im just op Posted March 30, 2017 Share Posted March 30, 2017 16 hours ago, Czar said: For cannon safespotting, you need to set a cannon stand tile (careful not cannon tile but the cannond stand tile) I have added a few updates addressing the last few posts of suggestions/bugfixes can i get a trial homie 1 Quote Link to comment Share on other sites More sharing options...
guywithlsd Posted March 30, 2017 Share Posted March 30, 2017 @Czar yoo man. Script would not loot Clue Scroll (easy). Tryed kill mans, got drop, left it on ground. I had option selected - Loot everything OVER 100gp OR By names. So It could be possible that Clue is marked as zero value item, so bot didn't picked it because of that. It does loot Guams, but guams have alch value of 48gp. 1 Quote Link to comment Share on other sites More sharing options...
drewb4 Posted March 30, 2017 Share Posted March 30, 2017 I'm having a problem with high-alching. It seems to work when I'm only high alching one item, but when I try to input a few different items to high alch it just throws a null pointer error infinite loop and the script nevver does anything. 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted March 30, 2017 Author Share Posted March 30, 2017 (edited) New Update (v187.4) - Alching (both high and low) misc bugfixes - Fixed looting for various slayer npcs - Re-added 'Select all' button for looting (plugins) - Fixed GDK teleporting while bank is open - Fixed GDK wildy level before teleing - Added clue scrolls to drop list - Added a fix for Nieve slayer dungeon This update was just tweaks and changes, so we are still on the same major version (187) but it will be 187.4. Next update after this one will be v188 with some new features like the loot chooser (exactly like my thieving script) with checkboxes and a preset list of items that are automatically grabbed. Will also convert over the 'select all' button too Will most likely be starting on slayer and other suggestions very soon since the script To-Do list is being completed faster and faster each update Edited March 30, 2017 by Czar Quote Link to comment Share on other sites More sharing options...
Mr Asshole Posted March 30, 2017 Share Posted March 30, 2017 @Czar Script has a logic bug () - What is the bug: bot tries to attempt obstacles and leave dungeon even with banking off - How did you make the bug happen: turned off world hop but tried it with world hop enabled and occured still. - (optional) recommendation for the bug, e.g. 'make the script walk back' or something: make the script attack monster and not try to leave if banking turned off. - Tried client restart? yes - Normal script or a plugin? normal script - Which exact setup options are enabled? Afk mode, cannon mode, etc etc. no options enabled other than stop at completion of slayer task. safe spot set with f6 here's what the log says... [INFO][Bot #1][03/29 09:18:53 PM]: Cannon mode NOT activated! [INFO][Bot #1][03/29 09:18:53 PM]: Chosen ammo [Broad bolts]x[0] [INFO][Bot #1][03/29 09:18:53 PM]: Finding nearest npc.... [INFO][Bot #1][03/29 09:18:53 PM]: Successfully found at [x=2356, y=9769, z=0] [INFO][Bot #1][03/29 09:18:53 PM]: Set primary weapon to [Rune crossbow] [INFO][Bot #1][03/29 09:18:55 PM]: Attempting to negotiate obstacle at: [x=2565, y=9881, z=0] [INFO][Bot #1][03/29 09:18:59 PM]: Attempting to negotiate obstacle at: [x=2565, y=9881, z=0] 1 Quote Link to comment Share on other sites More sharing options...
Bytecodes Posted March 30, 2017 Share Posted March 30, 2017 Hey mate, Is there any plan to add the ability to have it use things like rock salt & hammer on NPCs when they hit 0? I'd love if you could 1 Quote Link to comment Share on other sites More sharing options...
Jardem Posted March 30, 2017 Share Posted March 30, 2017 Still getting stuck on the same path location in Security Stronghold, although it does work sometimes it tends to get stuck like this: It manages to click the final Security door but doesnt end up answering the Security Question 1 Quote Link to comment Share on other sites More sharing options...
TheGodFather Posted March 30, 2017 Share Posted March 30, 2017 @Czar is bones 2 peaches supporting big bones? the bot does not prioritize picking up big bones, only if I add it to my loot. Even then it prioritizes killing npc over picking up bones, even if I check settings off? any idea? Thanks 1 Quote Link to comment Share on other sites More sharing options...
Suiseiseki Posted March 30, 2017 Share Posted March 30, 2017 (edited) Figured it out nevermind,range safe spot wasn't working for me at first. Edited March 30, 2017 by Convergence 1 Quote Link to comment Share on other sites More sharing options...
NotMature Posted March 31, 2017 Share Posted March 31, 2017 @Czar Here recently every time I start the bot, it immediately signs me out. Not quite sure what it is. I thought it was maybe some of the settings i was choosing but I have tried to run it without any settings other than the mob I would like to kill but still signs me out. Any info on a fix would be greatly appreciated. Thanks! 1 Quote Link to comment Share on other sites More sharing options...
Mr Asshole Posted March 31, 2017 Share Posted March 31, 2017 @czar script keeps crashing and come back to bot being logged off. here is error log. [INFO][Bot #1][03/30 07:49:09 PM]: Dumping SmartInventory [INFO][Bot #1][03/30 07:49:09 PM]: [ACTION]=deposit_except | [ITEM]= empty | [AMOUNT]=1 | [ACTION]=withdraw_special_items_id | [ITEM]=nay | [AMOUNT]=1 | [INFO][Bot #1][03/30 07:49:09 PM]: Script Perfect Fighter has exited! [ERROR][Bot #1][03/30 07:49:09 PM]: Error in script executor! java.lang.NullPointerException at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(ih:18) at java.lang.Thread.run(Unknown Source) Quote Link to comment Share on other sites More sharing options...
Czar Posted March 31, 2017 Author Share Posted March 31, 2017 (edited) Hmm only regular bones are prioritized but I will add big bones to the prioritization list. As for script stopping, please follow bug report template on main thread or screenshot the script setup interface (with your selected options) so I can test with the exact same options and debug. The console log doesn't show any errors but I highly recommend using the script with food ^^ Update coming up Edit: the nieve slayer dungeon obstacles were fixed in the update (v187.4) yesterday Edit2: If running the script without banking, at least make sure there is some food in the inventory otherwise the script's anti danger system will be confused Edited March 31, 2017 by Czar Quote Link to comment Share on other sites More sharing options...
Juwu Posted March 31, 2017 Share Posted March 31, 2017 could this be tested by me? 1 Quote Link to comment Share on other sites More sharing options...
Mr Asshole Posted April 1, 2017 Share Posted April 1, 2017 @Czar can you add option where it will try to keep one square between you and dragons? avoids melee damage since they hit so high. can't really safe spot them or I wouldn't ask Quote Link to comment Share on other sites More sharing options...
master0537 Posted April 1, 2017 Share Posted April 1, 2017 When are you releasing Perfect Slayer @Czar? Quote Link to comment Share on other sites More sharing options...