Dashboard Posted July 6, 2014 Share Posted July 6, 2014 Discuss. Link to comment Share on other sites More sharing options...
Bphillps Posted July 6, 2014 Share Posted July 6, 2014 Several things, such as: -it needs to be stable -it needs to function -it needs to work well -do the job -do it optimally (ie little slack time etc) -how it performs -what it does -its complexity Link to comment Share on other sites More sharing options...
Joshey Posted July 6, 2014 Share Posted July 6, 2014 Can perform 100% flawlessly what it is designed to do based on it's description as a script. Haven't seen one in a long time unfortunately.. Other than ssf ofc ;) Link to comment Share on other sites More sharing options...
Jack Posted July 6, 2014 Share Posted July 6, 2014 A great script is a script that can be turned on and left alone for days and not mess up. 1 Link to comment Share on other sites More sharing options...
NotoriousPP Posted July 6, 2014 Share Posted July 6, 2014 @Dreamliner & @NotoriousPP. 3 Link to comment Share on other sites More sharing options...
Baller Posted July 6, 2014 Share Posted July 6, 2014 (edited) when it cans run for 24hr+ and make the maximum gp hr/xp hr Edited July 6, 2014 by Chris Link to comment Share on other sites More sharing options...
Proto Posted July 6, 2014 Share Posted July 6, 2014 good antiban Nice paint easy gui understandable gui runs easy and real life mouse movements Link to comment Share on other sites More sharing options...
Celeos Posted July 6, 2014 Share Posted July 6, 2014 A great script can run for hours on end and not get you banned. Link to comment Share on other sites More sharing options...
Asap Ferg Posted July 6, 2014 Share Posted July 6, 2014 imo Anti-Ban is the most important thing. Link to comment Share on other sites More sharing options...
before Posted July 6, 2014 Share Posted July 6, 2014 I don't get banned using it Link to comment Share on other sites More sharing options...
Aloha Posted July 6, 2014 Share Posted July 6, 2014 Stability, quality, defined usage, low-ban rates. Link to comment Share on other sites More sharing options...
Lights Posted July 6, 2014 Share Posted July 6, 2014 gud antiban Link to comment Share on other sites More sharing options...
Kyle Posted July 6, 2014 Share Posted July 6, 2014 What makes a great script is a great scripter. Link to comment Share on other sites More sharing options...
Administrator Maldesto Posted July 6, 2014 Administrator Share Posted July 6, 2014 When I can run it for 36 hours straight and not get banned and not even lower my exp/items per hour. I ran @Ericthecmh's guild miner for 36 hours straight, with an 8 hour off and 26 hours on. I forgot It both times. :P 1 Link to comment Share on other sites More sharing options...
Apaec Posted July 6, 2014 Share Posted July 6, 2014 Mhm, interesting topic. I don't think ban rates can be measured so that's off the table. I think stability is important, but also low CPU/memory usage is paramount to a well-written script. Leaving it on for a long time and coming back to it still working can be an issue due to client related problems (which in this case will hopefully be eliminated soon ). User friendlyness is important, but this must not impact the extent to which the performance of the script reaches. Moreover i think the importance lies with reliability, stable hooks and more subtly a nice informative and attractive paint. I do not think antiban plays a huge part in bans, but hey thats just me. In my opinion the client's integrated antiban is more than sufficient. I am curious to hear what others think on the matter too tho, keep them posts coming Link to comment Share on other sites More sharing options...