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Showing content with the highest reputation on 09/16/14 in Posts

  1. After the release of 2.2.26, we received notification of various problems arising from both the release and from other previously unreported issues. With that said, I'd like to announce 2.2.27 which should fix and stabilize many of the concerns you submitted. OSBot 2.2.27 @Alek's changes: -Added position method isOnMiniMap(Bot bot); -Re-wrote setting method setRunning(boolean run); @FrostBug's changes: -Patched deprecated Spell enum -Patched EntityDestination For scripters, please keep using the Tracker. For the botters/community members, please keep on using the appropriate forums to post bugs, glitches, and suggestions. We may not always reply, but rest assured we are looking. Thanks for your support in making this update happen, we rely on our community to make this bot grow. Kind regards, The OSBot Staff
  2. Hello! Just this morning I wake up to all my accounts being permanantely banned, probably due to botting in catherby yesterday :p But I'm definentally done botting for good now and I'd like to give my scripts away so that people here can benefit (if people still bot). So this is very high reqs script, you need to have a house with a kharyll teleport. Also you need to have lobsters in your bank. If requested enough times I will simply release the source code for this script. I myself have made 50m with this script this past week on my main account, however I really started to care less and less for playing. Since I cannot upload a .jar I will simply post the source code, enjoy import java.awt.Color; import java.awt.Graphics2D; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.rs07.api.map.Position; import org.osbot.rs07.api.model.RS2Object; import org.osbot.rs07.api.ui.Skill; import org.osbot.rs07.api.ui.Tab; @ScriptManifest(author = "Pildurass", info = "Collects mort myre fungus", name ="Shrooms", version = 1.0, logo = "http://i.imgur.com/xI60cq3.png") public class Shrooms extends Script { public int trips, shroomholder, shroomcount; private long startTime; private Color bg; String state; @SuppressWarnings("unused") private Color box; public int statsX; public int statsY; public void onStart() { trips = (int) getInventory().getAmount(563); startTime = System.currentTimeMillis(); bg = new Color(69, 53, 15, 125); box = new Color(0, 0, 0); statsX = 313; statsY = 344; } public void onPaint(Graphics2D g1) { long millis = System.currentTimeMillis() - startTime; Graphics2D g = g1; g.setColor(bg); g.fillRect(statsX, statsY, 184, 115); g.setColor(Color.green); g.drawRect(statsX, statsY, 184, 115); g.setColor(Color.white); g.drawString((new StringBuilder("Fungi Picker v")).append("0.1 | Author : Pildurass").toString(), statsX + 5, statsY + 15); g.drawString((new StringBuilder("State: ")).append(status).toString(), statsX + 5, statsY + 30); g.drawString((new StringBuilder("Time ran: ")).append(timeToString((int)millis)).toString(), statsX + 5, statsY + 45); g.drawString((new StringBuilder("Fungi Gained: ")).append(shroomcount).toString(), statsX + 5, statsY + 60); g.drawString((new StringBuilder("Fungi/Hour: ")).append(perHour((int)(shroomcount), System.currentTimeMillis() - millis)).toString(), statsX + 5, statsY + 75); } public static String perHour(int gained, long startTime) { int i = (int)(((double)gained * 3600000D) / (double)(System.currentTimeMillis() - startTime)); return (new StringBuilder()).append(i).toString(); } public static String timeToString(long time) { int seconds = (int)(time / 1000L) % 60; int minutes = (int)((time / 60000L) % 60L); int hours = (int)((time / 0x36ee80L)); return (new StringBuilder(String.valueOf(hours))).append(":").append(minutes).append(":").append(seconds).toString(); } public final Position toGate[] = { new Position(3497, 3482, 0), new Position(3481, 3476, 0), new Position(3466, 3473, 0), new Position(3453, 3465, 0), new Position(3444, 3458, 0) }; public final Position toShroomArea[] = { new Position(3433, 3450, 0), new Position(3424, 3441, 0), new Position(3466, 3473, 0), new Position(3421, 3439, 0) }; public final Position toBank[] = { new Position(3494, 3479, 0), new Position(3502, 3489, 0), new Position(3511, 3480, 0) }; public final Position toSpot[] = { new Position(3421, 3439, 0) }; public void walkPath(Position path[]) { for (int i = 0; i < path.length; i++) { localWalker.walk(path[i]); } } public void walkBank() { status = "Walking to Bank"; walkPath(toBank); while(myPlayer().isMoving()) { } } public void bank() { status="Banking"; RS2Object banks = objects.closest(new String[] {"Bank booth"}); localWalker.walk(banks.getPosition()); while(myPlayer().isMoving()) { } banks.interact("Bank"); } public void storeitems() { status = "Storing Items"; shroomholder += 25; getInventory().getItem(2970).interact("Deposit-All"); if (skills.getDynamic(Skill.HITPOINTS) <= 60) { getBank().withdraw(379, 3); } } public void openDoor() { status = "Opening Door"; RS2Object portal = objects.closest(new String[] {"Portal"}); getTabs().open(Tab.INVENTORY); new Position(portal.getPosition().getX() - 3, portal.getPosition().getY(), portal.getPosition().getZ()).interact(getBot(), "Walk here"); getDoorHandler().handleNextObstacle(new Position(portal.getPosition().getX() - 4, portal.getPosition().getY(), portal.getPosition().getZ())); } public void rechargingPrayer() { status = "Recharging Prayer"; RS2Object altar = objects.closest(new String[] {"Altar"}); altar.interact("Pray"); if (skills.getDynamic(Skill.PRAYER) != skills.getStatic(Skill.PRAYER)) { altar.interact("Pray"); } } public void exiting() { status = "Exiting House"; RS2Object tpFocus = objects.closest(new String[] {"Teleportation focus"}); RS2Object portal = objects.closest(new String[] {"Kharyrll Portal"}); localWalker.walk(tpFocus.getPosition()); portal.interact("Enter"); } public void picking() { status = "Picking Fungi"; shroomcount = (int) getInventory().getAmount(2970) + shroomholder; RS2Object fungi = objects.closest(new String[] {"Fungi on log"}); fungi.interact("Pick"); } public void walktologs() { status = "Walking to logs"; walkPath(toShroomArea); while(myPlayer().isMoving()) { } } public void opengate() { status = "Opening Gate"; RS2Object gate = objects.closest(new String[] {"Gate"}); localWalker.walk(gate.getPosition()); while (myPlayer().isMoving()){ } gate.interact("Open"); } public void walktobank() { status = "Walking to bank"; walkPath(toBank); } public void teleporttohouse() { status = "Teleporting to house"; getTabs().open(Tab.MAGIC); getInterfaces().getChild(192, 23).interact("Cast"); } public void returntospot() { status = "Getting Situated"; shroomcount = (int) getInventory().getAmount(2970) + shroomholder; new Position(3421, 3439, 0).interact(getBot(), "Walk here"); } public void castbloom(){ status = "Casting bloom"; getTabs().open(Tab.INVENTORY); getInventory().getItem(2963).interact("Cast Bloom"); } public void walktogate() { status = "Walking to gate"; walkPath(toGate); while (myPlayer().isMoving()) { } } public void eat() { status = "Eating"; getBank().close(); getTabs().open(Tab.INVENTORY); getInventory().interact("Eat", 379); } public String status = "Initializing..."; public int onLoop() { RS2Object bankss = objects.closest(new String[] {"Bank booth"}); RS2Object gate = objects.closest(new String[] {"Gate"}); RS2Object logs = objects.closest(new String[] {"Rotting log"}); RS2Object fungi = objects.closest(new String[] {"Fungi on log"}); RS2Object portal = objects.closest(new String[] {"Portal"}); RS2Object door = objects.closest(13103); if (getColorPicker().isColorAt(573, 133, new Color(175, 176, 162))) { status = "Toggling Run"; interfaces.getChild(548, 94).interact("Toggle Run"); return 500; } if (getInventory().contains(379)) { eat(); return 500; } if (bankss != null) { if (bankss.isVisible() && getInventory().getAmount(2970) != 0 && !bank.isOpen() && myPosition().getY() > 3473) { bank(); return 2000; } } if (myPosition().getY() < 3457 && myPosition().getY() > 3430 && getInventory().isFull() && skills.getDynamic(Skill.PRAYER) == skills.getStatic(Skill.PRAYER) || myPosition().getY() >= 3625 && myPosition().getY() <= 3640) { teleporttohouse(); return 500; } if (myPosition().getY() > 3471 && myPosition().getY() <= 3479 && myPosition().getY() >= 3489 && myPosition().getY() <= 3503) { walkBank(); return 500; } if (getInventory().isFull()) { if (portal != null) { if (skills.getDynamic(Skill.PRAYER) == skills.getStatic(Skill.PRAYER) && door != null) { exiting(); return 500; } if (skills.getDynamic(Skill.PRAYER) != skills.getStatic(Skill.PRAYER) && door != null && (portal.getPosition().getX() - 3) == myPlayer().getPosition().getX()) { rechargingPrayer(); return 500; } if (skills.getDynamic(Skill.PRAYER) != skills.getStatic(Skill.PRAYER) && door != null) { rechargingPrayer(); return 500; } if (getDoorHandler().canReachOrOpen(new Position(portal.getPosition().getX() - 4, portal.getPosition().getY(), portal.getPosition().getZ()))) { openDoor(); return 500; } } if (bankss != null && myPosition().getY() > 3473) { if (!getBank().isOpen()) { bank(); return 2000; } if (getBank().isOpen()) { storeitems(); return 500; } } } if (fungi != null && !getInventory().isFull() && skills.getDynamic(Skill.PRAYER) != 0 && fungi.getPosition().getX() <= 3423) { picking(); return 500; } if (myPosition().getY() <= 3457 && myPosition().getY() >= 3443) { walktologs(); return 500; } if (myPosition().getX() >= 3489 && myPosition().getX() <= 3504 && myPosition().getY() >= 3471 && myPosition().getY() <= 3477) { walktobank(); return 500; } if (getInventory().isFull() && myPosition().getY() < 3480) { teleporttohouse(); return 500; } if (gate != null && myPosition().getY() > 3457 && myPosition().getY() <= 3465) { opengate(); return 500; } if (logs != null && myPosition().getY() <= 3457) { if (myPosition().getY() == 3439 && myPosition().getX() == 3421) { castbloom(); return 1000; } else { returntospot(); return 500; } } if (!getInventory().isFull() && skills.getDynamic(Skill.PRAYER) != 0) { walktogate(); return 500; } if (bank.isOpen()) { storeitems(); return 500; } return 500; } public void onExit() { } }
  3. Type of trades : - RSGP for accounts - Paypal for accounts - RS3 - 07 / 07 - RS3 - RSGP for Membership - Gold for Paypal - Gold for Sevice(s) Terms of Service : - I am not responsible for anything that happens after the trade - I will not intiate the service until both parties speak to me - I have the right to decline any order - Both parties must leave a Vouch+Feedback after trade Order form : - Your Skype : - Partners skype : - Type of trade : - Agree to T.o.S :
  4. Hi Community , I am happy to introduce you my first script : For now the features are limited and i will keep programming until i get a verry good miner. NOTICE!! This Script Has No burning rock detection yet nor flying pickaxe will add soon. Features : Mines Varrock South East mining Site. Walks From bank to mining site and reversed. Banks the Ores ofc! Enables Running Instructions : Start with Pickaxe equipped MUST EQUIPPED OTHERWISE LOSE IT! Starting Positions are : Varrock East Bank ( small bank of varrock ) OR Varrock South East Mining site. Please leave feedback for me to improve ! Progressions : by Stefano by TJL590 Got a Proggy post yours below ! Read Script : PasteBin : http://pastebin.com/Bnm4JJGu Download sMiner v0.07 Changelog v0.07 Changed Path to Mine can be improved in future but lack of time this will work for now! Added Running , Time Elapsed , GUI with 2 options Varrock East Copper, Tin And Iron Mining. More locations to come feel free to submit yours below ! v0.06 Added New much better paint Running will be worked on i will Release soon v0.05 Updated Forum logo and informative Simple paint pastebin will not be updated until major changes DL still up to date v0.04 Added Informative Paint v0.03 Release of sMiner on Forums v0.02 Adjusted path walking with small failsafe to ensure the bot goes where it needs to go to v0.01 Fixed Path walking from bank to miningsite
  5. 1 point
    I used to do it at school. Take it from me, flipping off of it is alot easier than just walking on it. edit: didnt realise you all ready tried it out and 2/3 of my post is useless. 1/3 to go and I'm hero of time.
  6. http://osbot.org/forum/topic/59983-looking-for-person-who-can-level-up-30-acc-from-1-to-75-wc-lvl/ Just from requests no t.o.s involved Well he did say okay which means he acknowledged the completion which means that I finished the order. I have never seen anyone getting a completed order and not logging in to see if it's done or not. Just doesn't sound logical...
  7. 1 point
    http://imgur.com/aKieOka,TMXJLV2#1 Somthing?http://imgur.com/aKieOka,TMXJLV2#0 I was eating shit, you could do without the face. But i mean its the same idea as the top but it could be changed around ps. i freestyle them on my computer Edit: I just notice you said you wanted it professional so if anything I could keep the style it has and remove the extra stuff it has
  8. Is it the i3 one? How the fuck is it 900 for a new one? Whats it made out of? Gold??
  9. 1 point
    A lot of people. cuz they want to watch it in 1080p HD and have a copy of it on their disk so they wont have to go to the site everytime, i watch it off a site tho lol
  10. For all you metalheads out there. Who likes this song?
  11. they both are older accounts, thats probably why I had 2 day bans. Tomorrow back to suicide botting =p AS IT SHOULD BE!
  12. So me responding "that's working fine" to your test is unhelpful? This community never ceases to amaze me.
  13. 1 point
    Possibly something like this?
  14. Way to long for me, real fighters go barehanded
  15. Extreme Magic ******************************************************************* As an attempt to fill the SDN with some nice FREE scripts I present to you the first of the [FREE] Extreme Series. With a flawless yet simple logic system, those Magic levels will not a problem any longer!!! ***************************************************************** ***CLICK HERE TO ADD THE SCRIPT*** Script Features: Flawless Script logic High XP p/h Logging out when out of supplies Smart item detection Supports ANY Bank (Where Banking is Used) Methods Supported: High level Alchemy ALL Teleports Superheater GUI: Progress Reports: Update Log: Download Link: CLICK HERE TO ADD THE SCRIPT
  16. Suspended for a day and moved to TWC. It doesn't matter if this was a joke or not.

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