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Perfect Fighter AIO


Czar

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Updated pushed. Version 228.0 will be live within 24 hours, should go live within a few hours normally :D

Please note: Magic mode is still basic support so you can't select a spell just yet (I need to design a new setup panel for it). Currently it will use the best spell possible until you have no runes, then it will stop. The script automatically detects the best spell you can cast.

Please enable banking if you wish to use the 'Stop Conditions' feature.

Cannons and events should be more stable now. Cannons have received a new update which changed the way it works completely.

Please let me know how this update goes! I am working on v229 as we speak, all the features I mentioned in the above posts will be included in v229.

Also, I am almost ready to release the official script discord and website, including a full user manual and guides on the script, and a a repository of fighter profiles and configs so users can share and experiment different profiles if they wish.

Thanks guys, happy botting :D

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7 hours ago, Czar said:

Updated pushed. Version 228.0 will be live within 24 hours, should go live within a few hours normally :D

Please note: Magic mode is still basic support so you can't select a spell just yet (I need to design a new setup panel for it). Currently it will use the best spell possible until you have no runes, then it will stop. The script automatically detects the best spell you can cast.

Please enable banking if you wish to use the 'Stop Conditions' feature.

Cannons and events should be more stable now. Cannons have received a new update which changed the way it works completely.

Please let me know how this update goes! I am working on v229 as we speak, all the features I mentioned in the above posts will be included in v229.

Also, I am almost ready to release the official script discord and website, including a full user manual and guides on the script, and a a repository of fighter profiles and configs so users can share and experiment different profiles if they wish.

Thanks guys, happy botting :D

Here is the King Sand Crab Locations Tile.
The best way to reset them after they lose aggro = up the rope and then down.
Or walk about (x meters to the west)
There are a few safe spots for range/mage, even melee works they will line up and attack one or 2 at ones instead 3/4.
I hope it is more then enough.

image.png.0511181b0d06a563b0f9f7dfbb9496b1.pngimage.png.bc0c389863ec64d70253c51bd1ea8f40.pngimage.png.54d91a08e0d9c869d0dae469f4804a00.pngimage.png.ff3a8edefd0bd0e899267e7c852e6a2d.pngimage.png.529eca5f39217e262fd60a46fee64cd4.png

Edited by danny van bergen
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Combat/looting works pretty flawlessly for me

 

When trying to reequip guthans, sometimes there isn't room in inventory because food/loot has it full. It then sits there and clicks on the guthans spear trying to requip it forever. 

Also mac saving doesn't work but this is in the next update I believe.

Thanks

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2 things 

1.) Could you please add the ability for your walker mode (walk mode #1) to leave the gnome stronghold through the front gate after banking at gnome outside bank? The bot is able to go through the front gate to enter the gnome stronghold for bank but then cannot leave the same way it entered and ends up using the spirit tree and walking from wherever it goes from there. This would help me a lot. Thanks!

2.) Banking using ring of dueling doesn't work once the ring of dueling hits 6 charges left. The bot starts running to the bank after using 2 charges from 8 down to 6 like it can't recognize the item ID when it gets to 6 left. This really lowers the efficiency and would be awesome if it could be fixed. 

Edited by scraychee
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