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Team Cape's Agility


Team Cape

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Currently Flawless Courses:

Gnome Agility Course

Draynor

Al-Kharid

Varrock

Canifis

Falador

Seer's Village / Camelot

Pollniveach (Currently untested)

Rellekka

Ardougne (Untested)

 

Picks up Grace Marks

 

Paint shows time ran, XP per hour, XP gained, Script status

 

Start it up, plug in your course, and get that graceful set!

 

RELEASED ON SDN FOR FREE

 

 

The listed cities (Gnome Agility Course, Draynor, Al-Kharid, Varrock, Canifis, Falador, Camelot/Seers, Pollniveach) should all work flawlessly. If you DO encounter a bug, tell me in this thread, or PM me, and I'll fix it as soon as possible.

 

 

 

EDIT LOG:

 

 

 

V1.0

 

RELEASED!

 

V1.1

 

 

1. Added new paint courtesy of Charlotte!

2. Added option to show/hide paint!

 

V1.2

 

1. Added ability to walk to the course closest to your location that you're able to use from virtually ANYWHERE!

 

V1.3

 

1. Added hovering before interacting with objects.

2. Made the system of interaction and city-finding far more efficient.

3. Added conditional sleeps to make picking up grace marks cleaner

4. Removed incorrect static accessors.

5. General runtime improvements

 

V1.4

 

1. Added Gnome Agility Course

2. Added Pollniveach Agility Course

3. Added grace mark and obstacle highlighting when paint is shown

4. Added food eating capabilities (without the hassle of a GUI) - Includes the following foods:

 

Shrimp, Cooked chicken, Sardine, Cooked meat, Bread, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Jug of wine, Stew, Cake, Slice of cake, 2/3 cake, Meat pie, Lobster, Bass, Plain pizza, Swordfish, Potato with butter, Chocolate cake, Chocolate slice, Potato with cheese, Meat pizza, Monkfish, Anchovy pizza, Cooked karambwan, Curry, Shark, Mushroom potato, Ugthanki kebab, Sea turtle, Pineapple pizza, Manta ray, Tuna potato, Dark crab, Saradomin brew(1), Saradomin brew(2), Saradomin brew(3), Saradomin brew(4)

 

Did I miss any food you want? Tell me in the thread below! 

5. Cleaned up course functioning / general improvements

 

V1.5

 

1. Addition of extra antiban

2. Addition of a new case to Draynor, so it doesn't randomly pause for ~ 8 seconds

3. Changes of sleep timers

4. Organizational changes

 

V1.6

 

1. Removed object/grace mark highlighter, as it was increasing CPU usage dramatically on certain obstacles.

 

V1.7

 

1. Made Area & City system more efficient

2. Replaced some regular sleeps with conditional sleeps (where applicable, of course)

3. Added better status system

4. Cleaned up messy interactions

5. Fixed up some bugs discussed in thread (includes fally course, walking to course from afar, etc)

 

V2.0

 

1. Total overhaul of the old (ugly) system

    a. Far less bugs with the new system & far more accurate interactions

    b. Appears to be far less botlike - should also be faster!

    c. Far more efficient, unlikely to get caught between obstacles

2. Pollniveach temporarily removed (due to lack of an account to test it with on the new system)

 

V2.1

 

1. Addition of and change of antiban

2. Addition of GUI to decide course, as it's more stable than simply finding the closest city.

3. Efficiency improvements on old code.

 

V2.2

 

1. Improved interaction efficiency. Got rid of old code completely and made new, better code.

2. Re-added Pollniveach course (fully functioning once again! biggrin.png)

3. Added untested versions of the Ardougne and Rellekka courses. These will be tested once my account has a sufficient agility level.

 

V2.3

 

1. Improved interactions once again - when using any given course, the number of misclicks should go down significantly

2. Fixed a recurring bug at the Seers agility course

3. General walking fix (course-wide change)

V2.4

Spoiler

1. Implemented a GUI to make the script easier to use. Very simple and basic GUI that anybody can use easily :)

2. Changed/improved antiban to make it less overbearing

3. Cleaner code, smoother interaction, object finding improved -> Fixed all bugs previously mentioned in script thread

:) Enjoy

V3.0

Spoiler

1. Total script overhaul! The code is rewritten and cleaner than ever - all of the BS has been taken out! While ardougne is untested, it should work flawlessly still!

2. Rellekka added in as a tested course.

3. Increased efficiency!

V3.1

Spoiler

1. Small bug fixes implemented

 

 

Quotes:

 

 

On 8/13/2016 at 10:36 AM, danielsoko said:

got 45 no problem:)

 

On 8/17/2016 at 4:06 PM, adamhello124 said:

Would recommend to anyone!

 

 

On 8/21/2016 at 11:20 PM, Solzhenitsyn said:

It's a great and reliable script that I use to get 31 agility on all of my accounts that need it as a quest requirement -- I think it's been nearly 12 accounts now. Great job on it.

 

 

On 12/31/2016 at 6:57 AM, neutrino said:

Got 35-70 agility with this script, botting around 4-5 hours a day. Thank you very much my friend!

 

On 7/30/2016 at 3:40 AM, Imateamcape said:

 

What a great fucking guy with A+ scripts. Give this man all of your money emote3.png !

 

 

BUG REPORT FORM

If you don't provide enough information in your bug report, you will be disregarded!

The course the bug is on:

A brief description of the bug:

Picture of where the bug occurs (helpful, if possible):

Picture of the logger when the bug occurs: 

The obstacle before the bug:

The obstacle after the bug:

 

KNOWN BUGS

1. This script is completely tested with the highest zoom! Sometimes, if not on that level of zoom, the script will have problems clicking the obstacles. Your zoom bar should look like this (in the settings tab):

 

4yaIg9z.png

 

 

2. Using Low CPU Mode on the OSBot client has caused bugs in the past. Disabling it might help the script if you're experiencing issues

 

                              29f0c3e18d8b478baeb76895bf0b412e.png

 

                             cc99efc4ea04469facbbe0bebd77acbe.png

 

                            60fa6ea81a754b0cac64f387893e1814.png

 

57f6ed34030bf0ff754d5c584278a7ff.png

 

0f56c5f9bf8047b528b25063f3c40f5a.png

 

                           38a8cd6741.jpg

 

dd.png

                                                                                                                                              Last picture courtesy of @kekses

Edited by Team Cape
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