Anivia Posted December 1, 2015 Share Posted December 1, 2015 For Master farmers make sure to use simple mode because it's close to the bank, if you used simple mode tell me and I will run some more tests As for 100k/hr when you have higher thieving level you can make bank from paladins/heros/knights If the bot ever gets stuck in the bank, tell me which bank and it will be fixed in no time. Also state whether you used simple mode or not, it helps me find the bugs faster I Always use simple mode , Thieving Master farmer and doesnt close the bank i tried the zoom at default tried almost everything in the zoom setting was working fine in the last update now it doesnt - keep hitting stall and not runing i died twice today ahahaha ( normal 07 ) also ( i put hidden on npc atk both setting ) i actually know how it work i got 3 account 84+ thieving it worked fine til i just go afk and get stock in (draynor bank )i occur this problem for 2 days i tough it was only for me but noticed other people post it well it close the bank but doesnt go and reach the masterfarmer just siting in bank til logging out ( everytime i think i'm banned lmaooo heartatk ) sorry for my poor english its not my primary language hope you understand otherwise i try make it clear 1 Quote Link to comment Share on other sites More sharing options...
protowill Posted December 1, 2015 Share Posted December 1, 2015 czar for some reason your script runs to the north bank in ardy and gets stuck there everytime so I was wondering if you could just make it not run to that bank or something? 1 Quote Link to comment Share on other sites More sharing options...
99mining Posted December 1, 2015 Share Posted December 1, 2015 Hey czar does the script stop when all the food is gone? thanks 1 Quote Link to comment Share on other sites More sharing options...
BlueEyes Posted December 1, 2015 Share Posted December 1, 2015 been using this script for awhile and its doing wonders, would you consider stealing from nature stalls or pickpocketing knights to have less of a banrate? mainly using to rebuild, and at my current level, they're roughly the same gp/hr. Just trying not to get a ban. :P 1 Quote Link to comment Share on other sites More sharing options...
kekkkke Posted December 1, 2015 Share Posted December 1, 2015 Baker stall, it always walks after guard hit to the same spot where is "baker npc". TBH it cannot theif while standing there so can u fix it. 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted December 1, 2015 Author Share Posted December 1, 2015 (edited) Just submitted a nice update for version 0.45, added some nice changes to pickpocketing and stall position avoidance. thanks for the feedback guys remember, thieving is a human-skill, requires a lot of human features XD i would say nature stalls are lower banrate, since they require less work, and no walking, no ambiguous npc-chasing etc. like ardy knights do :P Edited December 1, 2015 by Czar 2 Quote Link to comment Share on other sites More sharing options...
Anivia Posted December 1, 2015 Share Posted December 1, 2015 Just submitted a nice update for version 0.45, added some nice changes to pickpocketing and stall position avoidance. thanks for the feedback guys remember, thieving is a human-skill, requires a lot of human features XD i would say nature stalls are lower banrate, since they require less work, and no walking, no ambiguous npc-chasing etc. like ardy knights do Was wondering do you have a thread for request new script or do you make private script ( if you have free time ) might consider that ? if yes pm me i really like the anti pattern and anti ban 1 Quote Link to comment Share on other sites More sharing options...
Antwerpen Posted December 1, 2015 Share Posted December 1, 2015 I bought the script, but still no answer on my question What does the script exactly do at rogue chest? do i need pray pots? or .. 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted December 1, 2015 Author Share Posted December 1, 2015 Yes I am currently taking both public and private script requests, pm me because I had to delete my requests thread As for the rogue chest, sorry if I didn't read your post! Yep, all you need is prayer potions. I have added super restores but we are waiting on update 2 Quote Link to comment Share on other sites More sharing options...
Anivia Posted December 1, 2015 Share Posted December 1, 2015 Yes I am currently taking both public and private script requests, pm me because I had to delete my requests thread As for the rogue chest, sorry if I didn't read your post! Yep, all you need is prayer potions. I have added super restores but we are waiting on update Awesome and you did reply : ) i did run it at night ( safety ) ahah and made a couple M from it awesome btw i'm not sure if you read that but the door doesnt open it straight clicking on the upstair result into '' cannot reach '' i know that you need to babysit the script ( pker doesnt bank which is normal ) haha i will pm you 1 Quote Link to comment Share on other sites More sharing options...
protowill Posted December 1, 2015 Share Posted December 1, 2015 (edited) another bug I found is it likes to get stuck in the bank alot here is a screenshot of it just sitting there logged in. https://gyazo.com/b3374d4c438aef67625ba27717e4841b its just saying success in the log over and over again. Edited December 1, 2015 by protowill 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted December 1, 2015 Author Share Posted December 1, 2015 Ah thanks for the bug report, I have made some epic changes to walking code, Version 0.47 - No longer stuck in bank sometimes -- Now has 2 step-walking code, it will see if the path is clear, if not, it will walk to nearest obstacle, negotiate the obstacle then walk to final position this update also applies to rogue chests, so it will no longer be stuck near doors or anything update will be live within a few hours, good luck all 1 Quote Link to comment Share on other sites More sharing options...
protowill Posted December 1, 2015 Share Posted December 1, 2015 Ah thanks for the bug report, I have made some epic changes to walking code, Version 0.47 - No longer stuck in bank sometimes -- Now has 2 step-walking code, it will see if the path is clear, if not, it will walk to nearest obstacle, negotiate the obstacle then walk to final position this update also applies to rogue chests, so it will no longer be stuck near doors or anything update will be live within a few hours, good luck all Thanks bro your always there for me when I need you =))))) 1 Quote Link to comment Share on other sites More sharing options...
Metro1Dz Posted December 1, 2015 Share Posted December 1, 2015 For Master farmers make sure to use simple mode because it's close to the bank, if you used simple mode tell me and I will run some more tests As for 100k/hr when you have higher thieving level you can make bank from paladins/heros/knights If the bot ever gets stuck in the bank, tell me which bank and it will be fixed in no time. Also state whether you used simple mode or not, it helps me find the bugs faster it kept getting stuck in south ardy bank and wouldnt be able to find the paladin and sometimes it could find the knight only if it was in range mini map range from the bank and i tried it with simple mode and antibank on and off didnt make a difference 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted December 1, 2015 Author Share Posted December 1, 2015 I literally just posted a fix, cmon man :P making my thread look bad now 1 Quote Link to comment Share on other sites More sharing options...