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Protoprize

Protoprize's Swampy crab killer [OPEN SOURCE]

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Posted (edited)

swampy.png

Open source ✅

Banking ✅

Supports ALL Foods ✅

Sand crabs for range but less busy ✅

 

Download

🔽

ProtoSwampyToads.jar

Start anywhere!

 

 

Requirements: 

Priest in Peril (Access to canifis)

At least 30 def to defend against vampyres when banking/resetting

 

Screenshots

Quote

image.png.4713d4922baa39bbf0f90e4cfc965b08.png

image.png.e4da721ac31db7adfca829475cbb7358.png

 

 

Thanks to:

Explv's code snippets (sleepUntil code / Paint tutorial code) and map tool!

 

Source code:

https://github.com/Protoprize/ProtoSwampyCrabs

 

 

 

 

Edited by Protoprize
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Posted (edited)

For anybody wondering; I've checked the source code, it looks clean to me :).

@Protoprize Just out of curiosity; any particular reason for using separate threads for watching and interacting with the hitpoints and inventory, as opposed to doing so in the main thread?

Edited by Eagle Scripts

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3 minutes ago, Naked said:

Looks hot, gz :)

Ty ty :D

Just now, Eagle Scripts said:

For anybody wondering; I've checked the source code, it looks clean to me :).

@Protoprize Just out of curiosity; any particular reason for using separate threads for watching and interacting with the hitpoints and inventory?

Yes, I'm stupid :doge: in all seriousness, I've got it to a working state and it's getting late for me, so gonna clean up the code tomorrow and probably fix that :D

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Posted (edited)
32 minutes ago, Protoprize said:

Ty ty :D

Yes, I'm stupid :doge: in all seriousness, I've got it to a working state and it's getting late for me, so gonna clean up the code tomorrow and probably fix that :D

Just figured I'd ask, no need to change it merely for me!

Edited by Eagle Scripts
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