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Molly

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Everything posted by Molly

  1. Molly

    Molly's Orber

    You have a 48hr trial now. Haven't been botting orbs in awhile so I don't have any, I can give you a trial if you would like.
  2. Without it being in their TOS I would imagine there would be some rather serious legal ramifications for them scanning someones hard drive. OSBot does support proxies here is a guide for use with mirror client as well as a normal guide to using proxies, you can of course purchase your proxy from another source, you don't need to buy one through the site in the tutorial. Mirror client with proxy: http://osbot.org/forum/topic/68682-how-to-proxy-the-right-way-on-osbot-mirror-client/ Proxy tutorial: http://osbot.org/forum/topic/66479-proxy-setup-purchase-client-configuration/
  3. If you're that concerned then setup a VM to bot from and run the accounts through proxies.
  4. Molly

    Molly's Thiever

    Just gave you all 48hr trials.
  5. Molly

    Molly's Orber

    Just gave you a 48hr trial.
  6. Molly

    Molly's Thiever

    Sure, just gave you a 48hr trial.
  7. Molly

    Molly's Orber

    When mirror mode is out of development the script will be fully compatible with it, short of that I cannot guarantee the script working flawlessly with mirror client. Just gave you a 48hr trial.
  8. Molly

    Molly's Thiever

    Mirror mode is known to be slower loading new entities. When a stall is looted it's ID changes, it is a different entity. Likewise, when a stall respawns it's loot it again changes ID and is a new entity, mirror mode is slower than the normal client when loading new entities. On a script such as this the issue becomes very obvious because of the nature of what you are trying to do. If you steal from npc's such as master farmer or guards(assuming players are not killing the npcs) you won't notice this issue at all, the entity has not changed and is already loaded so the delay will not occur. Another script developer notes this issue as well here: http://osbot.org/forum/topic/73372-eta-update-on-mirror-client/ It was posted just yesterday so it would seem likely it's still accurate.
  9. Molly

    Molly's Thiever

    I don't control that sort of thing unfortunately, contact an admin and I'm sure they can resolve the issue for you. If this is in mirror mode, as you stated you ran the script in before,this is no issue with the script it is an issue with mirror mode loading entities slower than the normal client.
  10. Molly

    Molly's Thiever

    Just gave you another trial.
  11. Molly

    Molly's Orber

    Sure, just gave you a 48hr trial.
  12. Molly

    Molly's Thiever

    You now have a trial. Haven't ran it much on mirror so I honestly couldn't tell you. Mirror seems to be slow loading entities, which I would imagine could cause issues with npc's that can be attacked and killed by other players or stalls. I have had mixed reviews, mirror should work fine with master farmers I would imagine, as that npc cannot be killed. Out of curiosity was this on mirror mode? Also, do you happen to have logs? I would be interested to see if the logs indicate why it was not running from guards, as it is programmed to do so.
  13. Molly

    Molly's Orber

    Looks like a mirror mode problem, I get the exact same error attempting to run on mirror mode. The issue does not occur at all when running it in normal mode, I can try to find the cause of the issue but there is likely nothing I can do about it if the issue is caused by mirror mode.
  14. Molly

    Molly's Orber

    Haven't ran it in some time, but it's still over 300kp/h I believe. You shouldn't need to start with the items in your inventory. Does it open the bank, and if so do you have all necessary supplies? Cosmics, unpowered orbs, glories, staff of air, food?
  15. Molly

    Molly's Orber

    You guys all have 48hr trials now. Yeah, I've noticed this on a few different scripts and will likely be doing something to remedy the situation. That error means you didn't fill out one of the textboxes on the gui, likely the "Tele under" field, that seems to be the one people miss. Though it could be due to not filling out any field that requires a number to be entered.
  16. Molly

    Molly's Thiever

    Just gave you all 48hr trials.
  17. Molly

    Molly's Orber

    Investigating this, the update I talked to you about for using "Make all" in mirror mode was just pushed, version number will be 4.1 when it's live on the SDN. Make sure to select the checkbox "Mirror Mode" on the gui when you start the script. You now all have 48hr trials.
  18. Molly

    Molly's Orber

    You now have a 48hr trial.
  19. Molly

    Molly's Thiever

    You guys both have 48hr trials now.
  20. Molly

    Molly's Orber

    Assuming you're not using mirror mode it is definitely faster, mirror mode suffers from loading new interfaces and entities slower so the speed may be lacking if running mirror. During development I tested both methods extensively, enchanting one at a time yielded 50 more orbs p/h on average.
  21. Molly

    Molly's Orber

    This is intentional, it is much quicker than the make-all option. Sure, you now have a 48hr trial.
  22. Molly

    Molly's Thiever

    Is this on mirror mode or regular client? If it's mirror the client might just be loading new entities slowly causing a slowed reaction time, if it's on regular it might just be sleep timers running as antiban, if this occurs very often that is definitely not intended, please let me know if that is the case.
  23. Molly

    Molly's Orber

    I have had reports of a ton of issues with mirror client, it seems hit or miss. Sometimes it runs well with mirror and sometimes it doesn't. I don't have any new pm's from you it seems, I have replied to all of them. Let me know if there's something I missed. I haven't had these issues, please include a bug report as outlined on the first page if you continue to experience these issues so I can pin point the problem. Description of bug(where, what, when, why): Log: Your settings: You guys both have 48hr trials now.
  24. Molly

    Molly's Orber

    Re-implemented world hopping after death, added a fix for a stuck that occurs sometimes during walking. Version will be 3.8 when SDN update is pushed.
  25. Molly

    Molly's Thiever

    Please include a bug report with the format shown on the first page as it will help to pinpoint the issues. Seed stalls are not added because it would net roughly 3k exp p/h and as far as I know they do not stock herb seeds so the gp/ph would not be worth it either. Edit: Checked into the eating issue and couldn't replicate it. If you have the issue again fill out a bug report so I can try to find the cause of the issue.
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