Aliasviejo Posted January 7, 2017 Share Posted January 7, 2017 (edited) It is, nvm. Edited January 7, 2017 by Aliasviejo Quote Link to comment Share on other sites More sharing options...
burnmeh Posted January 7, 2017 Share Posted January 7, 2017 (edited) Could I get a trial please nvm, bought Could you possibly include an option to have multiple "worker" accounts ? Edited January 8, 2017 by burnmeh 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted January 8, 2017 Author Share Posted January 8, 2017 (edited) For multiple worker accounts, just make the worker accounts set the master account because the master account just accepts trades from all accounts even if they are not specified in the worker name input ^^ Can easily add an update so users can input multiple workers by separating the names using a comma "," in the next version Edited January 8, 2017 by Czar 1 Quote Link to comment Share on other sites More sharing options...
eram Posted January 9, 2017 Share Posted January 9, 2017 Can you update the quest cape Rc method to utilize the last fairy ring code right click option? currently takes player to zanaris and then fairy ring 1 Quote Link to comment Share on other sites More sharing options...
stabletaco Posted January 9, 2017 Share Posted January 9, 2017 I think there might be an issue with the pathing at zanaris while running cosmics. no matter what walking mode i choose i always seem to get stuck at the hallway going back and forth on my second or third trip back. also i think there might be some sort of memory leak as the client itself stops responding after restarting the script for a second or third time to change some settings. 1 Quote Link to comment Share on other sites More sharing options...
Tupac12 Posted January 9, 2017 Share Posted January 9, 2017 May I have a trail? 1 Quote Link to comment Share on other sites More sharing options...
burnmeh Posted January 9, 2017 Share Posted January 9, 2017 For multiple worker accounts, just make the worker accounts set the master account because the master account just accepts trades from all accounts even if they are not specified in the worker name input ^^ Can easily add an update so users can input multiple workers by separating the names using a comma "," in the next version Ah, I made the assumption when I just saw the one box, my bad! I tried running the master/worker thing today and the worker was fine but the master kept not accepting trades or frequently cancelling the trade window or coming to a halt after accepting the essence and not using it on the altar. Could we also get an option for whether we want the master account to also make trips to and from the bank or whether we want it to just sit at the altar and wait for trades? Walker 1 had a lot of issues with the earth altar, kept trying to chop a tree in the way of the ruins on its way there, I didn't try any other walkers 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted January 9, 2017 Author Share Posted January 9, 2017 New update (v61) - Added update for walker 1 and earth altar - Added update for master account trading worker account faster - Added update for always using the last-destination when teleporting using a fairy ring (make sure to the option to the correct code!) - Added update for cosmic altar path update will be live within 24 hours good luck everyone ;) 1 Quote Link to comment Share on other sites More sharing options...
Curtis20112 Posted January 10, 2017 Share Posted January 10, 2017 @@Czar [INFO][Bot #1][01/09 06:29:43 PM]: [NORMAL] Cycle error: java.lang.NullPointerException at java.util.LinkedList.addAll(Unknown Source) at java.util.LinkedList.addAll(Unknown Source) at perfect.scripting.c.PrN.a(bp:652) at perfect.scripting.c.PrN.a(bp:280) at perfect.scripting.c.PrN.a(bp:604) at perfect.scripting.a.d.COn.a(ji:176) at perfect.scripting.a.d.COn.a(ji:511) at perfect.scripting.a.d.COn.A(ji:99) at perfect.scripting.a.d.COn.a(ji:486) at perfect.scripting.a.d.COn.j(ji:515) at b.b.b.a.a.nUL.A(bb:207) at b.b.cOm2.a(bc:186) at b.Con.onLoop(fd:40) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(hk:274) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][01/09 06:29:51 PM]: animated! [791] [INFO][Bot #1][01/09 06:29:53 PM]: No longer crafting, delay stopping! [INFO][Bot #1][01/09 06:29:54 PM]: animated! [-1] [INFO][Bot #1][01/09 06:29:55 PM]: Prepping viewport for cw bank [INFO][Bot #1][01/09 06:29:55 PM]: animated! [714] [INFO][Bot #1][01/09 06:29:58 PM]: animated! [-1] [INFO][Bot #1][01/09 06:29:58 PM]: "second_col" changed to "0" [INFO][Bot #1][01/09 06:29:58 PM]: Resetting potion_drink flag [INFO][Bot #1][01/09 06:29:58 PM]: "ss_potion_drink" changed to "0" [INFO][Bot #1][01/09 06:29:58 PM]: "ss_yell_anti" changed to "0" [INFO][Bot #1][01/09 06:29:58 PM]: msg: [<col=7f00ff>your ring of dueling has six uses left.</col>] [INFO][Bot #1][01/09 06:29:59 PM]: 2 State set (i1s0), ss: deposit_except and: Small pouch,Medium pouch,Large pouch,Giant pouch,,Astral rune,Earth talisman,Pure essence,Rune essence,Ring of dueling(8),Binding necklace, can: true [INFO][Bot #1][01/09 06:29:59 PM]: opening bank 4 [INFO][Bot #1][01/09 06:29:59 PM]: Option for [Bank chest] is [Use] [INFO][Bot #1][01/09 06:30:00 PM]: "second_col" changed to "0" [INFO][Bot #1][01/09 06:30:00 PM]: "second_col" changed to "0" [INFO][Bot #1][01/09 06:30:01 PM]: "second_col" changed to "0" [INFO][Bot #1][01/09 06:30:02 PM]: "second_col" changed to "0" [INFO][Bot #1][01/09 06:30:02 PM]: "second_col" changed to "0" [INFO][Bot #1][01/09 06:30:03 PM]: reg mode [INFO][Bot #1][01/09 06:30:04 PM]: 4 State set (i1s0), ss: deposit_except and: Small pouch,Medium pouch,Large pouch,Giant pouch,,Astral rune,Earth talisman,Pure essence,Rune essence,Ring of dueling(8),Binding necklace, can: false [INFO][Bot #1][01/09 06:30:04 PM]: incrementing state [INFO][Bot #1][01/09 06:30:04 PM]: Setting current state, (i1s1) [INFO][Bot #1][01/09 06:30:04 PM]: Couldn't execute current conditional action (didn't activate) - incrementing... [INFO][Bot #1][01/09 06:30:04 PM]: incrementing state [INFO][Bot #1][01/09 06:30:04 PM]: Setting current state, (i1s2) [INFO][Bot #1][01/09 06:30:04 PM]: withdrawing item 1: Pure essence [INFO][Bot #1][01/09 06:30:06 PM]: 4 State set (i1s2), ss: withdraw and: Pure essence can: false [INFO][Bot #1][01/09 06:30:06 PM]: >>>>>>> Increment State <<<<<<<< [INFO][Bot #1][01/09 06:30:06 PM]: .. : (i1s2) [INFO][Bot #1][01/09 06:30:06 PM]: closing bank, state finished successfully [INFO][Bot #1][01/09 06:30:06 PM]: >>>>>>> End <<<<<<<< [INFO][Bot #1][01/09 06:30:06 PM]: (i1s2) - Closing bank, last state of the inventory finished. [INFO][Bot #1][01/09 06:30:07 PM]: animated! [714] [INFO][Bot #1][01/09 06:30:10 PM]: Preparing viewport for altar... [INFO][Bot #1][01/09 06:30:10 PM]: animated! [-1] [INFO][Bot #1][01/09 06:30:10 PM]: Resetting potion_drink flag [INFO][Bot #1][01/09 06:30:10 PM]: "ss_potion_drink" changed to "0" [INFO][Bot #1][01/09 06:30:10 PM]: "ss_yell_anti" changed to "0" [INFO][Bot #1][01/09 06:30:10 PM]: msg: [<col=7f00ff>your ring of dueling has five uses left.</col>] [INFO][Bot #1][01/09 06:30:16 PM]: Ruins are visible! [INFO][Bot #1][01/09 06:30:17 PM]: .. Couldn't click the ruins! [INFO][Bot #1][01/09 06:30:17 PM]: .. walking closer to the ruins. [INFO][Bot #1][01/09 06:30:17 PM]: Ruins are visible! [INFO][Bot #1][01/09 06:30:17 PM]: clicked lol [INFO][Bot #1][01/09 06:30:17 PM]: "altar_prepare_click" changed to "1" [INFO][Bot #1][01/09 06:30:17 PM]: "altar_prepare_spell" changed to "1" [INFO][Bot #1][01/09 06:30:18 PM]: msg: [you'll need to clear some space in your pack to catch this impling barehanded.] [INFO][Bot #1][01/09 06:30:26 PM]: Terminating script Perfect Runecrafter... [INFO][Bot #1][01/09 06:30:27 PM]: Script Perfect Runecrafter has exited! Quote Link to comment Share on other sites More sharing options...
Curtis20112 Posted January 10, 2017 Share Posted January 10, 2017 (edited) Also I haven't tested all altars but for for altar. Bot walks to the same EXACT Tile before entering the altar and before crafting runes another thing. the mouse runs like a madman. Swipes over altar doesn't click swipes to another spot on the altar then clicks Please for the sake of this script just run it yourself trying to use your ring of dueling method for fire runes. I can't get over 10min without something going wrong. latest is just standing next to the fire altar with the screen turned in the wrong direction to see it ALSO why would anyone withdraw RoD, rest of an inventory of Ess, Equip the ring, then withdraw 1 more ess? Should be Withdraw Rod, Equip Rod, Withdraw Full inventory of Ess. Not trying to be a hater but I should of took the title of this thread into better consideration @@Czar Edited January 10, 2017 by Curtis20112 Quote Link to comment Share on other sites More sharing options...
Czar Posted January 10, 2017 Author Share Posted January 10, 2017 (edited) Hmm ring of duelling mode seems to be working fine, although I will add another update so the script doesn't miss the object. As for the ring of duelling sequence, can easily change it - no need to be rude. Guys, remember: if there is a feature you would like to be changed, or if there is a bug that is happening, don't start hating, just post a simple bug report and all it takes is 1 update for the script to be improved EDIT: New update (v62) - Added another update for earth altar and walking system, shouldn't attempt to chop trees anymore (although mistakes like these increase anti-ban!) - Cosmic runecrafting fixed (paths) and no more errors - Added an update for ring of dueling mode update will be live in less than 24 hours EDIT: For cosmic altar, try enabling the last walking option in the initial setup menu, works much better Edited January 10, 2017 by Czar Quote Link to comment Share on other sites More sharing options...
Curtis20112 Posted January 10, 2017 Share Posted January 10, 2017 @Czar also did you notice the script crash from accidentally clicking on imp? 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted January 10, 2017 Author Share Posted January 10, 2017 (edited) Guys, update v62 should be live any moment now Edited January 10, 2017 by Czar Quote Link to comment Share on other sites More sharing options...
Curtis20112 Posted January 10, 2017 Share Posted January 10, 2017 @Czar Last 3 lines of my long post [INFO][Bot #1][01/09 06:30:17 PM]: "altar_prepare_click" changed to "1" [INFO][Bot #1][01/09 06:30:17 PM]: "altar_prepare_spell" changed to "1" [INFO][Bot #1][01/09 06:30:18 PM]: msg: [you'll need to clear some space in your pack to catch this impling barehanded.] [INFO][Bot #1][01/09 06:30:26 PM]: Terminating script Perfect Runecrafter... [INFO][Bot #1][01/09 06:30:27 PM]: Script Perfect Runecrafter has exited! It accidentally left clicked to catch an impling barehanded and just stopped the script (The Flying ones) 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted January 10, 2017 Author Share Posted January 10, 2017 Hmm, so the script accidentally clicked the hunter implings and then the script automatically stopped? Also guys just added another quick update for altar paths, the paths should be more randomized now for higher anti-ban. Should be added alongside update v62. 1 Quote Link to comment Share on other sites More sharing options...