Patterns Posted November 24, 2019 Share Posted November 24, 2019 (edited) The goal of the script is to provide a quick and straightforward way to get your accounts leveling. Minimal configuration. Start the script anywhere, on any account. Simply trade your account enough gold to purchase necessary upgrades (if you've turned on automatic upgrading) and let the script do the rest. Efficiently go from level 3 to mid-game and forward in a single run! Download: https://github.com/osPatterns/progressiveFighterF2P/blob/master/PatternsCombatTrainer.jar Source: https://github.com/osPatterns/progressiveFighterF2P Main features: Progressive leveling & item upgrading As new significant items become available, the script will purchase them and equip them 12 training areas currently supported which the bot varies between depending on your level Intelligent training Swaps training spots after banking or buying items Chooses training locations based on your levels and items equipped Grand Exchange Purchases food and items from the Grand Exchange as needed and as you level up Banking Instructions: To get the script running in your OSBot client, simply drop the jar in "C:\Users\YourPCUserName\OSBot\Scripts" and it'll be visible in your client after refreshing. It's recommended to give an account 200-300k gold and leave all the options in the GUI enabled. It'll be able to afford all the available item upgrades and enough food to run for a good while. While you're able to train only a single skill and the script will take it into consideration when picking training locations, it is mostly designed around a balanced distribution between the 3 melee skills and having it train all of them will result in the most efficient progress. Proggies: The script is still under development and will be expanded upon majorly. While I've done a fair amount of testing and the script is quite stable, I'm sure there are some things I've overlooked. I wouldn't recommend leaving the script unattended for too long on any account you care about. Please feel free to post your suggestions for any features you'd like to see added! Shout-out to NoxMerc for his QuickExchange classes which the script utilizes to a degree and to Explv for his open-source contributions along with the many snippets and tutorials he has posted! They've all been extremely helpful in learning the OSBot API and general Java coding practices. Edited November 25, 2019 by Patterns 3 Quote Link to comment Share on other sites More sharing options...
Patterns Posted November 25, 2019 Author Share Posted November 25, 2019 Overnight progress on two clients I set up a bit before posting this thread the first bot ran out of gold and was stuck for a bit, will push a fix for that later today. Quote Link to comment Share on other sites More sharing options...
fulma Posted November 25, 2019 Share Posted November 25, 2019 what break points do you use? Quote Link to comment Share on other sites More sharing options...
Rick Posted November 26, 2019 Share Posted November 26, 2019 18 hours ago, fulma said: what break points do you use? yeah curious about what the settings are Quote Link to comment Share on other sites More sharing options...
Patterns Posted November 26, 2019 Author Share Posted November 26, 2019 (edited) 18 hours ago, fulma said: what break points do you use? Sorry, I'm not sure what you mean? 33 minutes ago, Rick said: yeah curious about what the settings are You mean how the item progression or training locations are decided? Happy to answer any more technical questions, I realize the OP doesn't cover all too much detail. If you're referring to user settings, there aren't many. The GUI contains only a few checkboxes which allow the user to choose which skills they want to train and whether or not they want the script to automatically purchase and equip equipment as new tiers are reached. I wanted to make running the script as simple as possible. Edited November 26, 2019 by Patterns Quote Link to comment Share on other sites More sharing options...
Rick Posted November 26, 2019 Share Posted November 26, 2019 15 minutes ago, Patterns said: Sorry, I'm not sure what you mean? You mean how the item progression or training locations are decided? Happy to answer any more technical questions, I realize the OP doesn't cover all too much detail. If you're referring to user settings, there aren't many. The GUI contains only a few checkboxes which allow the user to choose which skills they want to train and whether or not they want the script to automatically purchase and equip equipment as new tiers are reached. I wanted to make running the script as simple as possible. Mainly training locations and which lvls trigger different location to switch to Quote Link to comment Share on other sites More sharing options...
Patterns Posted November 26, 2019 Author Share Posted November 26, 2019 (edited) 39 minutes ago, Rick said: Mainly training locations and which lvls trigger different location to switch to https://github.com/osPatterns/progressiveFighterF2P/blob/master/src/data/Locations.java It goes by your individual skill levels, not your combat level. So once the lowest skill that you're training is 10 for example, you'll move on to Tier 2. If you're not training all your skills evenly (obby mauler build for example), it won't go past Tier 2. In terms of equipment: Tier 1/Level 1-10 = Full iron armour Tier 2/Level 10-20 = Full black armour Tier 3/Level 20-30 = Full mithril armour Tier 4/Level 30-40 = Full adamant armour Tier 5/Level 40+ = Full rune armour Edited November 26, 2019 by Patterns 1 Quote Link to comment Share on other sites More sharing options...
fulma Posted November 26, 2019 Share Posted November 26, 2019 I meant about what breaks do you take on script Quote Link to comment Share on other sites More sharing options...
Ampleram Posted November 27, 2019 Share Posted November 27, 2019 Great script. Works good so far. Only wish that it could tell if it was members so it would get a little better gear and tabs for teleporting. 1 Quote Link to comment Share on other sites More sharing options...
Patterns Posted November 27, 2019 Author Share Posted November 27, 2019 13 minutes ago, Ampleram said: Great script. Works good so far. Only wish that it could tell if it was members so it would get a little better gear and tabs for teleporting. That'll come one day 1 Quote Link to comment Share on other sites More sharing options...
Ampleram Posted November 27, 2019 Share Posted November 27, 2019 17 minutes ago, Patterns said: That'll come one day Can't wait my guy 1 Quote Link to comment Share on other sites More sharing options...
Syracuse Lol Posted December 4, 2019 Share Posted December 4, 2019 Are you still working on this script or any other cool account builders? Quote Link to comment Share on other sites More sharing options...
Syracuse Lol Posted December 4, 2019 Share Posted December 4, 2019 Edit: Tried it out, didn't buy items or equip anything? Just went to attack cows in nothing. Quote Link to comment Share on other sites More sharing options...
Patterns Posted December 4, 2019 Author Share Posted December 4, 2019 5 hours ago, Syracuse Lol said: Edit: Tried it out, didn't buy items or equip anything? Just went to attack cows in nothing. What settings did you choose in the GUI, what did your inventory look like and what are your stats? Quote Link to comment Share on other sites More sharing options...
Syracuse Lol Posted December 4, 2019 Share Posted December 4, 2019 7 hours ago, Patterns said: What settings did you choose in the GUI, what did your inventory look like and what are your stats? Kept all the settings on. Was like 20 attack, 15 strength, and 15 defense already. I bought the items myself and left in bank, then worked okay. Quote Link to comment Share on other sites More sharing options...