Khaleesi Posted January 17, 2022 Author Posted January 17, 2022 On 1/16/2022 at 7:44 AM, Tony7941 said: trial please? Have fun!
HCGRPMAN Posted January 19, 2022 Posted January 19, 2022 Hi, could I get a trial to test it out with my group ironman?
Khaleesi Posted January 19, 2022 Author Posted January 19, 2022 54 minutes ago, HCGRPMAN said: Hi, could I get a trial to test it out with my group ironman? Sure! Enjoy
Khaleesi Posted January 25, 2022 Author Posted January 25, 2022 17 hours ago, stryk3 said: Hello, could i get a trial please? Thanks Have fun!
simo26246 Posted January 29, 2022 Posted January 29, 2022 Can you add a feature that smart calculates points where wintertodt is low on heath, but you're still chopping roots (because you're going for max points, and still going after 500 points). Sometimes, it will be at like 5% health, and instead of using the logs that it has chopped, it runs out of health while still chopping (trying to get to a full inventory before burning, I expect). Rather than, say, chopping 5 logs, and then feeding. The point would be that it calculates approx how long wintertodt has before it dies, and only chops a certain number of logs before running out rather than the game ending with almost a full inv of logs which then get removed when it dies. You can use the smart calculate for minimum points, but for final stretch, its difficult with current feature, because sometimes it dies quickly, sometimes it dies more slowly. Something which makes max efficiency choices, rather than just chopping logs would be cool.
Khaleesi Posted January 30, 2022 Author Posted January 30, 2022 On 1/29/2022 at 5:15 AM, simo26246 said: Can you add a feature that smart calculates points where wintertodt is low on heath, but you're still chopping roots (because you're going for max points, and still going after 500 points). Sometimes, it will be at like 5% health, and instead of using the logs that it has chopped, it runs out of health while still chopping (trying to get to a full inventory before burning, I expect). Rather than, say, chopping 5 logs, and then feeding. The point would be that it calculates approx how long wintertodt has before it dies, and only chops a certain number of logs before running out rather than the game ending with almost a full inv of logs which then get removed when it dies. You can use the smart calculate for minimum points, but for final stretch, its difficult with current feature, because sometimes it dies quickly, sometimes it dies more slowly. Something which makes max efficiency choices, rather than just chopping logs would be cool. It already has that, you just have to activate the option on the gui. - Burn remaining logs/kindslings in the end 5 hours ago, taylalol said: Hi, can I get a trial please? Enjoy the trial!
Khaleesi Posted February 1, 2022 Author Posted February 1, 2022 3 hours ago, Benji said: Can I get a trial please thanks Have fun!
Khaleesi Posted February 9, 2022 Author Posted February 9, 2022 4 minutes ago, 47goonsz said: triaal plz Enjoy the trial
Khaleesi Posted February 12, 2022 Author Posted February 12, 2022 4 hours ago, Sporked said: Can i have a trial please? Have fun!