guywithlsd Posted July 26, 2017 Posted July 26, 2017 17 hours ago, NoCC said: Working flawless Czar! but I'd like to see some anti-crashing at sandcrabs, it's riddiculous Im not 100% sure but it already hops worlds if someone stand under you? on the other hand, i can't remember i would have seen bot changing worlds..only czar said that this has this feature.
Czar Posted July 26, 2017 Author Posted July 26, 2017 Hmm I'm confused about safespotting bug report, it seems to be working for me, are you 100% sure the script is not returning back to safespot? Please state the options (npc killed, which tile is the safespot with a screenshot) and any error logs, I will fix it easily. Looks like safespotting needs it's own tab in the upcoming update. There are many behavioral settings which can be added to it. Brutal black dragons plugin already had an update recently for banking conditions, if you would like any further changes please say what you wish to change, if there are any bugs please state them I cannot test them anymore since they added the slayer requirement Last update for them was: fight bounds update, stand away from dragon fix, banking conditions added to setup interface. Rockslug and gargoyle still need one more update, I need to add them to the action queue system so they actually work properly. Update coming up. Green dragons and edgeville banking, will take a look, glory mode? Regardless, will test with/without and add an update. Guthans mode and setting your custom attack style, will add this feature Sand crabs and rock crabs are currently working, will add an option to 'Open plugin directly?' instead of just stopping the script if user attempts to run the script for rock/sand crabs without using the respective plugin. Alching and eating food failsafe will be added. Extra delay for tabbing/teleporting will be added. I hope I didn't miss anything please let me know, I will add it to the update list ASAP Stay tuned guys 2
Roxispro Posted July 26, 2017 Posted July 26, 2017 2 hours ago, Czar said: Hmm I'm confused about safespotting bug report, it seems to be working for me, are you 100% sure the script is not returning back to safespot? Please state the options (npc killed, which tile is the safespot with a screenshot) and any error logs, I will fix it easily. Looks like safespotting needs it's own tab in the upcoming update. There are many behavioral settings which can be added to it. Brutal black dragons plugin already had an update recently for banking conditions, if you would like any further changes please say what you wish to change, if there are any bugs please state them I cannot test them anymore since they added the slayer requirement Last update for them was: fight bounds update, stand away from dragon fix, banking conditions added to setup interface. Rockslug and gargoyle still need one more update, I need to add them to the action queue system so they actually work properly. Update coming up. Green dragons and edgeville banking, will take a look, glory mode? Regardless, will test with/without and add an update. Guthans mode and setting your custom attack style, will add this feature Sand crabs and rock crabs are currently working, will add an option to 'Open plugin directly?' instead of just stopping the script if user attempts to run the script for rock/sand crabs without using the respective plugin. Alching and eating food failsafe will be added. Extra delay for tabbing/teleporting will be added. I hope I didn't miss anything please let me know, I will add it to the update list ASAP Stay tuned guys bbd plugin always get stuck when walking back
tgoad Posted July 27, 2017 Posted July 27, 2017 Script looks dope. Very interested in the trial- might buy. Not sure how to like the thread though! 1
enelixx Posted July 27, 2017 Posted July 27, 2017 I've liked the thread now, any chance I could get the 24h trial? 1
kakke123 Posted July 27, 2017 Posted July 27, 2017 (edited) Im buying it i hope its g00d Edited July 29, 2017 by kakke123 1
NoCC Posted July 27, 2017 Posted July 27, 2017 On 2017-07-26 at 10:45 AM, guywithlsd said: Im not 100% sure but it already hops worlds if someone stand under you? on the other hand, i can't remember i would have seen bot changing worlds..only czar said that this has this feature. The thing is that finding a good spot is sort of hard and me personally want to keep it and dont want to risk hopping without knowing there's a spot. I rather have an option to start attacking the crabs if someone is crashing me. A delay of a couple of 10 seconds before attacking tho.
Enemy Posted July 27, 2017 Posted July 27, 2017 On 7/26/2017 at 5:40 AM, Czar said: Hmm I'm confused about safespotting bug report, it seems to be working for me, are you 100% sure the script is not returning back to safespot? Please state the options (npc killed, which tile is the safespot with a screenshot) and any error logs, I will fix it easily. Looks like safespotting needs it's own tab in the upcoming update. There are many behavioral settings which can be added to it. Brutal black dragons plugin already had an update recently for banking conditions, if you would like any further changes please say what you wish to change, if there are any bugs please state them I cannot test them anymore since they added the slayer requirement Last update for them was: fight bounds update, stand away from dragon fix, banking conditions added to setup interface. Rockslug and gargoyle still need one more update, I need to add them to the action queue system so they actually work properly. Update coming up. Green dragons and edgeville banking, will take a look, glory mode? Regardless, will test with/without and add an update. Guthans mode and setting your custom attack style, will add this feature Sand crabs and rock crabs are currently working, will add an option to 'Open plugin directly?' instead of just stopping the script if user attempts to run the script for rock/sand crabs without using the respective plugin. Alching and eating food failsafe will be added. Extra delay for tabbing/teleporting will be added. I hope I didn't miss anything please let me know, I will add it to the update list ASAP Stay tuned guys Hi I asked for a trial but I didnt get to use it ( i was busy ) can you re-instate it? you can check yourself that i havent used this script .. 1
crasher0430 Posted July 28, 2017 Posted July 28, 2017 Is there a way to turn off special attacks at sand crabs? Might be suspicious when i am speccing with dragon scimitar on cooldown. Also plugin doesnt pick up loot (caskets) 1
_ynx Posted July 28, 2017 Posted July 28, 2017 (edited) Is there some info on how to use the bounds? It seems every time I try to set it up it is super buggy (extending in opposite direction of mouse, red/cyan/green boxes with no indication of what they mean) maybe i am just incorrectly configuring it Edited July 28, 2017 by _ynx
saum Posted July 28, 2017 Posted July 28, 2017 Could I get a trial? Been looking for one with sand crabs.
Kingsman Posted July 28, 2017 Posted July 28, 2017 Czar the script gets stuck when banking at lumbridge mostly behind general store. Monday it ran perfectly for like 14 Hours. 1
365 Posted July 28, 2017 Posted July 28, 2017 had it killing frogs, suddenly after a few invs of swordfish it stopped eating and died, lost 500k 1
strawhat Posted July 28, 2017 Posted July 28, 2017 trial plz? I've bought several other scripts I'm trying to see if I'll want this one too. 1
sibbbe Posted July 28, 2017 Posted July 28, 2017 gets always stuck second floor lumbridge castle when it tries to bank