Leaderboard
Popular Content
Showing content with the highest reputation on 11/02/23 in all areas
-
βCzarScripts #1 Bots β Proven the #1 selling, most users, most replies Script Series on the market. Big THANK YOU to all our wonderful users and supporters over the 8 years, we couldn't have done it without you. Czar Bots have always been the Best and the most Feature-rich bots available with the most total sales in OSBot history. Come and find out why everyone is choosing Czar Bots today. β LATEST BOTS β If you want a trial - just post the script name and it will be activated after I hit 'like' on your post Requirements: hit 'like' on this thread2 points
-
And this sweet drop while testing the script for update v254.0... 52 HOUR RESULT! Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.1 point
-
Use this helper made by @Gunman https://github.com/MrGunman200/OSBot-Extended/blob/master/src/invoking/InvokeHelper.java Example: https://github.com/MrGunman200/OSBot-Extended/blob/master/src/TestScript.java1 point
-
1 point
-
private void drawTile(final Graphics2D g, final Position p) { final Polygon poly = p.getPolygon(getBot()); g.drawPolygon(poly.xpoints, poly.ypoints, poly.npoints); }1 point
-
I think it's something along the lines of Position position = new Position(0,0,0); graphics.draw(position.getPolygon(bot));1 point
-
It drops the m price 10-25% randomly, if it does not sell it does that again and again until it sells. Set the price yourself if you wanna sell things for a few pieces of gold more1 point
-
Yo Man, im back again, copped yet another one of your scripts yesterday, sitting at 2 now, possible to get a trial on this one to? loving them so far! keep it up man. i cant even image what the code would look like for something like this , any posts on here that would be a sort of 'guide' to help me out? dont think pythons going to help me out much with this.1 point
-
I think the issue was that I was adding a lot of options. when I just choose one it works. thanks for the quick response1 point
-
Good work Nice to see good results ^^ So for abyss there are obstacles inside and you need certain skills to navigate through them. There are: agility, thieving, firemaking, woodcutting, mining. The best way is to pick any two of these, and since this guardian bot trains mining for you (you'll be around ~60 mining after robe set), you need to train one extra skill, I do firemaking because it's the safest and quickest. I used to do agility but it took too long to get 50, maybe 8-10 hours or so whereas firemaking only took 2-3 hours max. The defence is for the abyss monsters that attack you, there are lvl 40-80s there and it's a multi area. With 40 defence I rarely die there using a kiteshield and robe set. Done enjoy I will take a look and get this bot working for you, no problem. Maybe something to do with client resolution or widgets, personally I use stealth injection + classic resolution and it works insanely well for me.1 point
-
I've had this script for ages now and it's worked amazing, got 2 level 99s! I just have a quick question, what does the option "allow invoke" do and does it make it safer?1 point
-
1 point
-
1 point
-
I've tried your suggestions but still no succes. I've tried to run it for over 2 hours. The game starts, it runs over to mine fragments, runs to mine essence, uses pouches small and medium, full bag of essence, when the rifts opens it just stays there. Says waiting for rift to open while it has. No idea what i'm doing wrong here1 point
-
1 point
-
1 point
-
Tried the script and i love it, Will Bryophyta/Moss giants ever be added or a new script?1 point
-
Just hit first set + needle on 78rc, no bans across 4 accounts. Wait, why 50fm and 40 defence? Complete rookie of the runecrafting skill, are those requirements to send the account to do bloods? Also wanted to ask if I should enable the cells/craft guardians options or will they slow down xp/hr? Huge thanks for answering my previous question.1 point
-
Yeah, make sure to hop worlds frequently (i basically do every 15 mins give or take 10%) and it works wonders.1 point
-
1 point
-
I would very much like to request charging wilderness weapons such as the viggora/ursine chainmace with revenant ether as a feature. Since using that is an easy way of best melee experience per hour at elder chaos druids as an example. As well as banking to get more when out of charges. We are probably talking about like 100-160k per hour exp rates. Any way you could add this feature?1 point