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Showing content with the highest reputation on 07/13/21 in all areas

  1. This is an AIO (All-in-one) bot that has almost every thieving style except blackjack, ask for a free trial by liking thread or making a post! Vyres and elves are now supported! Both can make solid profit per hour, decent passive income! BIG THANK YOU TO ALL OUR SUPPORTERS! WE ARE THE MOST SOLD THIEVING BOT IN OSBOT HISTORY. MOST REPLIES, MOST USERS, LONGEST PROGGIES #1 Thiever | Most Overall Sales | Most Total Replies | Most Results | 10+ Years Maintained | 'the intelligent choice' by Czar SUPPORTS VYRES 224M made in a single sitting of 77 hours 1.1B made from elves and vyres!! ELVES SUPPORTED TOO! (NEW) 2.1m/hr, 6 crystals in 7 hrs 99 THIEVING MANY MANY TIMES, 35M EXP IN ONE BOTTING RUN!! 99 thieving in ~43k xp (12 minutes remaining)! Just got 99 proggy! Gratz to @iz0n THIEVING PET AT LVL 22 FROM TEA STALLS 11.5 HOURS, WITH PET TOO!! 610k/hr getting 99s on deadman worlds!
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  2. NEW! Added Gemstone Crab! 81 Hours at Cows Brutal Black Dragon support Sulphur Nagua support Blue Dragon 99 ranged 99 Ranged at Gemstone Crab 81 Range F2p Safespotting Hill Giants Hotkey List // F1 = set cannon tile // F2 = hide paint // F3 = Set afk tile // F4 = reset afk tile // F6 = Set safespot tile // F7 = activate tile selector // F8 = Reset tile selector // F9 and F10 used by the client, EDIT: will re-assign as they are no longer used by client // F11 = Set breaks tile // F12 = Reset breaks tile User Interface Banking Tab Demo (handles everything with banking) You can copy inventory (to avoid adding individual items...), you can insert item names which have Auto-Fill (for you lazy folk!) and you can choose whether to block an item and avoid depositing it in bank, ideal for runes and ammo. Looting Tab Demo (From looting to alchemy, noted/stackable items too) You can choose whether to alch an item after looting it simply by enabling a checkbox, with a visual representation. All items are saved upon exiting the bot, for your convenience! Tasking Demo (Not to be confused with sequence mode, this is an individual task for leveling) You can set stop conditions, for example to stop the bot after looting a visage, you can have a leveling streak by changing attack styles and training all combat stats, you can have windows alert bubbles when an event occurs and an expansive layout for misc. options! Prayer Flick Demo (Just example, I made it faster after recording this GIF) There are two settings: Safe mode and efficient mode, this is safe mode: Fight Bounds Demo Allows you to setup the fight bounds easily! Simplified NPC chooser Either choose nearby (local) NPCs or enter an NPC name to find the nearest fight location! Simple interface, just click! Level Task Switch Demo (Switching to attack combat style after getting 5 defence) You can choose how often to keep levels together! e.g. switch styles every 3 levels Cannon Demo (Cannon is still experimental, beta mode!) Choose to kill npcs with a cannon, recharges at a random revolution after around 20-24 hits to make sure the cannon never goes empty too! Results Caged Ogres: How does this bot know where to find NPCs? This bot will find far-away npcs by simply typing the NPC name. All NPCs in the game, including their spawn points have been documented, the bot knows where they are. You can type 'Hill giant' while your account is in Lumbridge, and the bot will find it's way to the edgeville dungeon Hill giants area! Here is a visual representation of the spawn system in action (this is just a visual tool, map mode is not added due to it requiring too much CPU) Fight Area Example (How the bot searches for the npc 'Wolf') Walking System The script has 2 main walking options which have distinctive effects on the script. The walking system is basically a map with points and connections linking each point. It tells the script where to go, and decides the routes to take when walking to fightzones. Walking system 1 This uses a custom walking API written by myself and is constantly being updated as new fightzones are added. Pros: - Updates are instant, no waiting times - More fightzones are supported Cons: - Sometimes if an object is altered, the changes are not instant - Restarting the script too many times requires loading this webwalker each time which adds unnecessary memory (there is no way to make it only load at client startup since I don't control the client) Walking system 2 This is the default OSBot webwalking API - it is relatively new and very stable since the developers have built it, but is currently lacking certain fightzones (e.g. stronghold) and other high level requirement zones. It is perfect for normal walking (no object interactions or stairs, entrances etc) and never fails. Pros: - Stable, works perfect for normal walking - All scripters are giving code to improve the client webwalker - More efficient when restarting the script since it is loaded upon client start Cons: - No stronghold support yet - Some new/rare fightzones not supported yet - If there is a game-breaking update or an unsupported fightzone, it may take some time to add/repair (less than 24 hours usually) So which system should I choose? Whichever one suits your chosen fightzone best! There really shouldn't be any problems - the sole purpose of these options are for backup and emergency purposes, if the script ever messes up there is always the next option to select. Note: If the script ever fails, there will be immediate updates to fix the walking systems! Script Queue/Bot Manager: Script ID is 758, and the parameters will be the profile name that you saved in the fighter setup! Bug Report templates: New feature request - What is the new feature - Basic description of what the script should do - Basic actions for the script: 'Use item on item' etc. For when the script gets stuck on a tile (or continuous loop): - Which exact tile does the script get stuck on? (exact tile, not 'near the draynor village') - Plugin or normal script? - Did you try all 3 walking options? Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug - How did you make the bug happen - (optional) recommendation for the bug, e.g. 'make the script walk back' or something - Tried client restart? - Normal script or a plugin? - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.
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  3. By Czar 99 in one go!!! Multiple 99s in 1 sitting!!!!! Features List - Supports 4 locations, with randomisation options (Randomise all, randomise north-only, randomise south-only) - Supports taking the axe for woodcutting, if not already equipped/held - Supports taking all equipment including Tinderbox, knife, unfinished potions from crates - Prepares for matches early, and waits around the brazier if you selected to light them (For +25 initial points) - Supports waiting at the safezone after winning the match (at 500 points) to preserve food - Supports training agility via the northern agility steppe - Knows exactly which external actions interrupt your current action, and plans accordingly - Identifies cold snaps and either avoids them completely, or randomises between avoiding and tolerating them - Allows you to fletch logs before burning them for a more balanced experience gain - Choose to optionally switch to other sectors if pyromancer is dying - Identifies pyromancer health, brazier repaired, brazier lit at all times - Knows exactly how many points our current inventory holds (in terms of burning logs) - Gets 1-50 firemaking: locked to maximum of 50 firemaking, and locked to Grand Exchange only. - Buys a player-owned-house via the Varrock Estate agent if you don't already own one (Optional) - Identifies if the account has visited Zeah before, and plans ahead. - Will travel to Zeah by ship to unlock it for newer accounts (Highly useful for goldfarming!) - Resupplies food, jewellery and teleports via the Grand Exchange - Teleports to Grand Exchange supported: Ring of wealth, Varrock teleport tab, Varrock spell (runes only!), Amulet of glory, Home teleport (Lumbridge/Edgeville) - Teleports to Wintertodt Camp supported: Games necklace, walking - Allows you to filter and join matches when a certain % of the game is already active, so wait for next match if below X% - Either holds onto crates, banks them or opens them - up to you! - Supports choosing your own food, choosing when to eat (eat %), choosing minimum to leave match for, and amount to withdraw - Upgrades to pyromancer gear when applicable - Identifies when you get a Phoenix pet - Buys warm clothing that your account is able to wear, filters by skill requirement. - Stop notifications tab (similar to Perfect Fighter): allows you to choose when to stop the bot, or when to alert/notify you - Stop the script at ANY moment in time, after X minutes/hours/seconds, after X wins, after X item gained (pet too!), after X experience gained & more! Buying Warm Clothing (4 missing pieces)! Results
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  4. ────────────── PREMIUM SUITE ────────────── ─────────────── FREE / VIP+ ─────────────── ──────────────────────────────────────────────────────────── ⌠ Sand crabs - $4,99 | Rooftop Agility - $5,99 | AIO Smither - $4,99 | AIO Cooker - $3,99 | Unicow Killer - Β£3,99 | Chest Thiever - Β£2,99 | Rock crabs - $4,99 | Rune Sudoku - $9,99 ⌑ ⌠ AIO Herblore - FREE & OPEN-SOURCE | Auto Alcher - FREE | Den Cooker - FREE | Gilded Altar - FREE | AIO Miner - VIP+ ⌑ ──────────────────────────────────── What is a trial? A trial is a chance for you to give any of my scripts a test run. After following the instructions below, you will receive unrestricted access to the respective script for 24 hours starting when the trial is assigned. Your trial request will be processed when I log in. The trial lasts for 24 hours to cater for time zones, such that no matter when I start the trial, you should still get a chance to use the script. Rules: Only 1 trial per user per script. How to get a trial: 'Like' this thread AND the corresponding script thread using the button at the bottom right of the original post. Reply to this thread with the name of the script you would like a trial for. Your request will be processed as soon as I log in. If i'm taking a while, i'm probably asleep! Check back in the morning Once I process your request, you will have the script in your collection (just like any other SDN script) for 24 hours. Private scripts: Unfortunately I do not currently offer private scripts. ________________________________________ Thanks in advance and enjoy your trial! -Apaec.
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  5. View in store ($3,99 for lifetime access) Features: Supports every location you would ever want to cook (anywhere missing? request it!) Supports almost every food item cookable on a range or fire (anything missing? request it!) Smart Target-oriented back-end stops the script when you have accomplished your desired goal Option to move mouse outside screen while cooking to simulate human AFKing Where Make-All isn't available, A Gaussian distribution based suffixed string generation algorithm randomises entered Make-X values Utilises a combination of WebWalking and recorded paths to ensure the script never strays from it's job Simple, intuitive GUI which auto-detects your food and location based on your inventory and minimap position Stable cooking & banking algorithms, tuned individually for each food item and bank Clean, informative, Anti-aliased, un-obstructive and fully movable self-generating paint Movable on-canvas scrolling console logger Efficient script logic ensures an EXP-optimised experience Normally distributed response times to simulate a human's reflexes Stops & logs out when out of food, saving your progress to the console and web Dynamic signatures allow you to track your progress as you use the script Handles obstacles and doors between the bank and the range to ensure door spammers cannot hinder your gains CLI is supported for all hardcore chef needs ... and many more ... Supported food: This script only supports cooking these food items on ranges/fires, it will not combine ingredients to make items such as Tuna potatoes or Pineapple pizzas. Shrimp Anchovies Sardine Herring Mackerel Chicken Beef Bear meat Rabbit Rat meat Sinew from Bear meat Sinew from Beef Trout Salmon Cod Pike Bass Rainbow fish Tuna Lobster Swordfish Monkfish Shark Dark crab Sea turtle Manta ray Anglerfish Karambwan Poison Karambwan Bowl of Water Uncooked pizza Potato Seaweed Sweetcorn Stew (new!) Curry (new!) Just ask for a new food item to be added! Supported locations: Rogues den Lumbridge Kitchen (new!) Catherby Nardah Tzhaar City Al-Kharid Zanaris Neitiznot Varrock East Hosidius Kitchen Gnome Stronghold Varrock Cooks' Guild Port Khazard Edgeville Mor Ul Rek Myths' Guild (new!) Just ask for a new location to be added! Why choose APA Scripts? As an experienced veteran scripter here on OSBot, I strive to give you the best user experience that I can by providing frequent updates and fixes. With over 40 cumulative 5 star reviews on the store, as well as my Scripter III rank, you know you're in safe hands. Want something added? Don't like something? Have an awesome proggie to share? Let me know! Example GUI: Starting from CLI: Gallery: _________________________________________________________________________________________ Credits:
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  6. Script Factory Pro Edition has now been added directly into Script Factory 2.0! Checkout the purchase link below to grab the newest copy of Script Factory! Current list of features: 1. Click to Script 2. Fatigue mode 3. Randomized mouse profiles 4. Advanced debugger 5. Ability to increase method numbers by 'X' 6. Method number debugger 7. Autosave 8. Failsafe auto logout 9. Method Number Formatter (new) 10. Observer Mode (new) 11. Stat Tracker Export (new) ------------------------------------------------- Click to Script: - Build the entire base of your scripts by playing the game instead of scripting! Automatically generate checks and actions without ever having to input any information. The intelligent filter system is able to detect specific entities such as RS2Objects, NPCs, GroundItems and Players, as well as handle Inventory and widget interactions! Choose between Click to Script registering data by name, or id with a simple checkbox! Enable/disable Click to Script on the fly without ever skipping a beat. Finally, the future of scripting is here! Demonstration of 'Click to Script' in real time: Fatigue mode - A form of anti-bot detection that simulates human fatigue characteristics that are randomly generated for each account you run. No two accounts will have the same play-style. Data generated is based on real analytics collected from multiple credible sources, which including multiple university studies. This feature is designed to mimic the fatigue humans feel when performing a task over time. Randomized mouse profiles - Mouse data is a known variable that is tracked by Jagex. This feature is designed to randomize each of your account's mouse characteristics so none of them will be similar one another. You have total control over how random your profiles should be. Advanced debugger - Designed to make your job simple when creating scripts. Find all information you need in one place, without having to hover any Entity like OSBot's debugger requires. Auto cache, populate and update entities on the fly. Track in real time the data for your entity so you can do more scripting and less time debugging. Quest configs, Projectile configs as well as Animation configs have been added to make finding data even easier! Ability to increase method numbers by 'X' - Instead of being forced to increase/decrease method numbers by 1, you may now set a custom amount. This is very useful for users who would like to space out their scripts so they have wiggle room if they ever needed to add another method in later on. Method Number Debugger - Now specifically pin point any issues with your script in real time with the Method Number Debugger. It displays which checks are passing, failing, or are unreachable for any given method number so you may quickly fix any issues! Passed = Check was successful Failed = Check was unsuccessful Incomplete = Check was not validated due to the failure of a prior check Autosave - Say goodbye to losing your work! Now you may customize how often you want autosave to run. Your scripts will be backed up and stored on your computer for easy access. Failsafe auto logout - You will now be able to set a time threshold before your player logs out due to inactivity based on player movement, exp gained or player animations. You will also have the ability to take screenshots before logging out to help debug any issues that could have potentially occurred with your script(s) or public scripts. This will be very beneficial in preventing your account from logging in and out for hours on end, which should reduce bans caused by script malfunctions drastically! Method Number Formatter - Stop worrying about how pretty your script is while you are writing it. Constantly adding new methods, removing old methods, or even shifting things around causes your method numbers to become scrambled. Now, you may simply paste your script in the Method Number Formatter and have it prettify your code immediately! Observer Mode Control an unlimited amount of accounts via one client, and watch them mimic your actions. Harness the power of Click to Script with the new Observer Mode. Stat Tracker Export - Save all of your account's progress in a text file within your OSRS Script Factory folder! Whenever an account logs in, or levels up, their Stack Tracker profile gets updated. This is very beneficial to keep track of your accounts progress without logging in, as well as being able to hook up 3rd party applications to OSRS Script Factory and extract account data. More coming soon!
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  7. Love your scripts - I'll be trying this one as well. Thanks!
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  8. Could i get a trial for this script please?
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  9. Very pleased! Script works flawlessly! I own 6 of Khal's scripts and they're all fantastic.
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  10. Now this is impressive️
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  11. Works perfect Going to buy
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  12. would love to purchase this script. been let down in the past could i request a trial?
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  14. Happy botting, sorry for the late reply, and you won't regret botting blast furnace - some nice profits to be made with mith/addy these days
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