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Molly

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Everything posted by Molly

  1. Molly replied to Molly's topic in Money Making
    Gui "Make All" option, new paint, and a potential bug fix for trapdoor mishandling will be released later today.
  2. Molly replied to Molly's topic in Thieving
    Does it say anything in the log and do you have a blackjack equipped?
  3. Molly replied to Molly's topic in Thieving
    Yeah, I'm adding new paint to a few of my scripts here soon and it will have a hide option. Just gave you a 48hr trial. Just gave you a 48hr trial. I'll have to add that to the front page, it should be able to do them. Just gave you a 48hr trial.
  4. Molly replied to Molly's topic in Money Making
    2. I misunderstood what you meant by your original post, I understand now though and will fix that issue. 3. Yeah I can add that, real easy to do.
  5. Molly replied to Molly's topic in Money Making
    Just gave you a 48hr trial. This is a client issue with withdraw x: http://osbot.org/forum/topic/74418-2372-withdraw-x-widget-not-recognized/ 1. Warning screen can be disabled after you enter the wildy a couple of times, regardless the script will soon be able to handle the warning on it's own. 2. Was this on mirror mode? I haven't had reports of this issue on the normal client just on mirror, which seems to be an issue with slow loading of new areas/entities in mirror. 3. Choosing the "Make-All" option is significantly slower than enchanting one at a time. The "Mirror Mode" checkbox on the gui actually makes it so the script uses Make-All however, since loading of interfaces is slower on mirror.
  6. Molly replied to Molly's topic in Thieving
    I plan on adding some more options here soon. Just gave you both 48hr trials.
  7. This is a client issue: http://osbot.org/forum/topic/74418-2372-withdraw-x-widget-not-recognized/ Sure, just gave you a 48hr trial.
  8. Yes
  9. Molly replied to Molly's topic in Thieving
    Just gave you a 48hr trial =).
  10. Molly replied to Molly's topic in Money Making
    All 3 of you now have 48hr trials.
  11. Molly replied to Molly's topic in Money Making
    You have a 48hr trial now. Haven't been botting orbs in awhile so I don't have any, I can give you a trial if you would like.
  12. Without it being in their TOS I would imagine there would be some rather serious legal ramifications for them scanning someones hard drive. OSBot does support proxies here is a guide for use with mirror client as well as a normal guide to using proxies, you can of course purchase your proxy from another source, you don't need to buy one through the site in the tutorial. Mirror client with proxy: http://osbot.org/forum/topic/68682-how-to-proxy-the-right-way-on-osbot-mirror-client/ Proxy tutorial: http://osbot.org/forum/topic/66479-proxy-setup-purchase-client-configuration/
  13. If you're that concerned then setup a VM to bot from and run the accounts through proxies.
  14. Molly replied to Molly's topic in Thieving
    Just gave you all 48hr trials.
  15. Molly replied to Molly's topic in Money Making
    Just gave you a 48hr trial.
  16. Molly replied to Molly's topic in Thieving
    Sure, just gave you a 48hr trial.
  17. Molly replied to Molly's topic in Money Making
    When mirror mode is out of development the script will be fully compatible with it, short of that I cannot guarantee the script working flawlessly with mirror client. Just gave you a 48hr trial.
  18. Molly replied to Molly's topic in Thieving
    Mirror mode is known to be slower loading new entities. When a stall is looted it's ID changes, it is a different entity. Likewise, when a stall respawns it's loot it again changes ID and is a new entity, mirror mode is slower than the normal client when loading new entities. On a script such as this the issue becomes very obvious because of the nature of what you are trying to do. If you steal from npc's such as master farmer or guards(assuming players are not killing the npcs) you won't notice this issue at all, the entity has not changed and is already loaded so the delay will not occur. Another script developer notes this issue as well here: http://osbot.org/forum/topic/73372-eta-update-on-mirror-client/ It was posted just yesterday so it would seem likely it's still accurate.
  19. Molly replied to Molly's topic in Thieving
    I don't control that sort of thing unfortunately, contact an admin and I'm sure they can resolve the issue for you. If this is in mirror mode, as you stated you ran the script in before,this is no issue with the script it is an issue with mirror mode loading entities slower than the normal client.
  20. Molly replied to Molly's topic in Thieving
    Just gave you another trial.
  21. Molly replied to Molly's topic in Money Making
    Sure, just gave you a 48hr trial.
  22. Molly replied to Molly's topic in Thieving
    You now have a trial. Haven't ran it much on mirror so I honestly couldn't tell you. Mirror seems to be slow loading entities, which I would imagine could cause issues with npc's that can be attacked and killed by other players or stalls. I have had mixed reviews, mirror should work fine with master farmers I would imagine, as that npc cannot be killed. Out of curiosity was this on mirror mode? Also, do you happen to have logs? I would be interested to see if the logs indicate why it was not running from guards, as it is programmed to do so.
  23. Molly replied to Molly's topic in Money Making
    Looks like a mirror mode problem, I get the exact same error attempting to run on mirror mode. The issue does not occur at all when running it in normal mode, I can try to find the cause of the issue but there is likely nothing I can do about it if the issue is caused by mirror mode.
  24. Molly replied to Molly's topic in Money Making
    Haven't ran it in some time, but it's still over 300kp/h I believe. You shouldn't need to start with the items in your inventory. Does it open the bank, and if so do you have all necessary supplies? Cosmics, unpowered orbs, glories, staff of air, food?
  25. Molly replied to Molly's topic in Money Making
    You guys all have 48hr trials now. Yeah, I've noticed this on a few different scripts and will likely be doing something to remedy the situation. That error means you didn't fill out one of the textboxes on the gui, likely the "Tele under" field, that seems to be the one people miss. Though it could be due to not filling out any field that requires a number to be entered.

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