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Eagle Scripts

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On 10/11/2023 at 3:06 AM, Eagle Scripts said:

V1.63 Has been pushed.
- Changes to protection payment NPC handling
- Using static positions to walk closer to patch where needed

Could you take a look at Catherby and Kourend - May be a good idea to have it stay closer to the tool lep, rather than running away from it.

Maybe it's a one off but, worth mentioning.

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11 hours ago, jjohnson91493 said:

 May I get a trial?

Sure thing. Trial granted :).

7 hours ago, dotherobot said:

@Eagle Scripts RoD gets stuck at the Tree Gnome Village tree patch. It's rubbed and the menu appears but it doesn't click the first text option.

Could you send me a more detailed bug report on Discord? Make sure to include a screenshot of the entire client and the contents of the logger.

2 hours ago, Bokashi said:

Could you take a look at Catherby and Kourend - May be a good idea to have it stay closer to the tool lep, rather than running away from it.

Maybe it's a one off but, worth mentioning.

Same applies here, please contact me on Discord and elaborate more on your issue :).

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On 10/12/2023 at 11:11 AM, Eagle Scripts said:

Yeah the RoD method is not intended to use the glider.

i believe that the script chooses that automatically, just like the guy above me said, for the tree gnome village tree patch. 

 

Edit to add: i was looking at dotherobot's comment with the "guy above me" 

Edited by motorfreek
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3 hours ago, motoxmadman said:

May I get a trial of this script please?

Sure thing. Trial granted :).

30 minutes ago, motorfreek said:

i believe that the script chooses that automatically, just like the guy above me said, for the tree gnome village tree patch. 

 

Edit to add: i was looking at dotherobot's comment with the "guy above me" 

Any possibility that you could contact me concerning this on Discord? We can discuss things further there.

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Hi, script gets stuck at Kourend when walking to the patches used Tithe Farm teleport.

3OMdazs.png

[INFO][Bot #1][10/21 09:10:33 AM]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][10/21 09:11:36 AM]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][10/21 09:11:38 AM]: Clearing watermelon
[INFO][Bot #1][10/21 09:12:02 AM]: Setting Data - CANIFIS_ALLOTMENT1
[INFO][Bot #1][10/21 09:12:02 AM]: 95
[INFO][Bot #1][10/21 09:12:04 AM]: Harvesting Allotment
[INFO][Bot #1][10/21 09:12:32 AM]: Harvesting Allotment
[INFO][Bot #1][10/21 09:12:34 AM]: Harvesting Allotment
[INFO][Bot #1][10/21 09:12:56 AM]: Setting Data - CANIFIS_ALLOTMENT2
[INFO][Bot #1][10/21 09:12:56 AM]: 95
[INFO][Bot #1][10/21 09:13:30 AM]: Setting Data - CANIFIS_FLOWER_PATCH
[INFO][Bot #1][10/21 09:13:30 AM]: 29
[INFO][Bot #1][10/21 09:14:29 AM]: Setting Data - CANIFIS_HERB_PATCH
[INFO][Bot #1][10/21 09:14:29 AM]: 93
[INFO][Bot #1][10/21 09:15:26 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:27 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:27 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:28 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:29 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:29 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:30 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:31 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:31 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:32 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:32 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:33 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:33 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:34 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:35 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:35 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:36 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:36 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:37 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:37 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:38 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:39 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:39 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One

new FarmingLocation
CANIFIS
new TraversingMethod
EctophialTraversing
)
new FarmingPatch
ALLOTMENT
WATERMELON
CANIFIS_ALLOTMENT1
shouldUseCompost:true
)
new FarmingPatch
ALLOTMENT
WATERMELON
CANIFIS_ALLOTMENT2
shouldUseCompost:true
)
new FarmingPatch
FLOWER_PATCH
LIMPWURT_ROOT
CANIFIS_FLOWER_PATCH
shouldUseCompost:true
)
new FarmingPatch
HERB_PATCH
TARROMIN
CANIFIS_HERB_PATCH
shouldUseCompost:true
)
)
new FarmingLocation
KOUREND
new TraversingMethod
MinigameTeleportTraversing - TITHE_FARM
)
new FarmingPatch
ALLOTMENT
WATERMELON
CANIFIS_ALLOTMENT1
shouldUseCompost:true
)
new FarmingPatch
ALLOTMENT
WATERMELON
CANIFIS_ALLOTMENT2
shouldUseCompost:true
)
new FarmingPatch
FLOWER_PATCH
LIMPWURT_ROOT
CANIFIS_FLOWER_PATCH
shouldUseCompost:true
)
new FarmingPatch
HERB_PATCH
TARROMIN
CANIFIS_HERB_PATCH
shouldUseCompost:true
)
new FarmingPatch
ALLOTMENT
WATERMELON
KOUREND_ALLOTMENT1
shouldUseCompost:true
)
new FarmingPatch
ALLOTMENT
WATERMELON
KOUREND_ALLOTMENT2
shouldUseCompost:true
)
new FarmingPatch
FLOWER_PATCH
LIMPWURT_ROOT
KOUREND_FLOWER_PATCH
shouldUseCompost:true
)
new FarmingPatch
HERB_PATCH
TARROMIN
KOUREND_HERB_PATCH
shouldUseCompost:true
)
)
new PlantCure
0
)
new CompostType
Compost
)
new ShouldUseWateringCans
false
)

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1 hour ago, Failure said:

Hi, script gets stuck at Kourend when walking to the patches used Tithe Farm teleport.

3OMdazs.png

[INFO][Bot #1][10/21 09:10:33 AM]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][10/21 09:11:36 AM]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][10/21 09:11:38 AM]: Clearing watermelon
[INFO][Bot #1][10/21 09:12:02 AM]: Setting Data - CANIFIS_ALLOTMENT1
[INFO][Bot #1][10/21 09:12:02 AM]: 95
[INFO][Bot #1][10/21 09:12:04 AM]: Harvesting Allotment
[INFO][Bot #1][10/21 09:12:32 AM]: Harvesting Allotment
[INFO][Bot #1][10/21 09:12:34 AM]: Harvesting Allotment
[INFO][Bot #1][10/21 09:12:56 AM]: Setting Data - CANIFIS_ALLOTMENT2
[INFO][Bot #1][10/21 09:12:56 AM]: 95
[INFO][Bot #1][10/21 09:13:30 AM]: Setting Data - CANIFIS_FLOWER_PATCH
[INFO][Bot #1][10/21 09:13:30 AM]: 29
[INFO][Bot #1][10/21 09:14:29 AM]: Setting Data - CANIFIS_HERB_PATCH
[INFO][Bot #1][10/21 09:14:29 AM]: 93
[INFO][Bot #1][10/21 09:15:26 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:27 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:27 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:28 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:29 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:29 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:30 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:31 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:31 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:32 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:32 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:33 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:33 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:34 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:35 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:35 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:36 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:36 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:37 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:37 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:38 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:39 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One
[INFO][Bot #1][10/21 09:15:39 AM]: [NOTICE] Could Not Generate Position Close To Patch - Using Statically Defined One

new FarmingLocation
CANIFIS
new TraversingMethod
EctophialTraversing
)
new FarmingPatch
ALLOTMENT
WATERMELON
CANIFIS_ALLOTMENT1
shouldUseCompost:true
)
new FarmingPatch
ALLOTMENT
WATERMELON
CANIFIS_ALLOTMENT2
shouldUseCompost:true
)
new FarmingPatch
FLOWER_PATCH
LIMPWURT_ROOT
CANIFIS_FLOWER_PATCH
shouldUseCompost:true
)
new FarmingPatch
HERB_PATCH
TARROMIN
CANIFIS_HERB_PATCH
shouldUseCompost:true
)
)
new FarmingLocation
KOUREND
new TraversingMethod
MinigameTeleportTraversing - TITHE_FARM
)
new FarmingPatch
ALLOTMENT
WATERMELON
CANIFIS_ALLOTMENT1
shouldUseCompost:true
)
new FarmingPatch
ALLOTMENT
WATERMELON
CANIFIS_ALLOTMENT2
shouldUseCompost:true
)
new FarmingPatch
FLOWER_PATCH
LIMPWURT_ROOT
CANIFIS_FLOWER_PATCH
shouldUseCompost:true
)
new FarmingPatch
HERB_PATCH
TARROMIN
CANIFIS_HERB_PATCH
shouldUseCompost:true
)
new FarmingPatch
ALLOTMENT
WATERMELON
KOUREND_ALLOTMENT1
shouldUseCompost:true
)
new FarmingPatch
ALLOTMENT
WATERMELON
KOUREND_ALLOTMENT2
shouldUseCompost:true
)
new FarmingPatch
FLOWER_PATCH
LIMPWURT_ROOT
KOUREND_FLOWER_PATCH
shouldUseCompost:true
)
new FarmingPatch
HERB_PATCH
TARROMIN
KOUREND_HERB_PATCH
shouldUseCompost:true
)
)
new PlantCure
0
)
new CompostType
Compost
)
new ShouldUseWateringCans
false
)

Which exact patch was it attempting to interact with?

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2 hours ago, Eagle Scripts said:

Which exact patch was it attempting to interact with?

None. It walks to the patches and it gives me that, all the patches are visible though... 

Edit : Looking at the save file, I did manually change things maybe it got corrupted. Deleted and added everything via GUI testing.

Edit : Yup works fine, I ehh edited the save file due adding Farming Guild but couldn't find a remove function so I thought I'd do via save file, my bad!

Edited by Failure
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1 hour ago, Failure said:

None. It walks to the patches and it gives me that, all the patches are visible though... 

Edit : Looking at the save file, I did manually change things maybe it got corrupted. Deleted and added everything via GUI testing.

Edit : Yup works fine, I ehh edited the save file due adding Farming Guild but couldn't find a remove function so I thought I'd do via save file, my bad!

Just for future references; the paint's status would've stated which patch it was trying to interact with.

But looking at your profile, it indeed looks like you set it up incorrectly. You had non-kourend patches added to the kourend location itself.

Just to double-check; you reconfigured your profile and now things are working as expected, correct?

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9 minutes ago, Eagle Scripts said:

Just for future references; the paint's status would've stated which patch it was trying to interact with.

But looking at your profile, it indeed looks like you set it up incorrectly. You had non-kourend patches added to the kourend location itself.

Just to double-check; you reconfigured your profile and now things are working as expected, correct?

Yeah configured all via GUI again and it works. Yeah I couldn't delete locations via the GUI so I figured I'd delete via the save file. 

But man that is hard to read haha, all sorted sorry! 

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2 hours ago, Failure said:

Yeah configured all via GUI again and it works. Yeah I couldn't delete locations via the GUI so I figured I'd delete via the save file. 

But man that is hard to read haha, all sorted sorry! 

Yeah it's definitely not intended to be modified by users themselves. Anyways, glad to hear -- happy bottings.

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[INFO][Bot #1][10/22 11:30:09 PM]: Setting Data - TREE_GNOME_STRONGHOLD_FRUIT_TREE_PATCH
[INFO][Bot #1][10/22 11:30:09 PM]: 962
[INFO][Bot #1][10/22 11:31:02 PM]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][10/22 11:32:11 PM]: Setting Data - TREE_GNOME_VILLAGE_FRUIT_TREE_PATCH
[INFO][Bot #1][10/22 11:32:11 PM]: 962

@Eagle Scripts Here's the logger data from when the RoD get's stuck at the Tree Gnome Village Fruit Tree Patch.

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2 hours ago, dotherobot said:
[INFO][Bot #1][10/22 11:30:09 PM]: Setting Data - TREE_GNOME_STRONGHOLD_FRUIT_TREE_PATCH
[INFO][Bot #1][10/22 11:30:09 PM]: 962
[INFO][Bot #1][10/22 11:31:02 PM]: WebWalkingEvent; We have reached the final destination!
[INFO][Bot #1][10/22 11:32:11 PM]: Setting Data - TREE_GNOME_VILLAGE_FRUIT_TREE_PATCH
[INFO][Bot #1][10/22 11:32:11 PM]: 962

@Eagle Scripts Here's the logger data from when the RoD get's stuck at the Tree Gnome Village Fruit Tree Patch.

Thank you. I'm afraid this is not the entire logger though.

Could you send me a more detailed bug report either via PM or Discord? Make sure to include a screenshot of the entire client and export the contents of the logger

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