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Khaleesi

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Everything posted by Khaleesi

  1. Fixed that for you, nice proggy No, I don't it woul add something usefull to the script, agility is already intensive enough. If I have to add alching it will slow down the agility part of the script So I don't it's worth doing ... Imagine someone training agility for 2 hours and alching all the time, which human does that? it's very intensive
  2. sure have fun Marks of grace are accurate for me when I start with some in my inventory, aslong as you don't bank any it should be fine I'll take a look at the jump down thingy, does it happen somewhere else too? khaleesi
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  4. Owkee, try to get me an image of what happends next time, Much easier to see what the issue is
  5. Looks very good to me for a first script Quick question,isn't the script opening the door everytime it closes, even though it not required to have it open to reach other goblins? You could change to logic to: (now only opens door when it has to attack a goblin which you can't reach) Npc gob = getGoblin(); if(gob != nullç{ if(getmap().canReach(gob)){ //attack gob }else{ getDoorhandler().handleNextobstacle(gob); sleep(500,1000) } } Someother things you can improve (Your code works fine aswell): for(String actions: door.getDefinition().getActions()) { if(actions.contains("Open")) { } } Can be done by: door.hasAction("Open"); Also check if the interaction was succeeded, don't just simply sleep after it without checking^^ goblin.interact("Attack"); sleep(random(100, 250)); AfterAttack(); Check if was succeeded. if(goblin.interact("Attack")){ sleep(random(100, 250)); AfterAttack(); }else{ log("Failed attacking"); } Kind regards Khaleesi
  6. - Will take a look at this issue. - You'll need 100% to get the maximum efficiency out of it ... Even when your 98 or 99% and the exp is about to drop it will just drink a sip. Else you'll lose smal portions of exp, that's the whole reason keeping your energy at 100%. A sip cost liks 200 gp right? :p So 5% is 100 gp lost after every bank trip - It withdraws food based on your lost health so it's depends every time Khaleesi
  7. Script udpated to V0.25: - Fixed Issue walking to chapel - Fixed some fial interaciton on Cook Will be online soon! Khaleesi
  8. damn son! Just saw this ... Thats an awesome proggy
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  10. The positions you enter arent checkpoints. Those are destinations, the webwalker will walk to the closest position possible Use the avoidproxy script to block out areas ^^
  11. How does it look scriptedwhen you literally only click a energy potion ... xD
  12. Played game ocne in a while and looks pretty good very complex and there is a lot to do. A very big map aswell
  13. Khaleesi

    3k

    Meh ... 3k is for pussys
  14. Thats strange! Does it happen all the time or just randomly?
  15. ya apparntly ... last compile was 21 march .. Guess we have to be patience ^^ every wait has it's reasons
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