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Molly

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Everything posted by Molly

  1. Molly replied to Molly's topic in Thieving
    It banks in Nardah. Sure man, just gave you a 48hr.
  2. Molly replied to Molly's topic in Thieving
    I intend to man, I'm having all kinds of problems with another script of mine atm because of OSBot's interaction methods being faulty right now. I had started working on adding more NPCs and then had users complaining about a ton of interaction problems that need work arounds. After I can get things running well I can get back to adding more NPCs.
  3. Molly replied to Molly's topic in Money Making
    Yes, I do 48hr trials. Would you like one? Getting stuck at the trapdoor seems to be because even using the camera.toEntity(); method does not properly rotate the camera to the trapdoor, I'm testing a fix right now where the bot will do an area check to see if its within the walled area and if not will move to it prior to interacting with the door. I really wish OSBot would fix their interactions lol. I can also add the ability for the bot to detect if your poisoned(I think OSBot has a method for this) and use an anti while at bank, it already by default uses a super anti when doing earth orbs because of the spiders near the pillar so it shouldn't be hard to implement. Pushing 5.4 right now, which will hopefully fix the trapdoor stuck using an area check. I have tested it for around 30 minutes(30 minutes of letting it handle the trapdoor, resetting it and repeating) and haven't had issues with handling the trapdoor.
  4. Molly replied to Molly's topic in Money Making
    Getting stuck outside bank, better handling for trapdoor. The 2 major problems users were experiencing, it's working well for me in normal mode, mirror mode will be tested after I run normal for a bit. I cannot guarantee full functionality with mirror because mirror is still in development, but I intend to try everything I possibly can to get it working flawlessly with mirror. Bugs in this script effect not only users but myself as well as I use this script to gold farm. Edit: I also have not experienced any issues with it randomly stopping during walking to the pillar, so hopefully the walking is working perfectly now.
  5. Molly replied to Molly's topic in Money Making
    Saving settings, wilderness message handling, and a misc cost per trip field will be added after I get bugs fixed. These are easy things to add but I feel fixing bugs are of utmost importance. Edit: 5.3 has been pushed, includes bug fixes.
  6. Molly replied to Molly's topic in Money Making
    This is fixed in the next release, testing it now.
  7. Molly replied to Molly's topic in Thieving
    Looking into the issue, where did you start the script at, and did you let it run to the bank and see what it did after? Sure, just gave you a 48hr trial. New npc's have not been added, I've been trying to fix problems OSBots broken interactions have been causing. Stalls not working well in mirror is an issue of loading entities associated with mirror mode, the dev of mirror mode has not yet released a new update to fix the issue. What is not working? Please fill out a bug report as outline in the OP so I can fix the issues.
  8. Molly replied to Molly's topic in Money Making
    Problems interacting with gates, trapdoors etc are all client issues. There are problems with interactions currently and the devs are working to fix it. However the dev for mirror also has to fix mirrors interaction events so even after the client is updated to fix interactions mirror may still not function optimally. The bot should correct itself at the trapdoor, I added a long sleep timer thats based off if the player is moving or not when interacting with the trapdoor because the bot seems to not be able to handle interactions when moving and it misclicks a ton, however it still seems to misclick the trapdoor sometimes, this goes back to OSBots interactions being messed up. As for adding a feature to save gui options, I'll be working on it, and trying to add work arounds for the other bugs, tonight after I get off work. Edit: With the bot not rerouting after misclicking the trapdoor, this is caused by the bot trying to interact with the trapdoor when it is concealed behind the wall and is not clickable. Interaction methods should cause the bot to rotate the camera to the entity and ensure it is visible before attempting to interact. However since interactions are messed up it's not doing so, I'll attempt to make a work around for this.
  9. Molly replied to Molly's topic in Money Making
    Adding pot prices/glory costs can be added, saving gui is being implemented shortly. Handling of entering wilderness interface is being tested, but note that if your account is low enough combat that the skeletons near the gate attack it you run the risk of dying anyways because interactions are not instant. Glory teleporting twice in a row is due to the client not properly detecting the area the bot is in, I can add longer sleep timers but that will slow the script down. I haven't encountered the script adding the wrong amount of orbs outside of it dc'ing while handling entering the bank, I suppose in that case it could count the orbs twice, or if you start it with orbs in your inventory at bank it will count them. For the super energy thing, it wouldn't make sense to take partial potions when higher dose potions are available. If you used 3 doses one run and just keep the 1 dose pot for the next you could very well end up running out of energy on the way there and walking. Taking awhile interacting with stuff is a problem with the client currently, devs know about it and are working to fix it. From the log you linked it looks like the stuck after the trapdoor is caused by a failed interactionEvent, which would also be client related. Just ran it over night with no issues, please fill out a bug report with the format in the OP describing your issues. Where is it getting stuck?
  10. Molly replied to Molly's topic in Money Making
    I'll take a look at the banking issue and see what I can do with it, it shouldn't even be trying to walk at that point which is what makes the bug odd. After teleporting to bank it should only click into the bank and then try to interact with the banker. Edit: I believe I found the problem causing the bot to run outside of the bank, the script was supposed to be waiting until the bot stopped moving to try to open the bank(because of OSBots interactions being bad right now) it however was not. This would cause the bot to try and interact with the banker whilst moving and caused a misclick outside the bank, I'm testing a fix to make sure it runs smoothly now and will be pushing version 5.2 with the fix. Sure, just gave you one. You can post a refund request in the support section, I am not able to issue refunds however, that is handled by admins.
  11. Molly replied to Molly's topic in Money Making
    For the first issue, is the bot getting stuck or does it correct itself? I've experienced the issue but the bot does correct itself, unfortunately there's not much I can do about the issue as its caused by OSBot/mirror mode interaction methods being poor right now. Devs know about the issues with interactions and are working to fix them. As far as the second issue, with the bot walking to the edge of the pillar area, I personally have not experienced it but I do recall a previous user experiencing this issue when running multiple mirror mode clients. If the issue persists could you try running one account on mirror mode rather than two and let me know if the issue stops, as well as posting a log from when the issue occurs.
  12. Molly replied to Molly's topic in Money Making
    I had this issue yesterday, does the tab with your orbs/glories etc in it have a lot of items? I noticed you are using stam pots, if the bot has to scroll down to get a 1 dose stam pot from the bank it won't scroll down and instead will get stuck, I've only had this happen in mirror mode and I'm not sure why it does it. To fix this I removed all items from my first tab besides the ones I need to run this script. This includes any dose of stam pots you have in other tabs as well, they need to be in the tab with the other necessary items.
  13. Molly replied to Molly's topic in Money Making
    Does it get stuck with the bank open? Or does it get stuck trying to open the bank?
  14. Molly replied to Molly's topic in Money Making
    You need to fill out the Gui completely, please refer to the setup guide in my original post. I need the log to determine what the issue is as I'm not experiencing it. Please fill out a bug report in the format outlined in my OP: Description of bug(where, what, when, why): Log: Your settings: Mirror mode: Y/N Just gave you a 48hr trial.
  15. Molly replied to Molly's topic in Money Making
    I am aware of a rare bug causing glories to be unequipped when the bot attempts to teleport, a fix has been implemented and I will be testing it tomorrow to ensure it's functioning as intended prior to pushing it in 5.1.
  16. Molly replied to Molly's topic in Money Making
    Working well with mirror, with the exception that world hopping seems to be bugged in mirror mode only.
  17. Molly replied to Molly's topic in Money Making
    5.0 pushed. Better banking and better handling of pkers.
  18. Molly replied to Molly's topic in Money Making
    Yes, it's safe. Currently running with mirror mode and getting around 400k p/h. Orbs are selling very high right now. Also: Update soon for better detection of players attacking at orb pillars, as well as better banking.
  19. Molly replied to Molly's topic in Thieving
    Happy we got it working for ya =). Sure, just gave you a 48hr trial.
  20. Molly replied to Molly's topic in Thieving
    I'm not able to reproduce the error, I am thieving with it at the tea stall currently. Is your client in resizeable by chance? I am not able to reproduce the log you posted but when running in resizeable the bot just sits there doing nothing, because it's not supported by the client. The error looks to be client, not script related. If you are not in resizeable I'd recommend deleting your OSBot folder and client and redownloading it.
  21. Molly replied to Molly's topic in Money Making
    Pushed 4.7, fix for world hopping and deathwalk.
  22. Molly replied to Molly's topic in Thieving
    Not quite sure what's causing that. Could you let me know a bit more about it if it occurs again please: Description of bug(where, what, when, why): Log: Your settings: Mirror Mode: Y/N?
  23. Molly replied to Molly's topic in Money Making
    There is currently an issue with the client causing interactions to take a long amount of time. Things such as opening gates, climbing ladders, enchanting an orb, banking all can suffer from this bug. http://osbot.org/forum/topic/74668-osbot-237374-sunday-hotfixes/ My recommendation would be do not bot until the client is fixed.
  24. Molly replied to Molly's topic in Thieving
    Unfortunately there is a client bug with interactions right now, so we just have to wait till the client issue is fixed. http://osbot.org/forum/topic/74668-osbot-237374-sunday-hotfixes/ Also: New paint and a fix for hovering stalls added.
  25. Molly replied to Molly's topic in Thieving
    At the top right part of the bot client click the button that has a silver border and black center, the log will then be visible on the bottom of the bot client. Just gave you a 48hr trial. Instructions for stalls are in the setup post at the start of this thread. Tea stall is the one east of Varrock east bank, do not bring food. If you continue to have problems please post a log here so I can see what the bot is doing.

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