Jump to content

[Webwalking] Issue's with walking in edgevile{WebWalking]


Recommended Posts

  • Developer
Posted

Mirror mode tile flags are still bugged unfortunately, so this script works best with stealth injection until mirror mode client gets an update biggrin.png (FWIW: canReach is bugged, including all tile flags occasionally, completely messes up any walking code) 

 

Are they?

Posted

I'm pretty sure i've fixed that bug so @czar, I need a confirmation that collision data is still not refreshing.

 

I dont think so man unless its @Czar, because when i run non mirror mode the scripts work flawlessly for hours and yet when i run in  mirror mode they seem to crash after 4 hours or so.... see here is a proggy from another dev and its almost 12 hours non mirror mode

2i0suwz.png

Posted (edited)

I'm pretty sure i've fixed that bug so @czar, I need a confirmation that collision data is still not refreshing.

 

It seems to have improved by a lot ever since you made that update biggrin.png, but there is still that rare chance which it can happen :s

 

but a chicken killer stays in one place, it doesn't move around (so it's not refreshing the map many times) like a stronghold script, a stronghold script loads a new region at least 4-5 times in 1 trip tongue.png

 

^ i may be wrong on this, mgi confirm please 

Edited by Czar
  • Like 1
Posted

It seems to have improved by a lot ever since you made that update biggrin.png, but there is still that rare chance which it can happen :s

 

but a chicken killer stays in one place, it doesn't move around (so it's not refreshing the map many times) like a stronghold script, a stronghold script loads a new region at least 4-5 times in 1 trip tongue.png

 

^ i may be wrong on this, mgi confirm please 

 

  yes that is true @czar! :)

I love your scripts in non mirror mode i have a 24 hour progress report in the [perfect fisher! ^.^ <3

But there is the odd chance with mirror that i dont like to take ty <3

When it is patched and happy days i will use mirror mode again! :D

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...