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Molly

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Everything posted by Molly

  1. Molly

    Molly's Thiever

    Pushing v3.5, script is totally rewritten. If you experience any issues please fill out a bug report as I have outlined in my OP. More features will be coming within the next couple of days, please suggest any features you wish to see!
  2. Molly

    Molly's Thiever

    Update: Debugging looks to be done, testing is going strong. Barring no major hiccups expect a release tonight.
  3. Molly

    Molly's Thiever

    Currently in the debugging stage, just finished testing cake stall. Also, I would like to know what features you guys like to see added to this script. Currently it will offer men at lumbridge, varrock tea stall, cake stall at ardy, ardy silk stall, ardy fur stall, draynor master farmer, ardy guards, ardy knights, ardy paladins, and ardy heros. I will be adding in support for ardy master farmers as well as menaphites. Any other targets you guys would like to see?
  4. Molly

    Molly's Thiever

    Yes, update is in the works. Update status: The script has been fully rewritten, I am now in the debugging phase. After everything is debugged I will be testing the script on each option it supports and then releasing. This might take a couple of days to ensure everything is running smoothly but all my schoolwork is caught up now so this is my main focus.
  5. BO3 is aids. I bought it and regret I did a digital download because it can't be returned.
  6. Molly

    Molly's Thiever

    Yep, it's in the works now. Studying/homework has been kicking my ass but I've made it a priority to set time aside daily and work on the script.
  7. Molly

    Molly's Orber

    I'll take a look at this after class tommorow, should be an easy fix. It's 4am here right now however and I need to sleep.
  8. Molly

    Molly's Orber

    I can't help with that you'll have to contact a mod. I have no control over transactions.
  9. Molly

    Molly's Thiever

    Got some work done this week on this script. Reworked thieving method, eating and cleaned up a lot of old and inefficient code. There is still much work to be done and I'll be spending time over the next few days doing what I can. There's 3 weeks left in semester for me and I'm pretty bogged down with school work, I really underestimated the amount of work I have to do so I won't be able to devote nearly as much time as I'd like to to working on this script. Nonetheless I'll keep you all updated as I get more work done each day.
  10. Molly

    Molly's Orber

    This seems to be a bug specifically with mirror mode, when entering a new region which needs to be loaded for some reason mirror mode sometimes does not load it correctly. Unfortunately there's nothing I can do on my end to guarantee this won't happen.
  11. Anti ban consists of the client's built-in anti-ban and some methods of my own I have implemented. Most(if not all, don't have the code in front of me at the moment) sleeps are conditional rather than a generic "sleep between 500 and 700 ms", conditional sleeps make the bot appear more human by reacting to changes in the game as a human would rather than just sleeping a set amount of time. It runs very well, the longest I personally have ran it for is 8 hours and I had no issues. I see no reason it couldn't run an entire day. Let me know if you would like a trial.
  12. Molly

    Molly's Thiever

    Should be fixed within a couple of days. I have a short shift at work tomorrow but no classes, I will be devoting plenty of time to alleviating issues with the script.
  13. Molly

    Molly's Orber

    Please fill out a bug report as outlined in the OP so I can find the root of the issue.
  14. Molly

    Molly's Thiever

    Yeah I'll add those, this script is getting rewritten right now I have a few tests Mon/Tues I need to prepare for so expect the update around midweek. I've been playing DM as well so I'll add anything I find beneficial for DM. Yeah man I'll be adding support for master farmers at Ardy. Gloves of silence should be easy to add as well.
  15. Molly

    Molly's Thiever

    I am not in charge of refunds, you'll have to post in the refund section. This script, as with most other scripts, are not designed to operate specifically in deadman mode. Some will work in DM, others will have poor performance, it all depends on what the bot is designed to do. All scripts on this forum were designed to work in regular OSRS so script writers are not to blame if the script does not function optimally in DM. I would suggest enabling the "Always right-click" option in OSRS to prevent misclicks of players in DM. The script is also not currently working well with guards in DM because the method it uses to detect a target is name based not ID based, therefore it sometimes thinks the lvl 1337 guard is a viable target to thieve from. This is being fixed, along with some other things and will be pushed soon. I will be adding this functionality because of it's usefulness in DM. I will be adding this functionality because of it's usefulness in DM. This will be fixed. Edit: Anyone still in need of a trail post here please: http://osbot.org/forum/topic/81759-molly-scripts-request-trials-here/
  16. Molly

    Molly's Orber

    Double teleporting to Edge should be fixed, there was a check in place to make sure you were not in Edge when using the teleport but the conditional sleep in the method was too short. The issue with only withdrawing one orb should be fixed now as well. I have not been able to replicate the issue with the deathwalk, if anyone else encounters the problem please fill out a very detailed bug report on it so I can pinpoint what is happening. Include everything you would possibly think is relevant. Did you have a glory equipped after you died? Was it still in your inventory? Etc. As far as only using the antidote++ when poisoned, that would be counter productive I think. A single dose is around 150gp, if you get poisoned during a trip the trip will take longer, meaning less gp/ph and the food you would eat at bank to heal the damage you took costs gold too. If you average 500 orbs p/h thats roughly 19 trip meaning the total cost for antidote++ used is 2850gp, it's negligible and even more so when you consider the cost of the food you will need to eat to handle the poison that occurs every 15 minutes or so. The option to pray melee when running by black demons can be done, and I had actually planned on doing it before, but it doesn't seem worth it. The bot already by default enables run when near black demons to avoid being hit by them as much as possible, adding melee protect support would only be effective while you have prayer points. You might get 30minutes of run time where the option actually does something, unless of course I added altar support, or prayer pot support(the food you would eat p/h to heal from the damage the demons do would be less than the cost of prayer pots) but that would lower the overall gp/ph. The cost of the food you eat because of demon damage is likely less than the cost of prayer pots you would need and the extra time it would take to go to an altar and recharge prayer every so often will result in lower gp/ph. Pushing 7.5 now.
  17. Molly

    Molly's Thiever

    Trials given out.
  18. Pushed a fix.
  19. Molly

    Molly's Orber

    I'll take a look into that, definitely should not be happening. I do not have an account to test with right now on this script, my theory is that since the bot was calling mouse.moveOutsideScreen() multiple times while enchanting it may have been causing erratic behavior. I have added a check that will see if the mouse is in the client, and if it is it will move it outside the client. Hopefully this fixes the issue, I am pushing it now.
  20. Molly

    Molly's Orber

    I'll be adding this after I get home from work tonight.
  21. Not that I know of, fairly new script and haven't had a lot of customers for it yet.
  22. Molly

    Molly's Orber

    Please fill out a bug report as outlined in the OP if you have issues. I'm running the script right now in the regular client and not having issues.
  23. Pushed an update, leaving the field for when to repot empty no longer throws an error. Bot now will enable auto retaliate if it's off and also supports use of regular combat potions.
  24. Molly

    Molly's Orber

    Pushed next release. Bot will automatically disable auto-retaliate if it's enabled. The bot no longer supports super energies as stamina potions are significantly cheaper to use. The bot no longer supports Superantipoisin for earth orbs, it now uses Antidote++ as they are significantly cheaper to use.
  25. Molly

    Molly's Thiever

    Just gave you a 72hr trial.
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