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Perfect Fighter AIO


Czar

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Hmm I'm confused about safespotting bug report, it seems to be working for me, are you 100% sure the script is not returning back to safespot? Please state the options (npc killed, which tile is the safespot with a screenshot) and any error logs, I will fix it easily. Looks like safespotting needs it's own tab in the upcoming update. There are many behavioral settings which can be added to it.

Brutal black dragons plugin already had an update recently for banking conditions, if you would like any further changes please say what you wish to change, if there are any bugs please state them I cannot test them anymore since they added the slayer requirement :( Last update for them was: fight bounds update, stand away from dragon fix, banking conditions added to setup interface.

Rockslug and gargoyle still need one more update, I need to add them to the action queue system so they actually work properly. Update coming up.

Green dragons and edgeville banking, will take a look, glory mode? Regardless, will test with/without and add an update.

Guthans mode and setting your custom attack style, will add this feature

Sand crabs and rock crabs are currently working, will add an option to 'Open plugin directly?' instead of just stopping the script if user attempts to run the script for rock/sand crabs without using the respective plugin.

Alching and eating food failsafe will be added.

Extra delay for tabbing/teleporting will be added.

I hope I didn't miss anything please let me know, I will add it to the update list ASAP :D Stay tuned guys :) 

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2 hours ago, Czar said:

Hmm I'm confused about safespotting bug report, it seems to be working for me, are you 100% sure the script is not returning back to safespot? Please state the options (npc killed, which tile is the safespot with a screenshot) and any error logs, I will fix it easily. Looks like safespotting needs it's own tab in the upcoming update. There are many behavioral settings which can be added to it.

Brutal black dragons plugin already had an update recently for banking conditions, if you would like any further changes please say what you wish to change, if there are any bugs please state them I cannot test them anymore since they added the slayer requirement :( Last update for them was: fight bounds update, stand away from dragon fix, banking conditions added to setup interface.

Rockslug and gargoyle still need one more update, I need to add them to the action queue system so they actually work properly. Update coming up.

Green dragons and edgeville banking, will take a look, glory mode? Regardless, will test with/without and add an update.

Guthans mode and setting your custom attack style, will add this feature

Sand crabs and rock crabs are currently working, will add an option to 'Open plugin directly?' instead of just stopping the script if user attempts to run the script for rock/sand crabs without using the respective plugin.

Alching and eating food failsafe will be added.

Extra delay for tabbing/teleporting will be added.

I hope I didn't miss anything please let me know, I will add it to the update list ASAP :D Stay tuned guys :) 

bbd plugin always get stuck when walking back

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On 2017-07-26 at 10:45 AM, guywithlsd said:

Im not 100% sure but it already hops worlds if someone stand under you? on the other hand, i can't remember i would have seen bot changing worlds..only czar said that this has this feature.

The thing is that finding a good spot is sort of hard and me personally want to keep it and dont want to risk hopping without knowing there's a spot. I rather have an option to start attacking the crabs if someone is crashing me. A delay of a couple of 10 seconds before attacking tho.

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On 7/26/2017 at 5:40 AM, Czar said:

Hmm I'm confused about safespotting bug report, it seems to be working for me, are you 100% sure the script is not returning back to safespot? Please state the options (npc killed, which tile is the safespot with a screenshot) and any error logs, I will fix it easily. Looks like safespotting needs it's own tab in the upcoming update. There are many behavioral settings which can be added to it.

Brutal black dragons plugin already had an update recently for banking conditions, if you would like any further changes please say what you wish to change, if there are any bugs please state them I cannot test them anymore since they added the slayer requirement :( Last update for them was: fight bounds update, stand away from dragon fix, banking conditions added to setup interface.

Rockslug and gargoyle still need one more update, I need to add them to the action queue system so they actually work properly. Update coming up.

Green dragons and edgeville banking, will take a look, glory mode? Regardless, will test with/without and add an update.

Guthans mode and setting your custom attack style, will add this feature

Sand crabs and rock crabs are currently working, will add an option to 'Open plugin directly?' instead of just stopping the script if user attempts to run the script for rock/sand crabs without using the respective plugin.

Alching and eating food failsafe will be added.

Extra delay for tabbing/teleporting will be added.

I hope I didn't miss anything please let me know, I will add it to the update list ASAP :D Stay tuned guys :) 

Hi I asked for a trial but I didnt get to use it ( i was busy ) can you re-instate it? you can check yourself that i havent used this script ..

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