Everything posted by FrostBug
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Fruity Barrows (Frost Barrows)
No, currently does not work on the mirror client. However, it was announced that one of the features that this script requires will be included in mirror version 1.0.5; might be able to start doing some real testing then.
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Fruity Barrows (Frost Barrows)
Started a 24 hour trial for you
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Fruity Barrows (Frost Barrows)
You need to be wearing your ammo when you refresh your equipment during script setup.. Please read the original post, it contains a ton of useful information, including this^ Anyway, glad you were able to solve the ScriptSelector issue
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Fruity Barrows (Frost Barrows)
I'm afraid I can't do anything about this one. It appears to be an error within the clients script executor, which I do not have any kind of access to Try deleting your OSBot folder / using the refresh button in the script selector. If that doesn't work then you may have to post a bug report in the client bugs section. Version 1.1.15 - Added a failsafe for tunnel combat - Patched a rare bug where the tomb staircase could not be rotated into view - Pathced a rare bug where the script would target another players' brother in the tombs
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Fruity Barrows (Frost Barrows)
hmm, that error doesn't have any reference to my script. Try restarting the client and try again; also ensure that you're using the latest client version
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Fruity Barrows (Frost Barrows)
I'll take a look. Thanks About this situation: I'm very curious as to what happened here. Normally you would not be in the ladder room with 11 killcount.. Perhaps it got the puzzle wrong and calculated a new route to the door, and for some reason failed to handle verac on the way? Can you show me the entire log file for the run? in a PM/Pastie/whatever. I assume the script status was 'In combat' ? OT. It would be a great help if you guys could use the bug report template from the OP.
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Fruity Barrows (Frost Barrows)
Version 1.1.14 - Patched a banking issue ____ Thank you guys for the reports.
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Fruity Barrows (Frost Barrows)
From what I can tell one of the recent versions broke some things Please use the bug report template, and I'll take a look at it when I get home from work.
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Fruity Barrows (Frost Barrows)
If we're talking equipment; as good as you can afford. Toxic trident works wonders on everyone except Ahrim Armadyl crossbow / Karils crossbow works well against Ahrim Saradomin godsword / Full guthans works well for healing up against tunnel creeps.
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Help needed with Script :D " Y NO WERK!"
Execute IS a method inheritable from Script; but it should never be overridden, since it's what we use to execute events. Altho the method signature seems wrong. The main issues I see with your code, though, is that you seem to cut off your class early, and attempt to return a value outside of a method. here: return State.CHOP; } ^ these should probably be removed. But I can't really tell if the indentation is correct; so I'm not entirely certain. In any case, you cannot return a value outside of methods. Also you should not override execute(), like Isolate said. The main script loop method should be called onLoop, and return an integer value indicating the number of milliseconds to sleep for, until the next loop cycle begins.
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Fruity Barrows (Frost Barrows)
Do you have any more information related to the incident? If possible, please use the bug report template from the OP
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Fruity Barrows (Frost Barrows)
Version 1.1.13 - Increased the barrows mound area for certain checks - Improved ectofuntus refill handling
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Fruity Barrows (Frost Barrows)
Okay. Could you PM me the log file for that run? I'm interested in seeing which events/actions lead to this. Log files are located at OSBot/Data/FrostBarrows/Logs/ Thanks
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Entity loading
It takes approximately 3 seconds after a new region has been loaded, until requests for getting the objects in the new region returns non-null. Not really sure if this is an actual bug, or a measure to increase performance (?), but it breaks my scripts. Mirror client version 1.0.3 Console output / terminal output null / not null Crash report if a crash occurred n/a Script that you ran Test script (literally 1 line of log output, testing for an object being null) Hooks that failed n/a JVM/Browser bit version (32 / 64) 32bit (since 64bit didn't work for me)
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omg this is amazing
What's all this about dairy products?
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Fruity Barrows (Frost Barrows)
Woah, very nice :P I see; Which routes do you use to and from barrows? also, client version / mirror mode?
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Fruity Barrows (Frost Barrows)
I can do that. I don't really see a general use/reason for such a feature, though. You 'could' just stash the remainder of a required rune away in your GE or something, if the point is that you would like to keep some runes for other purposes / keep placeholders Well regardless, it would be quick to add it.
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Fruity Barrows (Frost Barrows)
I'm sorry, but no
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Extreme AIO Hunter
You're gonna need to specify what causes it to run slowly if the devs are gonna have any use for this bug report
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Fruity Barrows (Frost Barrows)
The chance to receive an item from a chest is 1 in 16; so you're pretty unlucky Also, half keys, d meds and clue scrolls are rarer than barrow items
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OSBot 2.3.44 - Widgets.isVisible(int rootId)
So, what will this "Client -> grand exchange" hook be usable for?
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Fruity Barrows (Frost Barrows)
Version 1.1.12 - Added a tomb combat failsafe - Improved reaction-time while gaining killcount
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Fruity Barrows (Frost Barrows)
It does support the minigame teleport, yes. That is currently the fastest option I'll give you a trial in a few It's not on the urgent to-do list at this time, since I don't have a lot of time leftover for new features; and this one would take a while to implement. But if you let me know how you would like to see it implemented (in a simple way preferably), I can queue it on the to-list. Can you post a screenshot? Getting permanently stuck should not be possible; but then again I have not tested this route in a long time. Thanks
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Fruity Barrows (Frost Barrows)
Hi, some good suggestions here, thank you. I will take some time to go through all of them. About the protection prayer in the tunnels; it will switch to protect from melee while getting killcount if you specify it to use it against tunnel creeps in the setup. Just make sure to check the 'do not restore prayer' checkbox for the tunnel creeps. According to this image, it was only stuck for 2 seconds ? Can you let me have a look at the log file for that run? It's located at your osbot folder in OSBot/Data/FrostBarrows/Logs/
- can we have a :kappa: