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Molly

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Everything posted by Molly

  1. Which script?
  2. Molly replied to Molly's topic in Thieving
    Please fill out a bug report as outlined in my OP.
  3. Molly replied to Molly's topic in Thieving
    Sorry for your luck, though short of a mod actually seeing you bot I doubt it was the fault of this script after botting only 1 hour.
  4. Trials given out.
  5. Molly replied to Molly's topic in Thieving
    It currently only has Ardougne guard support. Varrock is being added.
  6. Trials given out.
  7. Molly replied to Molly's topic in Thieving
    Please fill out a bug report as I have outlined in my OP when you have issues, also, which bank did you start at? Bug report form, this is a MUST for problems to be resolved quickly: Description of bug(where, what, when, why): Log: Your settings: Mirror mode: Y/N?
  8. Molly replied to Molly's topic in Thieving
    Fill out a bug report please, also, where did you start it at?
  9. Molly replied to Molly's topic in Thieving
    Update: Added gold counter, for NPCs that coins are obtained from. Added time to level tracker and exp to level tracker. Added the ability to steal cakes from Baker's stall when out of food for pickpocketing, Ardougne support only of course. Please suggest any other features/options you'd like to see.
  10. The futuristic theme isn't doing it for me. Thrusters, running on walls, etc, just seems like they're getting away from what COD is. As far as an FPS in general, its well done and I couldn't ask for more. As far as the features of the game I don't care for it. When I think COD I think of the original Black OPs, that game was amazing. If they did a remake of that game exactly how it was but better graphics I'd throw money at them.
  11. Molly replied to Molly's topic in Thieving
    Pushing v3.5, script is totally rewritten. If you experience any issues please fill out a bug report as I have outlined in my OP. More features will be coming within the next couple of days, please suggest any features you wish to see!
  12. Molly replied to Molly's topic in Thieving
    Update: Debugging looks to be done, testing is going strong. Barring no major hiccups expect a release tonight.
  13. Molly replied to Molly's topic in Thieving
    Currently in the debugging stage, just finished testing cake stall. Also, I would like to know what features you guys like to see added to this script. Currently it will offer men at lumbridge, varrock tea stall, cake stall at ardy, ardy silk stall, ardy fur stall, draynor master farmer, ardy guards, ardy knights, ardy paladins, and ardy heros. I will be adding in support for ardy master farmers as well as menaphites. Any other targets you guys would like to see?
  14. Molly replied to Molly's topic in Thieving
    Yes, update is in the works. Update status: The script has been fully rewritten, I am now in the debugging phase. After everything is debugged I will be testing the script on each option it supports and then releasing. This might take a couple of days to ensure everything is running smoothly but all my schoolwork is caught up now so this is my main focus.
  15. BO3 is aids. I bought it and regret I did a digital download because it can't be returned.
  16. Molly replied to Molly's topic in Thieving
    Yep, it's in the works now. Studying/homework has been kicking my ass but I've made it a priority to set time aside daily and work on the script.
  17. Trials given out.
  18. Molly replied to Molly's topic in Money Making
    I'll take a look at this after class tommorow, should be an easy fix. It's 4am here right now however and I need to sleep.
  19. Trials given out.
  20. Molly replied to Molly's topic in Money Making
    I can't help with that you'll have to contact a mod. I have no control over transactions.
  21. Molly replied to Molly's topic in Thieving
    Got some work done this week on this script. Reworked thieving method, eating and cleaned up a lot of old and inefficient code. There is still much work to be done and I'll be spending time over the next few days doing what I can. There's 3 weeks left in semester for me and I'm pretty bogged down with school work, I really underestimated the amount of work I have to do so I won't be able to devote nearly as much time as I'd like to to working on this script. Nonetheless I'll keep you all updated as I get more work done each day.
  22. Molly replied to Molly's topic in Money Making
    This seems to be a bug specifically with mirror mode, when entering a new region which needs to be loaded for some reason mirror mode sometimes does not load it correctly. Unfortunately there's nothing I can do on my end to guarantee this won't happen.
  23. Trials given out.
  24. Anti ban consists of the client's built-in anti-ban and some methods of my own I have implemented. Most(if not all, don't have the code in front of me at the moment) sleeps are conditional rather than a generic "sleep between 500 and 700 ms", conditional sleeps make the bot appear more human by reacting to changes in the game as a human would rather than just sleeping a set amount of time. It runs very well, the longest I personally have ran it for is 8 hours and I had no issues. I see no reason it couldn't run an entire day. Let me know if you would like a trial.
  25. Molly replied to Molly's topic in Thieving
    Should be fixed within a couple of days. I have a short shift at work tomorrow but no classes, I will be devoting plenty of time to alleviating issues with the script.

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