Botislife Posted September 24, 2017 Share Posted September 24, 2017 (edited) Liked, can I recieve a trial? Am amazed by this trial, will be buying this TODAY. Great job! Edited September 24, 2017 by Botislife 1 Quote Link to comment Share on other sites More sharing options...
GcwRyan Posted September 24, 2017 Share Posted September 24, 2017 (edited) http://imgur.com/p3qd2Nl http://imgur.com/12t2ppt running pretty good now after it died. Never found out why. Edited September 24, 2017 by GcwRyan Quote Link to comment Share on other sites More sharing options...
greggreg69 Posted September 24, 2017 Share Posted September 24, 2017 (edited) Does this script support barrows tabs? - Liked, possible trial? Edited September 24, 2017 by greggreg69 forgot Quote Link to comment Share on other sites More sharing options...
FrostBug Posted September 25, 2017 Author Share Posted September 25, 2017 7 hours ago, greggreg69 said: Does this script support barrows tabs? - Liked, possible trial? Yes and yes U guys dont need to like the post to get a trial; just ask Quote Link to comment Share on other sites More sharing options...
tomdewi Posted September 25, 2017 Share Posted September 25, 2017 (edited) Great script. Edited September 25, 2017 by tomdewi 1 Quote Link to comment Share on other sites More sharing options...
myOSBaccount Posted September 26, 2017 Share Posted September 26, 2017 (edited) script seems pretty fantastic, i have however some suggestions, as well as have encountered a weird problem: starting off with the issue - when swapping gear on one of my characters it gets stuck trying to swap from my dragon boots to my bandos d'hide boots as demonstrated here: OSBot client version: 2.4.143 Mirror mode (Yes/No): No Detailed bug description: when swapping gear on one of my characters it gets stuck trying to swap from my dragon boots to my bandos d'hide boots. tried closing and opening a new clien as well as restarting my computer. Script Status & Current Task (As displayed in the paint): Task: Tunnel Solving Status: Swapping Gear Screenshots (If available): Relevant logs (If available):[INFO][Bot #1][09/26 05:06:54 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:55 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:55 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:56 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:56 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:57 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:58 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:58 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:59 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:59 PM]: DEBUG: Swapping to item: Bandos d'hide boots (and so on until stopped) this forces me to stay with the dragon boots on this character (it swaps the rest of the gear fine). now i emphasize that it happens specifically with this character because for some reason it doesn't occur on my other one that i can run simultaneously using the exact same setup (exact same boots, both bandos d'hide) with almost the exact same stats. now for suggestions (some may have been suggested before i'm not sure) - 1) when using clan wars - barrows tablet route have it take care of the banking first and then go through the portal, as it saves some traversing time (or at least make it so that it runs instead of walks on it's way from the portal to the bank chest after healing). moreover, once you entered the portal you don't even have to exit through it, you can use the tablet from inside to teleport to barrows and your stats will still be refreshed. 2) when using equipment such as combat bracelet/amulet of glory on the gear setup make it so that it wouldn't check for the amount of charges left in order for it to be used without stopping the script. should it really necessary to have to refresh and save settings for every time i used my combat bracelet to teleport? 3) when using ring of dueling to teleport to clan wars maybe make it use the ring straight from the inventory instead of equipping it first, then using it, then having to swap back to the setup used ring? you can right click ring of dueling (as well as games necklace, ring of wealth etc...) then choose "Rub" in order to teleport without equipping it. 4) also now that i think about it, would it be possible to add a more exact range for reward potential? say i want 85-87% reward potential then it would make sure to not go overboard with the level of monsters being killed (88% is actually max blood runes, but 88.1% already unlocks bolt racks which would decrease the gp/h so 87% could be a good stopping point and if it happens to get something like 87.3 it wouldn't be counter beneficial). i say 85-87% just as an example so that it doesn't have to be quite as picky in what it kills, but still doesn't go too little/too high (so if it does get blood runes it would be a good amount while avoiding the bolt racks threshold). Edited September 26, 2017 by myOSBaccount Quote Link to comment Share on other sites More sharing options...
FrostBug Posted September 26, 2017 Author Share Posted September 26, 2017 49 minutes ago, myOSBaccount said: script seems pretty fantastic, i have however some suggestions, as well as have encountered a weird problem: starting off with the issue - when swapping gear on one of my characters it gets stuck trying to swap from my dragon boots to my bandos d'hide boots as demonstrated here: OSBot client version: 2.4.143 Mirror mode (Yes/No): No Detailed bug description: when swapping gear on one of my characters it gets stuck trying to swap from my dragon boots to my bandos d'hide boots. tried closing and opening a new clien as well as restarting my computer. Script Status & Current Task (As displayed in the paint): Task: Tunnel Solving Status: Swapping Gear Screenshots (If available): Relevant logs (If available):[INFO][Bot #1][09/26 05:06:54 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:55 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:55 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:56 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:56 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:57 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:58 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:58 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:59 PM]: DEBUG: Swapping to item: Bandos d'hide boots [INFO][Bot #1][09/26 05:06:59 PM]: DEBUG: Swapping to item: Bandos d'hide boots (and so on until stopped) this forces me to stay with the dragon boots on this character (it swaps the rest of the gear fine). now i emphasize that it happens specifically with this character because for some reason it doesn't occur on my other one that i can run simultaneously using the exact same setup (exact same boots, both bandos d'hide) with almost the exact same stats. now for suggestions (some may have been suggested before i'm not sure) - 1) when using clan wars - barrows tablet route have it take care of the banking first and then go through the portal, as it saves some traversing time (or at least make it so that it runs instead of walks on it's way from the portal to the bank chest after healing). moreover, once you entered the portal you don't even have to exit through it, you can use the tablet from inside to teleport to barrows and your stats will still be refreshed. 2) when using equipment such as combat bracelet/amulet of glory on the gear setup make it so that it wouldn't check for the amount of charges left in order for it to be used without stopping the script. should it really necessary to have to refresh and save settings for every time i used my combat bracelet to teleport? 3) when using ring of dueling to teleport to clan wars maybe make it use the ring straight from the inventory instead of equipping it first, then using it, then having to swap back to the setup used ring? you can right click ring of dueling (as well as games necklace, ring of wealth etc...) then choose "Rub" in order to teleport without equipping it. 4) also now that i think about it, would it be possible to add a more exact range for reward potential? say i want 85-87% reward potential then it would make sure to not go overboard with the level of monsters being killed (88% is actually max blood runes, but 88.1% already unlocks bolt racks which would decrease the gp/h so 87% could be a good stopping point and if it happens to get something like 87.3 it wouldn't be counter beneficial). i say 85-87% just as an example so that it doesn't have to be quite as picky in what it kills, but still doesn't go too little/too high (so if it does get blood runes it would be a good amount while avoiding the bolt racks threshold). Could I get you to take a screenshot or GIF or something of what it's doing when stuck with the boots? And have you made sure it isn't something like a missing hotkey? 1) This has been suggested many times indeed; but it's more effort than I would like, considering the gain. Since routes to and from barrows are handled separately.. Maybe one day.. 2) Good idea. I'll probably do that 3) The problem with that is that the dialogue that appears can be interrupted by combat; so having a skeleton or a barrow brother on you could hinder emergency teleport. 4) If the purpose of such a function is to prioritize a weaker enemy when close to the threshold, then I don't see much benefit. The room selected to gain KC in the first place will contain a specific enemy type (eg. skeleton room typically wont have any rats in it) Thank you for the feedback Quote Link to comment Share on other sites More sharing options...
myOSBaccount Posted September 26, 2017 Share Posted September 26, 2017 (edited) 37 minutes ago, FrostBug said: Could I get you to take a screenshot or GIF or something of what it's doing when stuck with the boots? And have you made sure it isn't something like a missing hotkey? 1) This has been suggested many times indeed; but it's more effort than I would like, considering the gain. Since routes to and from barrows are handled separately.. Maybe one day.. 2) Good idea. I'll probably do that 3) The problem with that is that the dialogue that appears can be interrupted by combat; so having a skeleton or a barrow brother on you could hinder emergency teleport. 4) If the purpose of such a function is to prioritize a weaker enemy when close to the threshold, then I don't see much benefit. The room selected to gain KC in the first place will contain a specific enemy type (eg. skeleton room typically wont have any rats in it) Thank you for the feedback I can take a screenshot though i don't think that would add much. what happens is when it wants to swap to the ahrim/tunnel gear (which contain the d'hide boots) then it will swap in the bow and d'hide vambraces fine, while skipping the d'hide boots (doesn't matter if they are in the slot before/after the vambraces) and then getting stuck saying it is swapping to the d'hide boots while standing completely still and doing nothing. 1) actually surprised that it's this much effore. i guess it's more so meticulous to write than it is difficult? also if you don't intend to change it in the near future then what about toggling run to the chest from the portal 2) glad to hear 3) i see, that's something that i hadn't considered 4) the reason i suggested this is because i just think it would help increase the gp/h. when i tried to select 88% at first then i'd see that it will almost always go beyond that, as it won't simply stop if it reached 87% which is perfectly good enough, so then it will get into bolt racks region. trying to set it to 86% would still mean that it could get to 83%, then kill a higher level monster and go beyond 88% once again. if i set it to 81% to try and avoid the bolt racks then it could stop at 81-83% as well, meaning that although you avoid bolt racks you are still rather far from max blood runes. Edited September 26, 2017 by myOSBaccount Quote Link to comment Share on other sites More sharing options...
Langer Posted September 27, 2017 Share Posted September 27, 2017 Looks awesome, may i have a trial? I also liked the post 1 Quote Link to comment Share on other sites More sharing options...
GcwRyan Posted September 27, 2017 Share Posted September 27, 2017 It sits at the bank and withdraws like 15-20 ppots (1) dose and justs sits there and eventually logs out. It's been running on my alt fine not one issue, but tried it on my main and now this happens every trip to the bank Quote Link to comment Share on other sites More sharing options...
FrostBug Posted September 27, 2017 Author Share Posted September 27, 2017 31 minutes ago, GcwRyan said: It sits at the bank and withdraws like 15-20 ppots (1) dose and justs sits there and eventually logs out. It's been running on my alt fine not one issue, but tried it on my main and now this happens every trip to the bank Please go thru the troubleshooting steps Quote Link to comment Share on other sites More sharing options...
myOSBaccount Posted September 27, 2017 Share Posted September 27, 2017 3 hours ago, FrostBug said: could you reply to the 4th point on my last comment? i'd appreciate it Quote Link to comment Share on other sites More sharing options...
FrostBug Posted September 27, 2017 Author Share Posted September 27, 2017 28 minutes ago, myOSBaccount said: could you reply to the 4th point on my last comment? i'd appreciate it In the scenario you describe, it wouldn't make a difference unless it selectively seeks out low level enemies to prevent exceeding the upper thresh. I probably wont be doing this. As previously mentioned, the rooms used for killcount have typically 1 group of enemy, so it wouldn't really make a difference anyway.. Unless it starts opening doors or something to spawn something low level. Quote Link to comment Share on other sites More sharing options...
myOSBaccount Posted September 28, 2017 Share Posted September 28, 2017 1 hour ago, FrostBug said: In the scenario you describe, it wouldn't make a difference unless it selectively seeks out low level enemies to prevent exceeding the upper thresh. I probably wont be doing this. As previously mentioned, the rooms used for killcount have typically 1 group of enemy, so it wouldn't really make a difference anyway.. Unless it starts opening doors or something to spawn something low level. yeah it would essentially mean that if i want to get to 88% max then it would know some possible combinations to get to 85-88.0%. knowing that the brothers give 65.6% would mean that it needs to aim to kill monsters who's combined combat level would be around 194-224. for example it could aim for 4 bloodworms (in the room with mostly bloodworms) and get to 86.4%. also possible 5 small rats, 4 small spiders (which would be exactly 224), 2 giant spiders and 1 small spider etc... this should lead to a higher gp/h as it won't go too high/too low. Quote Link to comment Share on other sites More sharing options...
Durry Posted September 29, 2017 Share Posted September 29, 2017 Can i grab a trial? Quote Link to comment Share on other sites More sharing options...