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simo26246

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Everything posted by simo26246

  1. Hey team, what is the function of the "Game client patcher" function that has appeared in this release? Sorry if I've missed some announcement about this.
  2. I'm trying to use the prayer flick, which works great. However, it doesn't turn the prayer off when the fight is done. I'm trying to kill zammy warriors to get rune scimitar on my iron, flicking works great during the fight, but when fight is over, it just sits there with prayer on draining, and cos there is no webwalker route to alter, kind of means I have to babysit, am I missing some setting to turn it off after fight while wait for respawn?
  3. Is there any way that you can get the script to check pizazz points with hat, rather than running to rewards guardian? Seems quite bot like, and if you're starting/stopping script a lot it's a bit of a time sink too. Surely wouldn't be that hard ? right click, check points, cache them that way?
  4. I'm doing graveyard on my iron, and trying to use jugs of wine, but it won't click them. It moves the mouse over it, and then just sits there until you die. Status window says "Eating Jug of wine" is it getting confused because it can't 'eat' the jug of wine? I then attempted to use cakes - but it only takes 1 bite per cake. It then leaves 2/3 and 1/3 in the inventory and doesn't actually eat them. I don't have access to higher food on the iron yet. Is there a way to make it work?
  5. Can I ave a trial please? I have perfect fighter atm, but like your scrips more will perhaps need to change over to yours
  6. Yes, this seems to have fixed it. Any chance you can add ardy cape as option for cosmics (instead of NoP)?
  7. It doesn't seem that anything has changed. The graphic text says 'interacting with Jutting wall' and then immediately upon clicking the gap changes back to 'walking to ruins'.
  8. @Khaleesi - there is a (bug) when crafting cosmics. This occurs on both stealth and mirror. This occurs when using generate human paths option, and not having that option checked. When using the obstacle, when it fails and gets stuck (takes damage), it starts spam clicking the minimap (on the entrance side) while it is 'stuck'. It almost seems like it realises that it's not moving, and can't move and tries to move. I would expect it to recognise that it is currently undertaking the agility option and to pause pathmaking while doing so - then resume once agil obstacle successfully passed. When it successfully goes through the obstacle it also attempts to click on the alter while it is halfway through (i.e. the click doesn't register and it has to click again). Not sure if this is a your script thing, or a webwalking thing but thought I'd flag it. Has been happening for at least the last two weeks.
  9. Hey, I didn't see this and missed it - can you reauth trial please? Cheers
  10. Can i have a trial please?
  11. Hey mate, can i get a trial please? Thanks
  12. Hey mate Can I have a trial please? Cheers
  13. Hey amte - got lunars now - can I have that trial? Cheers
  14. EDIT: I'll wait until I have lunars on this account before asking for a trial
  15. It's still typing the name rather than clicking on it - in both mirror and stealth.
  16. Yes, it used to - but changed a couple of weeks ago (and I recon has got me banned a couple of times, haha).
  17. Have you had a chance to add this yet? Also I notice now that each time it enters a house, it types the name (using a specific named player), rather than just clicking on the used last up the top. Pretty bot like to type each time?
  18. Hey Khal, any chance you could add a feature where the bot uses a rejuvenation pool in the house it's using. Otherwise it goes slow when walking sometimes. Would be useful
  19. Can you add a feature that detects when you're using a specific host name, and that host logs out or turns privacy mode on, that the bot will stop? Otherwise it just keeps trying to go back into the same house.
  20. Hey Khal Running it on injection mode - seems to have an issue where it'll pay the foreman three or four times before withdrawing the ore and smelting etc - but then goes back and pays him again in 10 minutes so for accounts under 60 smithing, pretty obvious they're bots. Can you have a look at that? Recon that'd be causing some issues :banhammer:
  21. Can you add a feature that smart calculates points where wintertodt is low on heath, but you're still chopping roots (because you're going for max points, and still going after 500 points). Sometimes, it will be at like 5% health, and instead of using the logs that it has chopped, it runs out of health while still chopping (trying to get to a full inventory before burning, I expect). Rather than, say, chopping 5 logs, and then feeding. The point would be that it calculates approx how long wintertodt has before it dies, and only chops a certain number of logs before running out rather than the game ending with almost a full inv of logs which then get removed when it dies. You can use the smart calculate for minimum points, but for final stretch, its difficult with current feature, because sometimes it dies quickly, sometimes it dies more slowly. Something which makes max efficiency choices, rather than just chopping logs would be cool.
  22. Yea, I've gone back to injection mode. So much better... I expect this solves my issue with the rc script and mining too. Stupid mirror mode. Copped a ban because of it
  23. Hey Khal Just one thing - I'm using this to cut teaks on ape atol (but this is not the only spot I've seen it do this). It has done it other places where I have used custom location. Running on mirror mode. Occasionally, the bot will click the minimap, trying to move, but will click where the bot is already standing. With teaks, it's standing between the two, but instead of clicking on the tree (which it does 99% of the time) when one is cut down, it clicks on the minimap (but it's already where it is so it doesn't actually move). It only does it once every 5 mins or so. This is a little bot like - because a human wouldn't click the minimap, to not move. I've seen the Wintertodt ()and other) bots do this too - click on the minimap when it doesn't need to actually move, because it's already where it is. Can you have a look at this? Thanks
  24. I see that now! That's awesome. Still doing the attempt to move different spot - have you had a chance to look at that yet? It only seems to do it when it has actually successfully started to mine it. When it tries it stays there until it gets in. It's almost like it thinks there isn't a way to get into the inner circle there anymore, so it tries to go somewhere else. Also another thing I notice is that it'll click the minimap to go to the rocks or gap (or however it's getting into the inner circle) rather than just clicking on it on the screen - seems like an unnecessary extra click (that a human probs wouldn't do). But otherwise 10/10
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