February 21, 20169 yr Original thread Just modified it.. import org.osbot.rs07.api.model.Entity; import org.osbot.rs07.api.ui.RS2Widget; import org.osbot.rs07.script.Script; import java.util.concurrent.TimeUnit; import org.osbot.rs07.script.ScriptManifest; import java.awt.*; @ScriptManifest(author = "GetBackToOSRS", info = "Harralander tar maker, comptatible with chests ONLY", name = "HarraTar", version = 0, logo = "") public class main extends Script { @Override public void onStart() { } private enum State { BANK, SETTING_UP, WORKING } private State getState() { if (bank.isOpen()) { return State.BANK; } if (!players.inventory.contains("Clean Harralander") || !players.inventory.contains("Swamp Tar") || !players.inventory.contains("Pestle and Mortar")) { return State.SETTING_UP; } if (players.inventory.contains("Clean Harralander") || players.inventory.contains("Swamp Tar") || players.inventory.contains("Pestle and Mortar")) { return State.WORKING; } return null; } @Override public int onLoop() throws InterruptedException { switch(getState()) { case BANK: if (!players.getInventory().isEmpty()){ bank.depositAll(); } bank.withdraw("Clean Harralander", 25); bank.close(); break; case SETTING_UP: Entity bank = objects.closest("Bank Chest"); bank.interact("Use"); break; case WORKING: getInventory().getItem("Clean Harralander").interact("Use"); getInventory().getItem("Swamp Tar").interact("Use"); sleep(random(700, 950)); RS2Widget w = widgets.get(309, 2); if (w != null) w.interact("Make ALL"); sleep(random(10000, 18000)); } return random(500, 800); } @Override public void onExit() { } @Override public void onPaint(Graphics2D g) { } }
February 21, 20169 yr Author players.inventory.contains() Is wrong. It should be: getInventory().contains() So if I change: (!players.inventory.contains("Clean Harralander") To: getInventory().contains(Clean Harralander) And changing the rest it will work? Edited February 21, 20169 yr by GetBackToOSRS
February 21, 20169 yr So if I change: (!players.inventory.contains("Clean Harralander") To: getInventory().contains(Clean Harralander) And changing the rest it will work? contains("Clean harralander") Edited February 21, 20169 yr by stress
February 21, 20169 yr Author contains("Clean harralander") import org.osbot.rs07.api.model.Entity; import org.osbot.rs07.api.ui.RS2Widget; import org.osbot.rs07.script.Script; import java.util.concurrent.TimeUnit; import org.osbot.rs07.script.ScriptManifest; import java.awt.*; @ScriptManifest(author = "GetBackToOSRS", info = "Harralander tar maker, comptatible with chests ONLY", name = "HarraTar", version = 0, logo = "") public class main extends Script { @Override public void onStart() { } private enum State { BANK, SETTING_UP, WORKING } private State getState() { if (bank.isOpen()) { return State.BANK; } if getInventory().contains("Clean Harralander") || getInventory().contains("Swamp Tar") || getInventory().contains("Pestle and Mortar") { return State.SETTING_UP; } if getInventory().contains("Clean Harralander") || getInventory().contains("Swamp Tar") || getInventory().contains("Pestle and Mortar") { return State.WORKING; } return null; } @Override public int onLoop() throws InterruptedException { switch(getState()) { case BANK: if (!getInventory().isEmpty()){ bank.depositAll(); } bank.withdraw("Clean Harralander", 25); bank.close(); break; case SETTING_UP: Entity bank = objects.closest("Bank Chest"); bank.interact("Use"); break; case WORKING: getInventory().getItem("Clean Harralander").interact("Use"); getInventory().getItem("Swamp Tar").interact("Use"); sleep(random(700, 950)); RS2Widget w = widgets.get(309, 2); if (w != null) w.interact("Make ALL"); sleep(random(10000, 18000)); } return random(500, 800); } @Override public void onExit() { } @Override public void onPaint(Graphics2D g) { } }
February 21, 20169 yr import org.osbot.rs07.api.model.Entity; import org.osbot.rs07.api.ui.RS2Widget; import org.osbot.rs07.script.Script; import java.util.concurrent.TimeUnit; import org.osbot.rs07.script.ScriptManifest; import java.awt.*; @ScriptManifest(author = "GetBackToOSRS", info = "Harralander tar maker, comptatible with chests ONLY", name = "HarraTar", version = 0, logo = "") public class main extends Script { @Override public void onStart() { } private enum State { BANK, SETTING_UP, WORKING } private State getState() { if (bank.isOpen()) { return State.BANK; } if getInventory().contains("Clean Harralander") || getInventory().contains("Swamp Tar") || getInventory().contains("Pestle and Mortar") { return State.SETTING_UP; } if getInventory().contains("Clean Harralander") || getInventory().contains("Swamp Tar") || getInventory().contains("Pestle and Mortar") { return State.WORKING; } return null; } @Override public int onLoop() throws InterruptedException { switch(getState()) { case BANK: if (!getInventory().isEmpty()){ bank.depositAll(); } bank.withdraw("Clean Harralander", 25); bank.close(); break; case SETTING_UP: Entity bank = objects.closest("Bank Chest"); bank.interact("Use"); break; case WORKING: getInventory().getItem("Clean Harralander").interact("Use"); getInventory().getItem("Swamp Tar").interact("Use"); sleep(random(700, 950)); RS2Widget w = widgets.get(309, 2); if (w != null) w.interact("Make ALL"); sleep(random(10000, 18000)); } return random(500, 800); } @Override public void onExit() { } @Override public void onPaint(Graphics2D g) { } } >Clean harralander >Pestle and mortar etc. item names arent both capitalized
February 21, 20169 yr Author It still won't compile. import org.osbot.rs07.api.model.Entity; import org.osbot.rs07.api.ui.RS2Widget; import org.osbot.rs07.script.Script; import java.util.concurrent.TimeUnit; import org.osbot.rs07.script.ScriptManifest; import java.awt.*; @ScriptManifest(author = "GetBackToOSRS", info = "Harralander tar maker, comptatible with chests ONLY", name = "HarraTar", version = 0, logo = "") public class main extends Script { @Override public void onStart() { } private enum State { BANK, SETTING_UP, WORKING } private State getState() { if (bank.isOpen()) { return State.BANK; } if getInventory().contains("Clean harralander") || getInventory().contains("Swamp tar") || getInventory().contains("Pestle and mortar") { return State.SETTING_UP; } if getInventory().contains("Clean harralander") || getInventory().contains("Swamp tar") || getInventory().contains("Pestle and mortar") { return State.WORKING; } return null; } @Override public int onLoop() throws InterruptedException { switch(getState()) { case BANK: if (!getInventory().isEmpty()){ bank.depositAll(); } bank.withdraw("Clean harralander", 25); bank.withdraw("Swamp tar", 390); bank.withdraw("Pestle and mortar"); bank.close(); break; case SETTING_UP: Entity bank = objects.closest("Bank Chest"); bank.interact("Use"); break; case WORKING: getInventory().getItem("Clean harralander").interact("Use"); getInventory().getItem("Swamp tar").interact("Use"); sleep(random(700, 950)); RS2Widget w = widgets.get(309, 2); if (w != null) w.interact("Make ALL"); sleep(random(10000, 18000)); } return random(500, 800); } @Override public void onExit() { } @Override public void onPaint(Graphics2D g) { } }
February 21, 20169 yr players.inventory.contains() Is wrong. It should be: getInventory().contains() players.inventory.contains() is not "wrong" at least it's not what's causing the compilation error. players is an instance of Players which is a subclass of MethodProvider. You can use players to access MethodProvider fields. inventory is a MethodProvider field. Therefore players.inventory is valid. @OP: What do you mean with "trouble compiling" ? I copy pasted the code in my IDE and had no trouble compiling it. Please provide a screenshot of your error. Edited February 21, 20169 yr by Botre
February 21, 20169 yr ^ It's just not showing up on my scripts list lol. Remove all scripts from the Scripts folder. Recompile. Open OSBot. Refresh scripts.
February 22, 20169 yr Author Remove all scripts from the Scripts folder. Recompile. Open OSBot. Refresh scripts. Still nothing.. Removed everything. Compiled OSBot. Added script, refreshed scripts. Not there.
February 22, 20169 yr Still nothing.. Removed everything. Compiled OSBot. Added script, refreshed scripts. Not there. are u compilin it right in eclipse?
February 22, 20169 yr Open OSBot through a command prompt and enable debug mode. Should see an error when refreshing the scripts list; post it here
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