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Perfect Fighter AIO


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Posted
On 6/10/2018 at 4:00 AM, Czar said:

I haven't programmed deathwalk with the new equipment interface just yet, that is on my dev list and I will not push the new update without adding it. :D

Just finished the difficult code of the new update (fight bounds re-write), now I will work on the easier stuff and then push the entire update.

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FuaK9F1.png

I like the look of it :D

Posted (edited)

Set food or enable the non food mode for sand crabs.

for moss giants and other dungeon npcs, start the script near the npc then add from nearby npcs.

for potions make sure to only add numbers so type 6 not +6, confirm if you did this please I will test again.

post settings for ankous it is working in general, did you enable any extra options such as safespot? Did you select the stronghold plugin? If so is your target tile walkable or in a wrong tile (wall?)

please use the bug report template if you have any bugs for faster updates

Deathwalking is finished, got a few small tweaks and im pushing to sdn. :) 

Edited by Czar
Posted

Settings files can only be saved in root folder in getDirectoryData() ?

\OSBot\Data folder would be messy if there are many perfect fighter settings and other settings of other script.

If I create a new folder inside the getDirectoryData()   \OSBot\Data , and save perfect fighter settings file inside that folder,

The settings file won't load.

 

Could you make it to load file inside folder in getDirectoryData()   \OSBot\Data ?

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