Shmeekz Posted November 26, 2016 Share Posted November 26, 2016 For rock/sand crabs, even if you don't need to use any food just set any type of food in the inventory, otherwise the script will continuously go to bank and search for food as a safety measure It works 100% just set 1-2 lobsters in inventory, and hit 'Load inventory' and let the script start ^^ For AFK mode it does reset aggro, but not if 'non-botting mode' option is enabled. - AFK mode (technically semi-afk): the script afks in your chosen tile, and resets aggro - non botting mode: (the script is completely AFK) and warns you when out of potions, or when crabs need re-aggro Barbarian stronghold (as in stronghold of security)? The script already supports those, is the script not working at stronghold? Confirm and I will test and add an update ASAP. Will test again to make sure Bones to peaches spell is very easy to add, will add in the next version ASAP As for script stopping when no arrows, will also add in next version ASAP. As for potions, will add a delay for potions ASAP Guys, update coming within an hour or so, will edit this post with new changelog I tested it a while back trying to train on minataurs but i purposely placed my bot 2 gates out of the minataur room, when i started script, it didnt attempt to move towards or even talk to the doors. 1 Quote Link to comment Share on other sites More sharing options...
kushad Posted November 26, 2016 Share Posted November 26, 2016 For rock/sand crabs, even if you don't need to use any food just set any type of food in the inventory, otherwise the script will continuously go to bank and search for food as a safety measure It works 100% just set 1-2 lobsters in inventory, and hit 'Load inventory' and let the script start ^^ For AFK mode it does reset aggro, but not if 'non-botting mode' option is enabled. - AFK mode (technically semi-afk): the script afks in your chosen tile, and resets aggro - non botting mode: (the script is completely AFK) and warns you when out of potions, or when crabs need re-aggro Barbarian stronghold (as in stronghold of security)? The script already supports those, is the script not working at stronghold? Confirm and I will test and add an update ASAP. Will test again to make sure Bones to peaches spell is very easy to add, will add in the next version ASAP As for script stopping when no arrows, will also add in next version ASAP. As for potions, will add a delay for potions ASAP Guys, update coming within an hour or so, will edit this post with new changelog so you press f5 to set the tile on afk mode from where you want it to run back to and press start thats it? what do you put for activity etc 1 Quote Link to comment Share on other sites More sharing options...
decal Posted November 26, 2016 Share Posted November 26, 2016 For rock/sand crabs, even if you don't need to use any food just set any type of food in the inventory, otherwise the script will continuously go to bank and search for food as a safety measure It works 100% just set 1-2 lobsters in inventory, and hit 'Load inventory' and let the script start ^^ For AFK mode it does reset aggro, but not if 'non-botting mode' option is enabled. - AFK mode (technically semi-afk): the script afks in your chosen tile, and resets aggro - non botting mode: (the script is completely AFK) and warns you when out of potions, or when crabs need re-aggro Barbarian stronghold (as in stronghold of security)? The script already supports those, is the script not working at stronghold? Confirm and I will test and add an update ASAP. Will test again to make sure Bones to peaches spell is very easy to add, will add in the next version ASAP As for script stopping when no arrows, will also add in next version ASAP. As for potions, will add a delay for potions ASAP Guys, update coming within an hour or so, will edit this post with new changelog AFK mode doesnt reset aggro for me. It just stands there 1 Quote Link to comment Share on other sites More sharing options...
burnmeh Posted November 27, 2016 Share Posted November 27, 2016 Heya Czar, just thought I'd let you know that when I safespot (Hill Giants) with this, it picks up my arrows before combat is over (I don't have loot in combat ticked). It also tries to fight monsters that aren't the monster it's in combat with.Also, I found that, in general, if I pause the script and hit play again, it will no longer bury bones.Great script though Just bought two of your other scripts and they're consistently great! 1 Quote Link to comment Share on other sites More sharing options...
csvernon Posted November 27, 2016 Share Posted November 27, 2016 Any chance you can update the looting list. Specifically for new items in game such as leaf bladed battleaxe thanks 1 Quote Link to comment Share on other sites More sharing options...
Vitanet Posted November 27, 2016 Share Posted November 27, 2016 @Czar did you add giant key bro? 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted November 28, 2016 Author Share Posted November 28, 2016 (edited) Just posted the new update, hopefully no updates were missed. All suggestions/errors/bugs within the last few pages have been addressed and fixed Some updates (new items e.g. leaf bladed battleaxe and giant key) aka. hotfixes are immediate updates, just restart the script and those items will be added. Others such as code changes/fixes require some time for the update to appear. EDIT: The script is now on v157, update will be live in less than 24 hours Edited November 28, 2016 by Czar 2 Quote Link to comment Share on other sites More sharing options...
Cattlebruiser Posted November 28, 2016 Share Posted November 28, 2016 I'm very interested in your script, could I have a trial to try it out? 1 Quote Link to comment Share on other sites More sharing options...
csvernon Posted November 28, 2016 Share Posted November 28, 2016 Thanks for the super quick update on the items list! Running great only hitting a snap when i set the script to alch items, hits an error but i forgot to copy it down 1 Quote Link to comment Share on other sites More sharing options...
Shmeekz Posted November 28, 2016 Share Posted November 28, 2016 Czar, The stronghold doors are still broken 1. when climbing down the ladder and it gives u warning that it is dangerous, it doesnt click yes proceed it jut x's out and tries to click on ladder again and it goes on repeat. (honestly quick fix if the person botting just clicks the box to not remind him again) 2. It does not answer the door for questions; it just tries to keep clicking it aand when dialogues comes out, it clicks it again, doesnt attempt to answer 1 Quote Link to comment Share on other sites More sharing options...
Cattlebruiser Posted November 28, 2016 Share Posted November 28, 2016 Nevermind, I bought it. Solid script man, will buy more from you. 1 Quote Link to comment Share on other sites More sharing options...
burnmeh Posted November 29, 2016 Share Posted November 29, 2016 Would be awesome if cannon mode didn't stop regular combat function so I could get the exp from both :3 or an option for that 1 Quote Link to comment Share on other sites More sharing options...
Vitanet Posted November 29, 2016 Share Posted November 29, 2016 can you add "safe spot" when u use magic mode? 1 Quote Link to comment Share on other sites More sharing options...
LargeLoads Posted November 30, 2016 Share Posted November 30, 2016 Hi sorry to inform you but your green dragon plugin is broken. My bot keeps walking up and down varrock. Bot won't eat food to loot, nor will it jump over the wildy ditch. It can't figure out how to leave from corporals cave. Lastly it would make sense to add a loot bag option. 1 Quote Link to comment Share on other sites More sharing options...
Skeletor Posted November 30, 2016 Share Posted November 30, 2016 I'm not sure if it's just me but for a while now the profiles don't load correctly. When loading a profile it just loads the bank settings. Nothing else. Can you look into that? Thanks Czar 1 Quote Link to comment Share on other sites More sharing options...