Gilles123 Posted May 18, 2016 Posted May 18, 2016 I have a feeling this script will be uploaded today, so just a quick heads up: There are two features missing: - Rock crabs - Any Wildy NPC (includes green dragons ) both are being worked on, hopefully I can actually add them in before the script is live, but this is just a quick heads up! I will be giving 72 hour trials of course --------------------------------------- Here is a quick preview of safespot mode: For safespot, all you gotta do is stand on the tile you wish to safespot on, and click the F6 key Can't wait for this as well! Wouldn't mind an 100 hour trial as well haha! 2
Mystical Posted May 18, 2016 Posted May 18, 2016 Possible to add glory support for banking in Edgeville? 1
Czar Posted May 18, 2016 Author Posted May 18, 2016 (edited) Yep, glory support will be included in the next update which has 2 options: 'Travel to fight area' -> 'Teleport dropdown menu: house teleport, glory teleport, slayer ring teleport' 'Travel to bank' -> 'Teleport dropdown menu: same as above' So there will be a dropdown menu for teleports, and this will be very useful for fighting areas such as wyverns (house tab to rimmington), green dragons (glory teleport back to edge) etc etc. As for other features I am currently taking suggestions. So far: - Rock crabs - Wildy NPCs - Looting bag - Slayer mode - Cannon mode those are the planned updates along with the aforementioned teleport option ^^ Edited May 18, 2016 by Czar 2
Burial Posted May 18, 2016 Posted May 18, 2016 (edited) Great looking script Czar, really looking forward to trying this out a lot. Love your work. They should really add in a pre-order system in the store since scripts like these I know I'm going to get :P Edited May 18, 2016 by Xelestial 1
Tevez Posted May 18, 2016 Posted May 18, 2016 (edited) Yep, glory support will be included in the next update which has 2 options: 'Travel to fight area' -> 'Teleport dropdown menu: house teleport, glory teleport, slayer ring teleport' 'Travel to bank' -> 'Teleport dropdown menu: same as above' So there will be a dropdown menu for teleports, and this will be very useful for fighting areas such as wyverns (house tab to rimmington), green dragons (glory teleport back to edge) etc etc. As for other features I am currently taking suggestions. So far: - Rock crabs - Wildy NPCs - Looting bag - Slayer mode - Cannon mode those are the planned updates along with the aforementioned teleport option ^^ Sounds great, idk if you already have these featured in your script. Bones to peaches? Magic imbue, have a option to randomly or after every npc kill to cast a magic imbue every ~12 sec which will give approximately 26k magic xp/h Guthans support, when you get low hp you will put on guthans armour to regain health Loot over x, do not loot any item lower than x price fetched from osbuddy/osrs ge/high alch value Telegrabbing, telegrab items when you're safespotting instead of walking over to get it. Anti-PK, teleport away when you see a pker in wildy Dragon battleaxe special, you already know why To stop the script when your barrows items get to "0(broken)" state. To stop the script when you run out of zulrah scales Canoe support, for traveling up to wildy Hope I gave you some good ideas to be implemented into your script good luck! Edited May 18, 2016 by Vaktar Orten 2
Czar Posted May 18, 2016 Author Posted May 18, 2016 Sounds great, idk if you already have these featured in your script. Bones to peaches? Magic imbue, have a option to randomly or after every npc kill to cast a magic imbue every ~12 sec which will give approximately 26k magic xp/h Guthans support, when you get low hp you will put on guthans armour to regain health Loot over x, do not loot any item lower than x price fetched from osbuddy/osrs ge/high alch value Telegrabbing, telegrab items when you're safespotting instead of walking over to get it. Anti-PK, teleport away when you see a pker in wildy Dragon battleaxe special, you already know why To stop the script when your barrows items get to "0(broken)" state. To stop the script when you run out of zulrah scales Canoe support, for traveling up to wildy Hope I gave you some good ideas to be implemented into your script good luck! Awesome suggestions, will note them down and add to the script ASAP 2
Aiban Posted May 18, 2016 Posted May 18, 2016 (edited) Could you add world hopping support if X amount of players are in the same area? or even hop after killing X npc in the custom combat zone and none remain? Does the script support unicows? It would have to replenish fountain after every kill and spawn a unicow. Cant wait for the wildy support Edited May 18, 2016 by Aibanker 1
Saiyan Posted May 19, 2016 Posted May 19, 2016 When the fuk will this be released ????/ p.s pls no add drag support saiyan needs 2 make drag aio for munneh p.s could u implement that level combat switching in ur other scripts too? or do i have to buy this 1
Czar Posted May 19, 2016 Author Posted May 19, 2016 (edited) New update! - Added Rock Crabs - Added Sand Crabs (new osrs update) - Added Teleport to bank method, teleport to fight area method - Added telegrab for loot - Added dragon battleaxe special more updates coming, I'm still coding atm ^^ Edited May 19, 2016 by Czar 2