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Apaec

Scripter III
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Everything posted by Apaec

  1. I'd just use git or svn or something. If you use a built in version control system, you never really know what is going on under the hood and it can be frustrating/unpredictable at times. If the reason for you not using git is that you don't know it, now is your opportunity to learn it Apa
  2. Sure, trial started Apa Hmm, the most optimal spot really depends on your stats. If you have a high defence level (you don't need food when training at sand crabs), then naturally the 4-spots are the best. If, however, you have lower defence, you need to consider your DPS - are you killing crabs faster than they spawn, or do they pile up on you so you take more damage? Answering this question will tell you either that a spawn point with more crabs or one with fewer crabs is more optimal respectively. A happy balance is the 3-spawns of which there are plenty. I'd suggest crab claw isle as it's usually a little quieter considering the 10k fee to access it. Just activated a 24h trial on your account - let me know how you get on, and if you have any further questions then don't hesitate to get in touch! Apa
  3. Glad to hear you are liking it Those timings seem sensible, it's good to keep a low profile. Good luck on future gains! Apa
  4. Sure - trial started (Copying same reply to both threads) Apa
  5. Sure - trial started (Copying same reply to both threads) Apa
  6. Sure, apologies if the instructions were unclear. I'll see if I can make them a bit more concise. Just started a 24h trial on your account, enjoy! (Will copy this same reply to both of your posts) -Apa
  7. Sure, apologies if the instructions were unclear. I'll see if I can make them a bit more concise. Just started a 24h trial on your account, enjoy! (Will copy this same reply to both of your posts) -Apa
  8. Sure - trial started Apa Trial activated Apa
  9. Sure - trial started! -Apa
  10. Sure - trial started. It'll expire 24h from now. Enjoy! Apa
  11. Yep, of course! If you'd like a trial to test this for yourself, don't hesitate to let me know. -Apa
  12. Sure - trial started Apa
  13. So when you start up OSBot, log in with your OSBot account and then log into runescape, you can run a script with the green 'play' arrow on the toolbar. This will prompt a selection of scripts, from which you can select the sand crabs one Please let me know if you're still having problems, Apa
  14. Hmm, that is certainly odd - nothing should be different after a break compared to before. I'll run some tests and see what it could be about breaking which might be causing this to happen. For now, if you don't want to try in stealth injection, i'd suggest switching to another location temporarily. This script supports pretty much every viable cooking location, so hopefully one of them will be a viable alternative for you I'd suggest MorUlRek if you have access to it (or the myths guild). Both of these provide the same 1 tile cooking experience which rogues den provides. Best Apa
  15. I'm glad you like the script, and thank you for your custom If you have any questions about the script, or run into any problems, please don't hesitate to let me know. Best Apa Hi wettyy, sure - i've just activated a 24h trial on your account. The script will be in your collection for the next 24h (just like any other script that you might have added from the SDN). Apa
  16. Sure - trial started -Apa
  17. Yeah, sure thing. Trial started Apa
  18. Often, a single class is enough, but for larger projects you might need to take advantage of object oriented design principles. While most scripts can make good use of object orientation, it is typically AIO scripts which make best use of it, as abstracting away details such as specific string values becomes really powerful. As an example of this, here's the source code for my AIO Herblore script (available on the SDN) for you to peruse: https://github.com/apaec/aio-herblore
  19. Of course Trial started. -Apa
  20. Hi nvrsince, Firstly, thank you for the feedback - certainly a lot to take in here. I will do my best to address all the points which you have made in your post: You mentioned that you were able to observe which players at sand crabs were users of this script - what behaviour did you notice which is exclusive to this script? Also, how did you confirm that those you suspect are using this script really are? An answer to this will help me re-create the situation and make changes where appropriate . For some context: when you start this script, multiple parameters are randomly pulled from various gaussian distributions to build a unique 'script profile' for a single botting session. This profile, combined with the large range of configuration options available at startup result in an almost infinitely small chance of two script sessions executing exactly the same. If you are able to detect a user of this script as you mentioned, then this system is clearly failing from a particular perspective, and I will do my best to prevent this from being the case. As for long sessions, while I strongly recommend against running the script continuously for long periods, users have successfully done so in the past (see the 'gallery' subsection of the thread). By nature, as i'm sure you know, bans are very unpredictable - some players are banned within hours, while others last significantly longer. A huge number of variables are considered when Jagex process bans, many of which are beyond anyone's control. As a result, I would consider it naive to assume that when you log in to any bot (OSbot or otherwise), your account hasn't already been flagged as a potential bot, irrespective of script. This is why keeping a low profile is so paramount to avoiding bans. To assist in keeping a low profile, I wrote this script around the key feature of reliability so as to minimise the chances of the script getting stuck and potential subsequent player reports. Another point which I would like to make at this time is that this thread is moderated by the forum administrator for inappropriate content only. Many other bots remove ban reports from threads to try to entice more users into a false sense of safety (to boost sales, etc); this is not the case here. This could be the reason you are not seeing ban reports on the other bot which you mentioned, because I do not believe it is possible for a script or bot to completely evade the highly advanced and well trained automated detection systems that Jagex have in place in 2019. If you could provide some more details about the script behaviour which you are not satisfied with, I am absolutely more than happy to take a look and investigate the situation further. Best -Apa
  21. That is correct, the script looks for level alongside required runes and/or staves to determine whether or not you can cast a spell. The reason for this is knowing if you can cast a spell requires the magic tab to be open, so every time the bot needs to check this information it would need to open the tab. As the bot checks this many times a second, it was not feasible to use the standard checks. As a result, some magic methods like rune pouches, bryophitas staff etc are not currently supported. I'd like to add support for these in the future, but for now I think I should perhaps make this information more clear on the thread. Thanks for the reminder Apa
  22. Ban rates aren't really quantifiable; it depends on a whole load of variables. If you use generous breaks, keep sessions short and play legitimately inbetween sessions, you should be fine. It's all about keeping a low profile Apa
  23. Apaec

    APA AIO Miner

    Hmm, thanks for letting me know. Please could you open the console logger before starting the script, then start the script and let me know if there is anything logged in there? If there is, please copy & paste it here! This will help me determine the cause of the issue -Apa
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