Badoomski Posted June 24, 2020 Share Posted June 24, 2020 19 hours ago, Badoomski said: Mouse off screen doesn't work in Cannon mode @Czar Quote Link to comment Share on other sites More sharing options...
zenyyy Posted June 25, 2020 Share Posted June 25, 2020 is clan wars bank/recover implemented yet? Quote Link to comment Share on other sites More sharing options...
Count me in Posted June 26, 2020 Share Posted June 26, 2020 hey, I'm using your perfect fighter script, is there a way to set breaks? when I use the client for breaks it just logs out and logs back in right away Quote Link to comment Share on other sites More sharing options...
yash Posted June 28, 2020 Share Posted June 28, 2020 can i get a 24 hr trial? Quote Link to comment Share on other sites More sharing options...
paNicM Posted June 29, 2020 Share Posted June 29, 2020 (edited) Worked fine yesterday, as of today it doesnt work anymore. Keeps getting stuck before hitting an npc. (Men in Edgeville, Goblins in Lumby) I'm on mirror mode. Logger tells: ----- Finding nearest NPC.. No nearby npcs found.. Can't find far away npc. ----- While he is literally standing next to them. @Czar EDIT: Works fine rn, did the same thing and now it hunts for the npc. Edited June 29, 2020 by paNicM Quote Link to comment Share on other sites More sharing options...
mitsuki Posted July 3, 2020 Share Posted July 3, 2020 Hey man, the script has been working great! One huge problem i notice is that when killing rock slugs, it keeps spam using the salt on them 2 or 3 times while it is doing its death mechanic, making it potentially seem very bot like. Other than that, everything is sweet. Cheers man Quote Link to comment Share on other sites More sharing options...
zenyyy Posted July 3, 2020 Share Posted July 3, 2020 On 6/25/2020 at 9:14 PM, zenyyy said: is clan wars bank/recover implemented yet? any updates for this? @Czar Quote Link to comment Share on other sites More sharing options...
JustSe7en Posted July 3, 2020 Share Posted July 3, 2020 This bot is incredible with the amount of options available. Very well done @Czar 1 Quote Link to comment Share on other sites More sharing options...
Supamen Posted July 4, 2020 Share Posted July 4, 2020 Hey @Czar, Set this up to work with Caged Ogres, however is there a reason it doesn't grab the loot? Does it not support 'squeezing through fences' to grab items? 1 Quote Link to comment Share on other sites More sharing options...
97x Posted July 4, 2020 Share Posted July 4, 2020 (edited) Looks great Edited July 4, 2020 by 97x Quote Link to comment Share on other sites More sharing options...
Biggums Posted July 5, 2020 Share Posted July 5, 2020 Hey @Czar I'm trying to kill shades in the stronghold of security. I'm using the stronghold plugin and chose shades, however, the bot defaults to killing Ankous instead. Just wanted to bring that to your attention. If you need any more info let me know. 1 Quote Link to comment Share on other sites More sharing options...
SmallBank Posted July 6, 2020 Share Posted July 6, 2020 Looks incredible xD Is there a way to test it to see what it is like? Quote Link to comment Share on other sites More sharing options...
Czar Posted July 6, 2020 Author Share Posted July 6, 2020 POH regeneration, still working on it, i'm working on a universal system for both the runecrafter and the fighter. Will be converting some code from my runecrafter to add more teleport options (poh) to this fighter bot too. Ogres - currently it's not coded to enter the fenced area, but I will add support for entering and looting items. I highly recommend tele-grabbing at ogres for the most efficiency. Shades - will update, can you confirm that you enabled the option Shade in the bottom-left box of the setup window? I will try with and without and make sure it works. If not selected it will automatically default to killing ankous. @mitsuki which looting options did you enable for rock slugs? It may not work if combined with 'only loot my drops' and 'wait for loot'? Please let me know which settings you used so I can reproduce your issue and fix it immediately. I couldn't get it to fail, I will try more variations in the meantime. Mouse offscreen for cannon mode, when do you want to move the mouse offscreen? After refilling the cannon I'm assuming? Lemme know! @ajbelge did you manage to get ammonites working better? @count me in - yep breaks are handled by the official osbot client. I am working on a nice option to override it though @panicM glad to hear you got it working, any tips for users who may have experienced the same situation? perhaps starting a new fighter profile fixed it I assume? Have also been working on some silent updates for you guys, nothing too big just improvements and tweaks for various issues (from forum thread, discord, pm's) Trials - activated enjoy guys! 3 Quote Link to comment Share on other sites More sharing options...
Mad Jew Posted July 7, 2020 Share Posted July 7, 2020 16 hours ago, Czar said: Ogres - currently it's not coded to enter the fenced area, but I will add support for entering and looting items. I highly recommend tele-grabbing at ogres for the most efficiency. im using telegrab as looting and ranging with cannon, it rarely happens, but every now and then it missclicks and enters the cage and just dies.. so if its possible to make it notice when its inside and leave?? 1 Quote Link to comment Share on other sites More sharing options...
mitsuki Posted July 7, 2020 Share Posted July 7, 2020 @Czar, I can't for the life of me remember what settings I used alongside it, sorry my dude Quote Link to comment Share on other sites More sharing options...