deathwalk support - Salamander support - More ironman routes for barrows How to use Bot Manager or Script Queue: Script ID is 1181 Script Parameter is the saved profile name, e.g. hello123.txt1 point
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https://github.com/YifanLi5/OttoGrottoFisher ~20k-55k fishing xph, ~2.5-5.5k strength and agility xph. (Lvl Based) Random inventory shift click drop orders. If player stops fishing, may drop fish if inventory is almost full. (Can't AFK much if not many inventory freespace) AFK simulation, different AFK timings every script run session gaussian / random normal distribution / bell curve timings triggered if inventory is full or if the fish npc moved. Dragon Harpoon special (If equipped) Saves Clue bottles Stops on feather/bait shortage https://github.com/YifanLi5/Mark-And-Chop Random inventory shift click drop orders. If player stops chopping, may drop logs if inventory is almost full to prepare for next AFK cycle. Can't AFK much if not many inventory freespace AFK simulation, different AFK timings every script run session gaussian / random normal distribution / bell curve timings triggered if inventory is full or if the tree was chopped down. Dragon axe special (If equipped) Picks up nests Both uses fairly identical code as both activities are the same thing. Interact -> Wait until inventory full or player stops animating -> drop all -> restart... Chopping script can mark/chop any choppable tree, however that doesn't mean it is compatible with all situations or locations. ex: Marking a tree in a valley and one on a cliff. My takeaway from writing the above scripts... 1. I understand why the premium scripts use AREA instead of marking individual trees such as... Because an Area filter on trees (RS2Objects) is much more easier to do. 2. I needed a paint template to speed things along. Grid can display whatever info you want based on the String[][] data argument. See Paint/ScriptPaint.java for usage (Either github project). private void drawGrid(Graphics2D g, String[][] data, int cellWidth, int cellHeight) { g.setFont(font); g.setColor(GRID_BG); //Background Color of Grid int maxNumCols = 0; for (String[] row : data) { maxNumCols = Math.max(maxNumCols, row.length); } if (gridCanvas == null) gridCanvas = new Rectangle(cellWidth * maxNumCols, cellHeight * data.length); g.fill(gridCanvas); g.setColor(Color.WHITE); // Color of Text and Grid lines g.draw(gridCanvas); // draw the horizontal lines for (int i = 0; i <= data.length; i++) { int y = i * cellHeight; g.drawLine(0, y, cellWidth * maxNumCols, y); } for (int row = 0; row < data.length; row++) { int numElementsInRow = data[row].length; for (int col = 0; col < numElementsInRow; col++) { // draw the strings in the right positions int textX = col * (gridCanvas.width / numElementsInRow) + (gridCanvas.width / (numElementsInRow * 2) - g.getFontMetrics().stringWidth(data[row][col]) / 2); int textY = row * (gridCanvas.height / data.length) + (gridCanvas.height / (data.length * 2)) - g.getFontMetrics(font).getHeight() / 2 + g.getFontMetrics().getAscent(); g.drawString(data[row][col], textX, textY); // draw the vertical lines. Dividing each row into {numElementsInRow} sections for (int i = 0; i < numElementsInRow - 1; i++) { int x = col * (gridCanvas.width / numElementsInRow); g.drawLine(x, row * cellHeight, x, row * cellHeight + cellHeight); } } } }1 point
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thanks for tips man, i dont know the screenshot upload quo pro. Yeah im actually abt to get the blackmask from there. Thanks a lot man, keep up the good work, cant wait for more scripts of yours. as the title suggest it is "perfect"1 point
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I'm not so sure but I just saw on youtube it doesn't appear for some people: You got a slayer helm equipped? I can't quite see the character, maybe need a witchwood icon or a torch/light source? Also btw I would recommend hiding that picture it shows your total XP, just in case jagex is watching Either way I will add a dialogue handler to this bot just to be safe1 point
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@Prolax tysm for the feedback! I will release new updates ASAP. Added trial again lmk if it shows up now @19891 point
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It's complete but only in my dev folder, I will release public after few more tests Hey bro tysm for the support it means a lot I'll make sure it works for you, I believe cave horrors are supported I just need to see the dialogue there, do you mind showing me a screenshot of the dialogue so I can code it in? That area is too high req for my accounts (58 slayer + quest) so I don't have access right now. I believe it should also be possible to permanently hide the dialogue so that's also good news1 point
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hey man, I have an issue entering the mos le harmless cave. It is unable to navigate through the dialogue before entering the cave. Is it something fixable? if so would you mind taking a look at it. Thanks. On another note, I have 9 of your scripts and they all run flawlessly or near enough.1 point
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can i get a free trial? if it works I will purchase it ive been let down with purchased scripts lately1 point
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Cursing is actually totally broken, only curses the NPC once regardless of which NPC it is. Please fix ASAP.1 point
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I am releasing the Lizardman Temple area, is this good for you? It will be the first script on osbot with this feature.1 point
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how would i set up lizardman shaman on here, any area is fine just not sure if they are compatible with the script1 point
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Thanks! The script works great! I tested at the following location: Al-Kharid mine -> powermining 3-spot iron ore Mining Guild -> mining admantite ores with banking and world hopping Rune rocks -> mining runite ores with world hopping Some smalls suggestions / new features: When mining at rune rocks Be able to withdraw some food at bank, red spiders can hit you (especially lower levels) Be able to switch world instantly when a pker appears -> got killed 2 times at rune rocks Proggy powermining 3-spot iron ore:1 point
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Yeh you can get a discount but it can only happen through a voucher, because the store doesn't have discount system ^^1 point
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hey man big fan of your scripts i own 3, i was wondering if i could get a discount? if not can i get a trial please to try it out haha.1 point
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Tested this for him and i liked it so much!!! too much human-like interactions,movement and etc!! i would recommend you to buy this if u want less bans and good exp in the same time!1 point
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nice! looks good, I like the next obstacle interaction hovering business that makes 5 aio agility scripts on the sdn, haha! apa1 point
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