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Posted

Update Vorkath v10.0
- Updated loot list
- Fix multiple bugs that were throwing errors thanks to reports.
- Fixed an issue with runes only mode(No rune pouch. Dust, Law, Chaos runes only). Where it failed to travel back due to script error.
- More failsafes for disconnects added to LootingTask, InstanceTask, and the InstanceListener.
- Script log file naming has been changed so it does not overwrite the previous. (Originally was based on the current date, now has the time appended)

Posted

Update v11.0

  • Enabling run setting when returning to bank for faster travel (Non combat instances)
  • Changes to logging to reduce client spam. Will only be to the file.
  • Changes to TravelToBankTask interactions to use keybinds for tab opening (Teleports, etc.)
  • Changes to the custom interact event.
  • Changes to blowpipe handler
Posted

Update v12.0

  • Changes to loot value sorting. Prioritizing untradables (Vorkath head, Jar of Decay, etc) as 500k ea but keeping main high value items a priority (visage, dragon items, etc)
  • Changes to traveling. Quick interactions due to script speed caused it to missclick inside house causing it to leave through the portal on latency.
  • Prepare instance checking (Happens before every kill) now checks if it is venomed to drink a potion. Previously it would only drink when it drank a antifire potion.
  • Reduced calls to the backup price API. Result is stored back into the osbuddy cache price map.
  • A loss of 100,000 gold is registered in the price tracker on death.

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