New Update (v229)
- Added King sand crabs support
- Script has been made faster and performs more efficiently in certain areas of code.
- Potions re-written, using the new Decision system. Potion overrides streamlined.
- Combat potion now accounts for both att/str, it chooses the highest and sticks with it. If both 1, it reacts accordingly.
- Stop conditions fixed (including time condition)
- Script now re-attacks an npc after potting or after any action interrupted combat (safespot)
- Stronghold plugin fixes
--- Walking/banking improved
--- Questions are now flawless
--- Guthans fully supported in stronghold now, completely converted
- Added shortcut for Kourend Catacombs (near south-hosidius bank)
- Added more pathwalking for Kourend Catacombs.
- Added fix for corp. cave dialogue, now works
- Slayer ring teleports patched
- Dueling ring patched
- Removed delays from potion consumption
- Misc. improvements to black dragon plugin
- Misc. improvements to green dragon plugin (will be re-introduced in the next few updates)
For style switching: I need to add a full system which supports every type of weapon for that. I already have that on my to-do list, which means I can add more features on-top of that including; change attack style during special attacks, change style when levelling tasks, etc. ETA: Next update, tomorrow.
Couldn't replicate the Gnome Stronghold walking errors, it is working fine for me. Tested from gnome stronghold center bank all the way to moss giants outside the stronghold, it works flawlessly. Please provide more info I will help and add a bugfix if necessary ASAP
Also, there was an update on Thursday, banking and camera error logs should no longer occur, thanks to the devs. It's all good now.
Stay tuned for the next update. Please provide detailed suggestions and/or bug reports so I can add your update as fast as possible!
Will also need some feedback from our mac/linux users, how is saving/loading profiles working? Hopefully it's fully working now.
Also, next update will be an insane improvement to the script's memory usage and performance. I'm talking BIG.