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Apaec

Scripter III
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Everything posted by Apaec

  1. Make sure both the 'remember username' and 'hide username' boxes are deselected on the login screen As for the script issue you were talking about, i'm not sure what you mean and you will have to be more specific. Either way, it sounds like something you should take up with the scripter in the script thread! Cheers Apa
  2. *Update* Version 3.02 Fixed refresh delay timer resetting if logged out Stopped potion drinking, special activating and other low-priority actions from executing while the refresh delay is counting. The script will still eat during the refresh delay as a safety measure. Thanks to @Folks for reporting these issues Apa
  3. Thank you for these! I also noticed that just now the script would enable spec through the refresh timer too. Didn't spot this before and I agree it is not ideal - I will see what I can do! (:
  4. The update has been pushed live and the script is now operational, i've given you a 48h trial to compensate for the delay. Thanks! Apa
  5. Hi guys, Sorry for the mass quote (hopefully I got everyone?). It looks like the fix was just pushed live and the script is now ONLINE! Huge apologies for the down time, hopefully the new version's stability will make up for it. Since this is such a huge update, bugs may have slipped through testing so if you spot any behaviour that you don't think looks right, please let me know! Equally, if everything is working smoothly and as expected, please also let me know! Cheers! Apa
  6. Just thought i'd let you guys know, i've just pushed a super quick update replacing the 'AIO' in the paint with 'Den'. The rest of the script remains unchanged in the fix Cheers
  7. Will do, I am continuously checking at regular intervals throughout today to see if the fix is live or not. I will be sure to let you guys know when it's back up & running! Apa
  8. Have you unchecked the 'remember username' and 'hide username' options on the login screen?
  9. Still down, yes /: The issue is (hopefully) fixed (there's no way to know for sure until it does eventually go live), but unfortunately the update has still not been verified. The time it takes is usually under 24 hours - hopefully not much longer now!!! Thanks for staying patient, Apa
  10. Hi there, The script is having a few issues at the moment, however the fixes have been submitted and are awaiting SDN approval. For more info, have a quick read of the lastest publications in the script thread: Sorry about this, hopefully the updated version will be with you soon - there's nothing you have to do other than wait until it is live (it will update automatically) Cheers -Apa Edit: If future, please drop a reply in the thread as that's the easiest way to reach me !
  11. Hey, Thanks for stopping by! I'm sorry that it hasn't worked all day, the fix will hopefully be live soon (it's not live quite yet, though). You don't need to pay again or anything like that, don't worry. Hopefully by tomorrow (or later today) everything will be running smoothly on the new version - and yes, you will have access to the new version ! Cheers Apa
  12. Sorry about that /: Once the fix that I uploaded earlier goes live, so will the new version, replacing how APA Sand Crabs is currently. All current owners of the script will of course gain access to this new version free of charge, with the previous version being discontinued. -Apa Yea, as annoying as it may be, I do believe it is necessary to check the source code of changes being pushed to the SDN to keep OSBot the safe platform that it is at the moment.
  13. Thank you for the support, i'm sorry about this issue and hopefully everything will be back in working order soon! No, it will still be down until the latest version (3.01) is verified by the devs and pushed live - I'm not sure when this will be but normally updates are processed around twice a day, so hopefully soon! Either way, I will update the thread & post here when it is back up and running. Cheers Apa
  14. *Update* Okay... stressful morning... I've done some investigation and here's what I think went wrong: it seems the SDN (perhaps for security reasons) requires image data and other resources to be stored in a project path file named 'resources'. Not knowing this, I was loading data from a directory 'res' to match the three character 'src' directory for source code files. The SDN then presumably blocked these requests and as such image data failed to load, causing the GUI not to show up and resulting in the script stopping immediately. I've just pushed a fix renaming this file, along with a tweak to the starter method to log version data. Hopefully this update will go live shortly, and once it does you guys will be able to use the script. Until then, there's nothing I can do to speed up the verification process nor to guarentee that it will work. (If it does not, I will move to an alternative image handling method). Cheers Apa
  15. Sure. However there are currently some issues meaning the script won't start. Once they're fixed, i'll start a 48h trial to compensate for the delay. Cheers
  16. Morning guys, thanks for letting me know. I'm looking in to this right now, it's not working for me either. Once I figure out what's wrong, I will try and get a fix live ASAP. It seems to be a problem with image loading on the SDN - while the script works fine locally, something went wrong with the distribution. Thank you for your patience and apologies for the inconvenience, Apa
  17. Awesome to hear, hopefully with the new version around the corner, it will be even better! (Oh, and it will take you to the bank and stop safely if you run out of ammo/runes now!) Cheers! Apa
  18. Perhaps - I need to work out exactly how they work first!
  19. ...A week of developing, hours of testing and almost 50 java classes later, APA Sand Crabs V3.0 has been pushed to OSBot and is awaiting SDN approval! Hopefully the new version will be live for you guys to check out within the next 24h, assuming everything goes smoothly. Check the front page for a list of features the new version will offer! -Apa
  20. Awesome, done! (:
  21. Anything worth writing a script for?
  22. Heya! Normally it should be instant, or near enough. That is, unless you paid via e-cheque, which can take up to a week to process. I would say that if it's still not there and you didn't pay with e-cheque, you should contact @Maldesto and explain the situation. Thanks! (: Apa
  23. Are you sure? It seems you have about 8 hours of the script usage to your name!
  24. Hey, sure thing. I've started your 24h trial now, although since the re-write is not yet live, you will get a false impression of what the script would be like should you choose to buy it. Because of this, once the re-write is confirmed live (hopefully fingers crossed in the next two days or so), I will give you a fresh 24h trial so you can check out the latest revision! Cheers Edit: Apologies, I wrote this before checking the trial backlog; it seems you've already had a trial quite recently, as a result I cannot give you access now but I will still re-instate access to the script for you once the newest version is live!
  25. *PROGRESS UPDATE* Again, another progress update! I spent the whole day working on the script - I think it's almost finished!!! Here's what I added today: Gaussian-randomised food eating threshold slider on ui Gathered all data for all locations Implemented delay before refresh Added safe-breaking - the script will walk to a safe place approximately 2 minutes before a client-configured break starts. It will then kill any attacking sand crabs and wait patiently for the break to start. This ensures you successfully log out for the break. Added three new anti-crash modes: Hop if crashed - if your spot has been crashed, the script will hop worlds until it finds an empty world. Force attack if crashed - the script will stand its ground, attacking all sand crabs that pop up in the location. At some point i'm sure the crasher will give up! Stop if crashed - if your spot has been crashed, the script will head to safety and stop. Updated the ui to accomodate all these new features Added text tool-tips to all components on the startup Gui so that there is never any ambiguity as to what exactly an option does. I'm currently working on random movements, which will hopefully be a step up from what they are currently. After that, I will spend tomorrow soak-testing configurations and locations, adding final tweaks, and then probably pushing the release for moderation before it goes live!!! Stay tuned (: Apa
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