Alek Posted January 25, 2015 Share Posted January 25, 2015 This release is a QoL (quality of life) update that ranges a small but broad spectrum. Below is a quick Q&A of common issues/questions as it pertains to interactions. Q: What does the inventory mis-click handler do? A: The inventory mis-click handler was re-worked this update to only handle destinations that are the same. This means that the event will automatically return as completed if your inventory destination is the same as the selected item in your inventory. Q: Will the inventory mis-click handler deselect my items? A: Not anymore, the scripter will have to account for all inventory situations except for the event described above. Q: InteractionEvent is telling me "Using InteractionEvent Safety Override!". What does this mean? A: According to the API Docs, it means that you are trying to interact with an entity which is not visible and is outside both the cameraThreshold and walkingThreshold. When the safety override is set, it ignores these thresholds. By default: cameraThreshold = 8 walkingThreshold = 24 You may alter these thresholds or the safety override, please refer to the API Docs. Changelog: -Inventory mis-click handler now only checks if destinations match -Added Menu method selectAction(String action) -Updated LogoutTab to grab interfaces dynamically -Removed Combat method getAttackStyle() -Updated Combat deprecated methods to execute new methods, always returns false (this class will be undergoing some changes soon) Have a great Sunday, -The OSBot Staff 7 Link to comment
Kittens Posted January 25, 2015 Share Posted January 25, 2015 Thanks again alek! via Imgflip Meme Maker Link to comment
Alek Posted January 25, 2015 Author Share Posted January 25, 2015 @Verified - Where is the dislike button? 1 Link to comment
Extreme Scripts Posted January 25, 2015 Share Posted January 25, 2015 Thanks @Alek ^_^ Link to comment
Joseph Posted January 25, 2015 Share Posted January 25, 2015 nice update i like it keep it up buddy Link to comment
Roar Posted January 25, 2015 Share Posted January 25, 2015 Gracias senor Alek and co Devs ^^ Link to comment
Avortex Posted January 25, 2015 Share Posted January 25, 2015 This release is a QoL (quality of life) update that ranges a small but broad spectrum. Below is a quick Q&A of common issues/questions as it pertains to interactions. Q: What does the inventory mis-click handler do? A: The inventory mis-click handler was re-worked this update to only handle destinations that are the same. This means that the event will automatically return as completed if your inventory destination is the same as the selected item in your inventory. Q: Will the inventory mis-click handler deselect my items? A: Not anymore, the scripter will have to account for all inventory situations except for the event described above. Q: InteractionEvent is telling me "Using InteractionEvent Safety Override!". What does this mean? A: According to the API Docs, it means that you are trying to interact with an entity which is not visible and is outside both the cameraThreshold and walkingThreshold. When the safety override is set, it ignores these thresholds. By default: cameraThreshold = 8 walkingThreshold = 24 You may alter these thresholds or the safety override, please refer to the API Docs. Changelog: -Inventory mis-click handler now only checks if destinations match -Added Menu method selectAction(String action) -Updated LogoutTab to grab interfaces dynamically -Removed Combat method getAttackStyle() -Updated Combat deprecated methods to execute new methods, always returns false (this class will be undergoing some changes soon) Have a great Sunday, -The OSBot Staff Hey, is the Kwarrior script almost finished? Link to comment
Alek Posted January 25, 2015 Author Share Posted January 25, 2015 Hey, is the Kwarrior script almost finished? Yes. Everything is working just fine-tuning it. Link to comment
Joseph Posted January 25, 2015 Share Posted January 25, 2015 Hey, is the Kwarrior script almost finished? dont rush perfection young blood Link to comment
Avortex Posted January 25, 2015 Share Posted January 25, 2015 Yes. Everything is working just fine-tuning it. OMFG THANKS. is going to be uploaded TODAY? Link to comment
Avortex Posted January 26, 2015 Share Posted January 26, 2015 Yes. Everything is working just fine-tuning it. How much longer?! Link to comment
lulio Posted January 26, 2015 Share Posted January 26, 2015 cool, thanks for the update Link to comment