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Molly

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Everything posted by Molly

  1. Are all fields in the GUI filled out? I get this error when a field is left empty, if not using potions still fill out the field for when to repot. I'll be pushing an update that avoids an error being thrown if nothing is entered for potions.
  2. Molly

    Molly's Orber

    Yes, just gave you a 72hr trial. I'll be adding it in the next release.
  3. These may be mirror mode errors, I have not tested the script in mirror mode only on the regular client and it's very good about about selecting the nearest rat. The bot should also be eating/dropping a bone so it can loot items it has no space for. I'll give it a test in both mirror and regular client tonight and hopefully I can locate the root of the issue.
  4. Molly

    Molly's Orber

    I can add the auto-ret disable however I feel wilderness warning handling wouldn't be very helpful. My assumption is that the vast majority of accounts that this feature would benefit are low level combat. This means that the skeletons right near the gate often times interrupts the attempts to click the enter wilderness button.
  5. Molly

    Molly's Orber

    Please post a bug report as outlined in the OP, I haven't seen this issue before. I'll check it out when I get off work.
  6. Molly

    Molly's Thiever

    Just gave you a 72hr trial. I'll take a look into this, thanks for the report.
  7. Molly

    Molly's Orber

    Pushing v7.0, will likely be pushing another version in a couple of days as well. The next version will see the removal of Super energy potion support, they are far more expensive to use than Stamina potion and as such there is frankly no reason for them to be included as an option. I will also likely be removing Superantipoison support and changing it to Antidote++, these are about 1/4th the cost per dose so its more logical for the bot to use them than Superantipoison. I'm sure I'll think of a few other things to optimize it further as well. Please report any issues you experience with v7.0.
  8. Molly

    Molly's Orber

    That's not helpful man, I can't fix the issue if you don't tell me what it is. What problems are you having? Also: v7 being released tonight.
  9. Molly

    Molly's Thiever

    Trials given out.
  10. Molly

    Molly's Orber

    Changes being released in 7.0: -New and better walking. -Reliable and more efficient death handling. -World hopping should now function correctly. -Much more reactive than before, nearly all sleep timers are now conditional. -Calculation issue on the paint fixed. -No longer will set the camera to a certain, fixed pitch. This was never an intent anyways, it was an oversight. -Should no longer get stuck if a druid binds the player. -Overall cleaner and more efficient code. There are a few other changes I would like to make, including reworking banking a bit to make it better. For the most part the update is almost ready to be pushed, expect it within the next couple of days.
  11. Molly

    Molly's Orber

    Please post the log.
  12. Molly

    Molly's Orber

    I am currently working on a major update for this script, walking has been entirely reworked. Interaction methods are also being rewritten to be more reactive, they will all be using conditional sleeps, this should result in much smoother and more human-like behavior. I'm sure I will come across other things that I will be rewriting, I will keep you guys posted here as I come to them. I have four exams this week so the update will likely not be pushed till next weekend, many things will be changing with the update and as such I will be testing the update a lot prior to pushing.
  13. Molly

    Molly's Orber

    Thanks for this, I'll be looking into the issues after class today.
  14. Thanks =) That's the idea, the area seems to be very low traffic. Not many people farm these and they are pretty good cash plus xp.
  15. Yes they are noted. Yep, it supports ranged. 8hr 250k gp/ph proggy.
  16. Molly

    Molly's Orber

    Thanks for the proggy, as far as the counter showing negatives I'll implement a fix.
  17. Molly's Brine Rat Killer This script kills brine rats for their stackable loot and brine sabres! 50k+ xp/ph in the combat skill of your choice and 170k+ gp/ph are easily possible with this script, not to mention the area is very low traffic. This script is not designed to bank, it is meant to camp at the rats using Bones to peaches tabs. Buy HERE Requirements: - 47 slayer - Fremennik Trials and Olaf's Quest - Recommended 60+ combat stats Features: - Use of Super combat, combat, strength, attack, defense potions as well as ranging potions. Simply enter when to repot in the gui and the script will detect your potions. - Bones to peaches support(highly recommended) - Uses any food - Hops out of bot worlds Setup: Start the script at the brine rats: How to get there. Fill out the GUI and go! Using bones to peaches is highly recommended as the script will not bank, it is designed to camp the rats using bones to peaches. The script will automatically detect if you have tabs or not. If you run out of tabs and food the script will end and log you out. Proggies:
  18. Molly

    Molly's Thiever

    Just gave out 72hr trials.
  19. Molly

    Molly's Orber

    Yes it can run for over 6hr intervals, and yes it has unlimited instances. Sure.
  20. Molly

    Molly's Orber

    Yes. Not sure what the issue is, you'd need to post a bug report. That could be caused by not having the required items.
  21. Molly

    Molly's Thiever

    If you keep having this issue please post a bug report as outlined in my OP. Gave you 72hr trial.
  22. Molly

    Molly's Orber

    Hey, I've been looking into the issue and can't seem to replicate it. Does this happen every single time you die or just sometimes?
  23. Molly

    Molly's Orber

    Sure just gave you a trial.
  24. Molly

    Molly's Thiever

    If you continue to have this issue please fill out the bug report as outlined in my OP.
  25. I'll fix this when I get home from class today. 99.9% sure I know what the issue is.
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