June 26, 20205 yr hey, I'm using your perfect fighter script, is there a way to set breaks? when I use the client for breaks it just logs out and logs back in right away
June 29, 20205 yr Worked fine yesterday, as of today it doesnt work anymore. Keeps getting stuck before hitting an npc. (Men in Edgeville, Goblins in Lumby) I'm on mirror mode. Logger tells: ----- Finding nearest NPC.. No nearby npcs found.. Can't find far away npc. ----- While he is literally standing next to them. @Czar EDIT: Works fine rn, did the same thing and now it hunts for the npc. Edited June 29, 20205 yr by paNicM
July 3, 20205 yr Hey man, the script has been working great! One huge problem i notice is that when killing rock slugs, it keeps spam using the salt on them 2 or 3 times while it is doing its death mechanic, making it potentially seem very bot like. Other than that, everything is sweet. Cheers man
July 3, 20205 yr On 6/25/2020 at 9:14 PM, zenyyy said: is clan wars bank/recover implemented yet? any updates for this? @Czar
July 4, 20205 yr Hey @Czar, Set this up to work with Caged Ogres, however is there a reason it doesn't grab the loot? Does it not support 'squeezing through fences' to grab items?
July 5, 20205 yr Hey @Czar I'm trying to kill shades in the stronghold of security. I'm using the stronghold plugin and chose shades, however, the bot defaults to killing Ankous instead. Just wanted to bring that to your attention. If you need any more info let me know.
July 6, 20205 yr Author POH regeneration, still working on it, i'm working on a universal system for both the runecrafter and the fighter. Will be converting some code from my runecrafter to add more teleport options (poh) to this fighter bot too. Ogres - currently it's not coded to enter the fenced area, but I will add support for entering and looting items. I highly recommend tele-grabbing at ogres for the most efficiency. Shades - will update, can you confirm that you enabled the option Shade in the bottom-left box of the setup window? I will try with and without and make sure it works. If not selected it will automatically default to killing ankous. @mitsuki which looting options did you enable for rock slugs? It may not work if combined with 'only loot my drops' and 'wait for loot'? Please let me know which settings you used so I can reproduce your issue and fix it immediately. I couldn't get it to fail, I will try more variations in the meantime. Mouse offscreen for cannon mode, when do you want to move the mouse offscreen? After refilling the cannon I'm assuming? Lemme know! @ajbelge did you manage to get ammonites working better? @count me in - yep breaks are handled by the official osbot client. I am working on a nice option to override it though @panicM glad to hear you got it working, any tips for users who may have experienced the same situation? perhaps starting a new fighter profile fixed it I assume? Have also been working on some silent updates for you guys, nothing too big just improvements and tweaks for various issues (from forum thread, discord, pm's) Trials - activated enjoy guys!
July 7, 20205 yr 16 hours ago, Czar said: Ogres - currently it's not coded to enter the fenced area, but I will add support for entering and looting items. I highly recommend tele-grabbing at ogres for the most efficiency. im using telegrab as looting and ranging with cannon, it rarely happens, but every now and then it missclicks and enters the cage and just dies.. so if its possible to make it notice when its inside and leave??
July 7, 20205 yr @Czar, I can't for the life of me remember what settings I used alongside it, sorry my dude
July 7, 20205 yr 23 hours ago, Czar said: Shades - will update, can you confirm that you enabled the option Shade in the bottom-left box of the setup window? I will try with and without and make sure it works. If not selected it will automatically default to killing ankous. I believe I used the proper setting. I tried it multiple times when I noticed it occurring. Thanks for looking into it.
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