Hi,
Yes - I always investigate any issues users may have. I'm sorry the script hasn't been smooth so far - for some background information, the script uses colour values read off the screen to recognise the different rune positions. As a result, it requires a fixed brightness level which it sets before the script starts. From what you've said, it seems the script is failing at this stage? I'm not sure why this would be unless the interface has changed (I will look into this), but for now please try setting the brightness level to maximum manually as per the instructions on the front page of this thread.
Please let me know if this sorts your issue, and get in touch if you have any further questions
-Apa