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Showing content with the highest reputation on 04/14/14 in Posts

  1. I'm pleased to announce the fix for today's update. This 1.8.X release features several bug-fixes and additions: Client downloader no longer crashes or require relaunching Interface callback injector has been patched (fixes walking for new update). A new boot loader with stealth injection ported from OSBot 2 (this should combat a technique that's possibly used for insta-bans) When the client is offline, CPU usage doesn't skyrocket. Local scripts are now loaded before remote scripts. Download: http://osbot.org/get/index.php Happy botting! Thanks, Sincerely, Laz and the OSBot Team. Edit: 1.8.6: Camera rotation bug (thanks Eliot for confirming). 1.8.5: More work on facing stuff. 1.8.4: Timeout of rotateCameraToAngle() infinite loop. Partial fix for ArrayIndexOutOfBoundsException in Character.getFacing(). 1.8.3: (not version dependent) Fixed hook for lowest pitch. Reverted change to Molly and Pinball because the hook problem was solved. Added timeout for rotateCameraPitch(). 1.8.2: Anti-randoms (Molly, Pinball) fixes by @Divinity for the camera problem I'm tracking down.
    2 points
  2. If you want to donate $25.. Donate it? I mean.. no one is saying you MUST donate $100 lol. If you really want to donate to help OSB you wouldn't care about a PiP and Joe posted the perfect post for this thread.
    2 points
  3. Second one is jaw dropping
    2 points
  4. Support, however I don't understand why people think they should get a different colored name/PiP based on different donation amounts. Just keep the yellow name for all types of donations, and change the text to reflect the amount you donated as well as the color at the bottom (ex. blue for $100 donor, black for $50 donor, etc).
    1 point
  5. <marquee behavior="scroll" direction="left">Here is some scrolling text... right to left!</marquee> ... not
    1 point
  6. At least it's better than the "bug reports" we get from some of our users...
    1 point
  7. 1 point
  8. This is supposed to be a serious thread but nobody gives their opinion or whatever and they just spam for some postcount. Joe is the perfect example, so you either donate $100 or nothing even if you would like to donate $25? Thats just ignorant because this is if people would be able to donate $25 it would help out Osbot.
    1 point
  9. No I like seeing stack traces it makes me feel sophisticated Corey with an e.
    1 point
  10. Thank you, and I already found one =3. + will this one walk back to the spot? Because the last time that I had a combat random event ( swarm ) while using miner2, he ran away but didn't walk back.. And by the way you are really doing a great job .
    1 point
  11. He's definitely not that bad but I would like to see more improvement and some more advanced pieces before I promote someone to designer. There's also no need to let people vote. Not to sound rude but I'm aware of the fact that a lot of people don't have the correct knowledge to judge in this case, thus having no influence on my decisions.
    1 point
  12. Saw this on Reddit yesterday What's Count Draynor's least favorite activity?
    1 point
  13. Well, you may as well skip a step and use: MouseDestination dest = object.getMouseDestination(); sA.client.moveMouse(dest, true);
    1 point
  14. These paints are very basic, clustered, and anyone here with Photoshop could make one the exact same in 15 min. Anyhow, I do not believe he is at the correct skill level, or has enough knowledge at this point judging from the images you posted. Just keep working, and learning new skills.
    1 point
  15. I agree with the OP, also, VIP and donation ranks should not be compared. A donation is called a donation for a reason, when you buy VIP you get something in return. The OP is completely right when he says that the current donation ranks are too expensive for most members including myself. More ranks = more availability for people to donate = more income for Osbot How can this be bad..
    1 point
  16. 1 point
  17. That was his intention, yes. I'm 'Ayy' from Sythe.
    1 point
  18. I actually told him to make it like the one from the moonglare's signature. http://www.sythe.org/graphics-marketplace/1604776-pp-rsgp-kinetic-arts-prime-graphics-studio-300-orders-complete-pp-rsgp.html
    1 point
  19. yeah olpi doing it nao
    1 point
  20. You put way too much effort in checking whether or not an item is selected, and not only that, you are creating a new class loader when you could have simply used the one created by OSBot itself. You need to retrieve two fields to check if an item is selected whereas I only need to retrieve one. Instead of just initializing the fields in the classes constructor you are using redundant if statements which is both inefficient and unconventional. You can use final a lot more in your code to clean it up and you could have just put the whole block of code in one try catch statement, you used two. Again, both inefficient and unconventional. You do not use a method provided by the client and instead you create your own way of doing it. As for my code, it's not working as I haven't updated it which would literally take a second. As I said, the classloader is from a method provided by OSBot which is, indeed, obfuscated however efficient compared to your way of doing it. There's a certain field in the client which states whether or not an item is selected, using that the check is a whole lot more efficient and a whole lot cleaner. Just listen to what I say.
    1 point
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