Jump to content

FrostBug

Scripter III
  • Posts

    3967
  • Joined

  • Last visited

  • Days Won

    5
  • Feedback

    100%

Everything posted by FrostBug

  1. Try reading the first post
  2. Remember to specify the amount in doses as stated in the GUI. It uses doses to avoid unnecessary decanting at the bank when you have eg. a 3 dose potion from the last run Could do; but this wont be added for a while. I'm gonna be on vacation for the next 10 days, and it's very limited what I can get done during this time. Might not be able to push the updates suggested by @Literature07 until I get home either. But we will see
  3. They can, but defence increases the cost efficiency (use less food) Alright. I'll have a look at those issues, thanks. There shouldn't be any difference with torags mound, so I'm not sure why you're experiencing that ;o
  4. It detects tars in the ammo slot for use with salamanders
  5. Nothing wrong with that code as far as I can tell. So it's probably not reached. Try logging Also, in WalkingEvent you can use setMinDistanceThreshhold(6) instead of breaking at a radius of 6 Also, since this is the LocalWalker, make sure the position is actually loaded :E Otherwise nothing's gonna happen.
  6. Depends what your code looks like now. In the OP, the snippet posted would throw an nullpointer exception on setting the condition, because of the appended '.execute()'. calling execute on an event always throws NPE, because it is for the EventExecutor's internal use (and the executor sets some vars on the event before calling it). Removing that, there's no way the snippet in the OP can throw an NPE, unless the area is null.
  7. ^ This, but make sure fishSpot is a class member and only update it if it's null or doesn't exist
  8. Save a reference to the fishing spot you interact with. Change when it no longer exists()?
  9. Ensure that you're compiling it with the same version of the osbot client that you're using to test it
  10. You are prohibited from spamming this thread! Pls don't get it locked again
  11. It does support them. Please read the clanwars route description in the OP for details.
  12. The offline/online status thing refers to an online tracker we used to have on the top of the page. But it was shite and got removed
  13. This only happens on mirror mode it would seem. Since the removal of the ability to check for mirror mode within scripts was removed, I haven't really had a way to mitigate it unfortunately.
  14. I think you misunderstand primitives in java. They are nothing but values; not references to something somewhere. A boolean value is never going to change by itself, and is immediately stale if you declare one for whether the NPC is moving or not. Just keep checking npc.isMoving directly; whether or not he was moving 10 minutes ago is most likely irrelevant
  15. Iban blast yes, snare no. Please check out the FAQ
  16. If your pure has the stats to do barrows, sure.
  17. It should help to some extend. I believe they raise flags on your account for a number of reasons, one being client detection. And will ban the account if it triggers a certain number of different flags. So you can still get banned, but maybe not as easily. None of us are certain how it works, tho.
×
×
  • Create New...